Stormworks: Build and Rescue

Stormworks: Build and Rescue

Type VIIc U-boat Highly realistic
78 条留言
CHom048 4 月 5 日 下午 1:08 
Thank you very much!
Markas  [作者] 4 月 5 日 下午 12:16 
All of the e motor controls are in the e motor/stern torpedo room.
Markas  [作者] 4 月 5 日 下午 12:15 
First of all activate the main power, there are two key buttons to do so, one in the control room and the other in the stern torpedo/e motor room. After that activate the panel power for the e motor panels there are two separate switches for each panel, then turn on the motor/generator power switches one for each motor, finally turn on the starting contactor for each motor separately. After all of these steps increase the throttle.
CHom048 4 月 5 日 上午 10:56 
Sorry to ask, but where do you find the e motor power button?
Markas  [作者] 4 月 5 日 上午 10:52 
Make sure to turn on the e motor power. There are switches on the floor in the torpedo room to move the floor covers, make sure to move them one at a time.
CHom048 4 月 5 日 上午 10:11 
is There a way to remove forward torpedo floor cover?
CHom048 4 月 5 日 上午 9:22 
how do you drive underwater and turn e motor on? i did put e motor throttle to 0.6 but rpm is 0
Markas  [作者] 4 月 5 日 上午 2:19 
Make sure to pump water into the trim system before trying to move it from one tank to the other.
Markas  [作者] 4 月 5 日 上午 2:19 
Flooding the trims: open water inlet, main pump inlet, pump to trim system (stbd pump). Trim system connection, pump output connection, trim output connection (port pump). Open the trim valve and select which tank to pump water into forward or back. Turn on both pumps. All of this is done from the control room. After all of these steps you can check the level of water in the trim tanks from the fwd or stern torpedo rooms depending on the tank. Moving water from one tank to the other using compressed air: Turn on both trim direction buttons, open the trim valve, select which tank to send compressed air to to push the water out, open the compressed air valve. Moving water from one tank to the other using pumps: trim system connection, pump output connection, trim output connection (port pump). Open the trim valve, set the direction to pump water to, activate the port pump.
CHom048 4 月 4 日 下午 3:49 
How do you control the trims?
NxqhtSoul 2 月 18 日 下午 8:28 
instructions on how to use bilges/pump system
Markas  [作者] 1 月 4 日 上午 4:16 
Yeah I know. I wanted to make it as realistic as I could which meant adding all of the different tanks and making a realistic fuel system which the game doesn't really like, duo to how buoyancy works in game. To combat this I have had to rely on some pivot glitches to improve buoyancy which does screw up optimization. Performance will be better if you spawn it in far from any islands. Disabling addons, using lower physics settings can help a lot as well.
Freddy 1 月 3 日 下午 1:52 
I love it, but my PC doesn't
Markas  [作者] 2024 年 11 月 14 日 上午 8:52 
That probably means that you didn't set up the fire control system correctly. If you want the torp to go straight you can switch the bow gyro angle receiver mode to manual which will allow you to set the gyro angle. The receiver is in the front torpedo room above the tubes. Or you can follow the steps of setting up the system and firing at non moving targets in the description.
разгруз под туз 2024 年 11 月 14 日 上午 8:23 
what should I do if, after launching, the torpedo goes sideways after a few meters?
Markas  [作者] 2024 年 9 月 22 日 下午 10:27 
Yes, but with my sub I've tried to keep the ballast, bunker, trim and regulating tanks as realistic as possible which has made it more difficult to do, at least in Stormworks. But like I've said I do plan on making improvements, even to the rest of the submarine. I plan on updating the TDC, interior detailing, ballast, depth control and other systems. Don't know when I'll get around to doing so, but feedback is welcome.
Saju 2024 年 9 月 22 日 上午 11:27 
My sub can be neutrally buoyant even when diesel is consumed and its quite easy to maintain/establish.
grantw302 2024 年 9 月 22 日 上午 11:15 
Thanks, will definitely try that, still love the creation!
Markas  [作者] 2024 年 9 月 20 日 上午 10:26 
Well I can improve it in the future, but it won't be perfect. Neutral buoyancy will still be hard to get and it will still take a while to do so. Of course you will also have to think about things like fuel and torpedoes. IRL they had to track the amount of provisions consumed, fuel used and torpedoes fired and doing this especially in a video game can be quite annoying and challenging so even if I make it better most people won't even bother using the regulating and trim tanks.
Saju 2024 年 9 月 20 日 上午 3:00 
You really should fix that. Subs should be able to hold depth even when stationary with the help of trim tanks and remain level.
Markas  [作者] 2024 年 9 月 19 日 上午 6:20 
Yeah I know that it does that, It's not supposed to do so but the sub still holds depth fine so I didn't fix it. You can blow main ballast tank 1 which is the stern most ballast tank, to help. A higher speed/throttle setting also helps a lot. BTW ballast tanks 2 and 4 are are full of fuel when you spawn in the boat so unless all of the fuel from them is used you don't need to flood or blow them.
grantw302 2024 年 9 月 18 日 下午 3:21 
Sub is absolutely amazing, but when I dive it, the ship always wants to tilt back with the bow sticking up. The depth hold works, but the ship is always angled up a ton. Ive tried flooding the way the instructions say, as well as with tanks 2 and 4, but nothing seems to fix it.
Markas  [作者] 2024 年 8 月 27 日 上午 8:53 
No problem.
SyborgCat 2024 年 8 月 27 日 上午 6:43 
okay cheers
Markas  [作者] 2024 年 8 月 27 日 上午 6:11 
You need to open the floor panel, there are two flip switches in the front torpedo room on the ground next to the step to get into the rest of the sub. Then you can use the torpedo loading rail to lift the torps up.
SyborgCat 2024 年 8 月 27 日 上午 4:43 
Right but how do I get torpedoes in and out of the floor pannel?
Markas  [作者] 2024 年 8 月 27 日 上午 4:20 
Thanks. To load the torps into the sub you can use the selection grid or manually load using a crane through one of the torpedo loading doors. To reload the tubes you need to pick up a torpedo using the torpedo loading rail, then you need to open the hatch for the tube, alighn the rail with a torpedo tube, then using the hand crank push the torp into the tube.
SyborgCat 2024 年 8 月 27 日 上午 4:09 
cool uboat
how do you reload/load torpedoes
Lokisan 2024 年 8 月 6 日 上午 6:08 
Awesome. Will check this out and see what I can learn from it. Thank you very much.
Markas  [作者] 2024 年 8 月 6 日 上午 4:51 
I could, but the system has a good amount of problems, the calculations aren't very accurate, and there are a lot of limitations with my system. I have asked someone who understands TDC systems better, to make a better version, one that will account for parallax and will make much more accurate calculations. I don't know when his system will be finished, but when it is he probably will upload it to the workshop for everyone, so the best thing to do is wait for the new system. But even with that I have made a test bed for the tdc already, and if you're interested I can link it.
Lokisan 2024 年 8 月 6 日 上午 4:26 
Is it possible for you to extract the targeting computer and all the microcontrollers and add them to a Torpedo Test bed? I would like to integrate your TDC system into my sub (full credit of course) but looking at your work, there are a lot of "decoration" blocks :P and I would need to take apart the whole boat like that. Great work and cheers!
Markas  [作者] 2024 年 7 月 28 日 上午 1:35 
You can drive it from the top of the conning tower, from within the conning tower and from the control room. Note that throttle is controled from the engine room.
de_blog 2024 年 7 月 27 日 下午 12:58 
where do you drive???
Markas  [作者] 2024 年 7 月 20 日 上午 10:21 
Sure.
Saju 2024 年 7 月 20 日 上午 10:19 
Could we start by looking at each others subs and dm what we like and don't like?
Markas  [作者] 2024 年 7 月 20 日 上午 10:15 
Sure, how do you want to do it?
Saju 2024 年 7 月 20 日 上午 10:05 
I challenge you to a Type VII competition! Let's find out who's is better!
Markas  [作者] 2024 年 7 月 15 日 上午 2:54 
To spawn it in using a mission, go to the pause menu, click 'addon editor' then click 'add unique location' and choose an island or a part of the map, when you have a map selected, click 'edit objects', on the buttons below click 'add vehicle'. when you have placed the vehicle, click 'addon overview' and 'test location' (the flag icon on the map).
kobiebaby 2024 年 7 月 13 日 下午 6:30 
how do i use the mission editor? Im sorry im not to good with stormworks
Markas  [作者] 2024 年 7 月 11 日 下午 11:30 
You either need to use a modded workbench or use the mission editor.
kobiebaby 2024 年 7 月 11 日 下午 1:29 
where would you spawn this?
Markas  [作者] 2024 年 6 月 30 日 上午 5:46 
The aft ballast vent is at the stern of the control room above the hatch.
Cap'n Clayhawk 2024 年 6 月 30 日 上午 3:01 
Where is the aft ballast tank switch ?
the chimi changas 2024 年 6 月 28 日 上午 1:49 
hmmm.. is nice
Markas  [作者] 2024 年 6 月 26 日 上午 9:24 
Thanks and yes I have started work on a type II already, doubt that I will make the type IX but I have thought about building the type XXI.
Yo Gabba Gabba! 2024 年 6 月 26 日 上午 8:46 
Incredible work.

Any plans for Type II or IX?
Orca26 2024 年 6 月 25 日 下午 4:44 
Nevermind
Orca26 2024 年 6 月 25 日 下午 4:42 
Am I stupid? I cant find where the power switches are located in control and the aft torpedo room??