安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
Bahasa Indonesia(印度尼西亚语)
Bahasa Melayu(马来语) 测试版
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


Good news: the new update is about 85% done.
Possession, which has also been improved(more about it later), is fun but what if you could control not only a unit, but an entire meta?
You can now lock in on different meta types and use them as a new way to observe your favorite units, species, cities, kingdoms, and stuff
So if you’ve ever wanted to play as a kingdom, or as a single city inside a kingdom, now you can.
And "play" means not just moving units around - you'll also be able to order units to build structures, chop trees, and do other useful stuff.
And not only that. You can play as a pack of wolves. A horde of zombies and skeletons. Or even as a religion. Or a language.
And if you want a bit more roleplay, you can enable ChessBox Mode in World Laws, which restricts some of your god powers during control mode.
You can also see what units of a specific meta can see, even without locking in
There's also stuff like the farm rework. And corpses rotting away, which you can resurrect yourself, like a necroweirdo.
Can't wait to show more, but that's for later!
载入中
