WorldBox - God Simulator

WorldBox - God Simulator

Friendly Villagers [0.51+ ArmyBox Compatible]
55 条留言
龙之心 9 月 22 日 下午 7:38 
thank
Carl  [作者] 9 月 13 日 下午 7:40 
The mod is working when you enable it. You can access the mod settings in the NeoModLoader menu. It looks like a smiley face coming out of a box, in the same area that you'll find the steam workshop button. In the menu that pops up after clicking the NeoModLoader button, click the gear icon by my mod. You'll only need to do that though if you want to turn off any of its features.
CupidIsDead 9 月 13 日 上午 7:33 
bro wherw do i find that? i cant find it in settings or world laws or in cutures
Killer9OO0 4 月 5 日 下午 5:49 
Cool, no more rasicm! Racism is so overated anyways!
Carl  [作者] 4 月 3 日 下午 8:22 
@wolfy A patched version has just been released on gamebanana, linked in the description above
Carl  [作者] 4 月 3 日 下午 8:21 
@Apollyon
The mod has a setting for whether to allow a greater degree of building destruction.

@blr416 @hongxiang1030 I'll look into patching that with the new update
wolfyNOwifi3.0 4 月 3 日 下午 3:12 
Does this work with the new update?
hongxiang1030 4 月 2 日 上午 5:40 
Carl, the zombine and some other undead stuff are stop attack intelligent creature after i use this mod. anyway to fix it?
Apollyon 3 月 23 日 下午 7:53 
Hi, it works as intended but I notice that they still destroy all the buildings and that destroys the city instead of just securing the city like they do for same race wars
blr 3 月 15 日 上午 6:40 
This seems like it doesnt just effect villagers attacking other villagers/settlement races, it also effects zombies and demons and whatnot. Zombies and mush people won't attack villagers with this, and neither will demons.
soapsnjames 2 月 27 日 上午 8:51 
You got rid of racism! :steamthumbsup:
exiledchristopher 2 月 14 日 上午 10:02 
Genius... No more racism.
Bushwacking Bushwookie 2 月 11 日 下午 4:31 
you got rid of racism :AngrySword:
space soup 2 月 8 日 下午 4:31 
you got rid of racisim:steamhappy:
Carl  [作者] 2 月 8 日 下午 12:21 
Originally the mod was built on NCMS. Doing UI with it was a pain because it had to be done manually, so even though a UI toggle was planned I never did it. Now it's on NML which has an easy config system so I could add a toggle in the near future.
CTH2004 2 月 6 日 上午 6:17 
thank you, this is AWESOME!

By "This mod does NOT have a settings button", do you mean the fact that it isn't able to be controlled in the same way Angry Villagers is?
If not, what do you mean?

Also, either way, would you be able to add in the ability to toggle it (in the same menue as Angry Villagers and such)? Or is it not feasible, or what? (I completly understand if it's not feasible. I have had to not add many features to my mods due to that)

Just an idea!

P.S. if it's not feasible, or anything like that, I am curious why (program wise). (If I where a cat, I'd be dead many times over... )
Brian321142 1 月 12 日 下午 5:52 
Thanks for keeping this mod updated Carl ('-')7
Journey's Continuation 1 月 11 日 上午 3:01 
@Carl
Thank you very much ❤. It's really cool that you're actually reading the comments and working on the mod. (^^ゞ
Carl  [作者] 1 月 4 日 下午 12:13 
Thanks for the report. Turns out that was a pretty serious bug. Just fixed it in an update.
Carl  [作者] 1 月 4 日 上午 11:01 
@Journey's Continuation
I'll see if I can replicate that bug
joebegly 2024 年 12 月 24 日 上午 10:53 
wow ive had this mod for 2-3 months now and i'll say this changed worldbox in a very good way here have 300 steam points : ) this mod is great!
Journey's Continuation 2024 年 12 月 23 日 上午 11:06 
Hi, this is a great mod, thanks for that dude! But I found a problem - when it is turned on, newly spawned creatures do not immediately become residents of the city in which I spawned them, and sometimes they can leave it altogether and create a new settlement. This problem was also present in vanilla Worldbox a few years ago after a small update, but it was quickly fixed. The problem is solved by simply restarting the game with the mod disabled, but sometimes I forget about it). Please fix this error, because the mod is really very cool. :ghsmile:
SpacePirateWins 2024 年 12 月 4 日 下午 3:19 
I have been looking for multi race kingdom mods and this is certainly a way to do it!
joebegly 2024 年 11 月 26 日 上午 6:59 
YAY i can have multi race kingdoms !
Gridalien 2024 年 11 月 19 日 下午 8:27 
Really needs some settings to tweak how they react to certain things. Creatures and zombies will straight up ignore the villagers and vice versa when they really shouldn't
>>Gomstobic<< 2024 年 11 月 17 日 上午 1:50 
We did it, we ended racism
TheDragoonnn 2024 年 11 月 5 日 上午 7:49 
so citizens dont attack the attackers now is what youre saying?
Gropus 2024 年 10 月 13 日 上午 10:43 
racism is no more
Forgetto Monon 2024 年 10 月 12 日 上午 11:06 
Works like a charm. Now I can finally have multi-race kingdoms!
Idiot With A Gun 2024 年 9 月 27 日 下午 6:20 
please add a settings button so this issue isnt as annoying
Idiot With A Gun 2024 年 9 月 27 日 下午 6:16 
ok so uhh does this make monsters not attack villagers???
TheMrEvil 2024 年 8 月 9 日 下午 10:44 
small problem, when a village is first starting off and there are no gaurds then theres nobody to fight of non affiliated enemies(demons, necromancers, flaming skulls, ect) would be nice if villagers could at least fight those
Littlelegs5001 2024 年 8 月 4 日 上午 2:22 
:p2cube: :p2cube: :p2cube: :p2cube: :p2cube: :p2cube::p2cube::p2orange:
Spiral 2024 年 7 月 24 日 上午 3:10 
♥♥♥♥♥♥♥, bros, and non-binary hoes, we've found the solution to racism.
Casually Carah 2024 年 7 月 18 日 上午 10:20 
mod???
denjilol445 2024 年 7 月 18 日 上午 8:21 
can you make it so they dont destroy foreign buildings
thalal 2024 年 7 月 17 日 下午 6:44 
racism solved
RyderDaCat #briiz 2024 年 7 月 17 日 下午 5:23 
Bro GIThub's one click install violates Google lol. I have no ******* idea what the hell I'm doing lol
samjude21 2024 年 6 月 30 日 上午 2:39 
does this work
Juanpa [TTO] 2024 年 6 月 13 日 下午 9:26 
Argentine number one
BLZHN 2024 年 6 月 11 日 上午 7:26 
get NML'd
james.bensel 2024 年 6 月 9 日 下午 7:51 
plz NMCS friendly
Mr. Scamazon 2024 年 6 月 9 日 下午 3:21 
how do i enable it
Inflated_chair 2024 年 6 月 9 日 下午 2:17 
W mod
averyoriginalname 2024 年 6 月 9 日 上午 6:46 
@Pixel shut it.
Trentoast 2024 年 6 月 8 日 下午 5:51 
@Commisar_Slove Use NML then
Commisar_Slove 2024 年 6 月 8 日 上午 10:04 
make it NCMS friendly
jtuckernorthcutt 2024 年 6 月 8 日 上午 8:22 
my humans became dwarves and the human clans and kingdoms became dwaves even though it said it was a human kingdom it had a dwave king and human cities had no humans
desperado30 2024 年 6 月 8 日 上午 1:46 
Friendly villagers!? Nonsense! even if they live in 1 city there will be racial discrimination of every race and subrace! it is how it is! you wont stop that!!!!!!!!!!:steamhappy:
Trentoast 2024 年 6 月 7 日 下午 6:33 
@pixel Shut up