Victoria 3

Victoria 3

I.R.O.N. - improved mining
42 条留言
(shiny) DiamondNova  [作者] 9 月 30 日 上午 11:39 
Yeah, some numbers were tweaked, it made sense when I changed those, but now I don't remeber exact reasonig.
Calista Calliopée Manstainne 9 月 29 日 下午 10:49 
I noticed that the actual data of the mod does not match the one in the graph in mining equipment PMG. You weaken value in latest version ? For example Diesel pump products 145 coals in photo but actually it products only 120. I think the old data is more interesting.
(shiny) DiamondNova  [作者] 9 月 29 日 下午 1:44 
never needed an update, I've simply upped the descriptor file
Calista Calliopée Manstainne 9 月 26 日 下午 11:32 
update plz
teelicht 8 月 13 日 上午 4:06 
@(shiny) DiamondNova would it break the scope of this mod if you would also improve logging? My industries almost always suffer from high wood prices. Even expanding every available logging camp to full capacity domestically and abroad does not resolve this situation as production simply cannot keep up with demand. I'm playing with greys mods and Morgenröte.
MasterOfGrey 8 月 6 日 下午 6:08 
I have made a compatch which improves the behaviour of uranium mines when running Morgenrote with this: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3543693439
Carolean 7 月 23 日 上午 1:09 
@Expert Memeologist I'm somewhat shilling my own mod here but it should cover the rubber thing somewhat as it adds a separate irrigation PM to all agriculture/plantations, including rubber.

Found this mod via MasterOfGrey's Basic Resources Pack , so they should work together fine.
Expert Memeologist 7 月 14 日 上午 7:22 
Would you be willing to adjust existing and add new PMs for rubber plantations? Ik the mod mostly addresses mining but since you added a PM for oil rigs i thought it might be interested in adding something to rubber plantations too given how annoying the rubber shortage late game is. Something like electric water pumps would make sense imo.
Calista Calliopée Manstainne 7 月 12 日 下午 11:19 
Yes it works now
(shiny) DiamondNova  [作者] 7 月 12 日 上午 10:17 
@Calista Calliopée Manstainne thanks for noticing, I've saved with BOM this time and updated the mod, can you confirm again if it works now?
Calista Calliopée Manstainne 7 月 11 日 下午 10:51 
You forgot changing encoding from of chinese localisation files, it should be UFT-8 with BOM. Now all chinese translations are not working.
(shiny) DiamondNova  [作者] 7 月 7 日 下午 12:59 
I've also added translations from @Celestial and Calista Calliopée Manstainne
if you could confirm that it is working, it would be great.
(shiny) DiamondNova  [作者] 7 月 7 日 下午 12:51 
I've updated the mod for new game update.
MasterOfGrey 7 月 5 日 下午 5:50 
I have added this to my main recommendation collection, on the basis that it still appears to work for 1.9 just fine.
If you aren't planning to maintain this though, please let me know as I would gladly take over support/partner with you for this to stay up to date.
eugosa 6 月 25 日 上午 9:07 
need update or compatibility mod, absolute needed mod imo.
_Sun_Man_ 6 月 20 日 上午 12:41 
does this work with 1.9?
Calista Calliopée Manstainne 2 月 24 日 上午 6:16 
Hi, I made simplified Chinese translation last year in my comment, can you add in the localization ?
MasterOfGrey 2024 年 12 月 28 日 下午 6:34 
Cheers! :)
(shiny) DiamondNova  [作者] 2024 年 12 月 28 日 下午 6:28 
@MasterOfGrey ah you're right. It must have slipped my attention when balancing the numbers. I'll try tweaking that soon.
MasterOfGrey 2024 年 12 月 28 日 下午 6:11 
Hi there, the ore conveyor and diesel pump pm's both contradict the rest somewhat because the total number of people employed should actually go *down*, but instead goes up.
The same applies to the electric drills pm (though less severely).
The rest of the industrialisation and advancement processes are all about needing less people to do the same thing, and this currently causes issues when you have both labour shortages and resource shortages late-game.
기린 2024 年 12 月 8 日 上午 12:08 
Thank you very much!
(shiny) DiamondNova  [作者] 2024 年 12 月 7 日 下午 12:45 
done, but it really didn't needed any update
(shiny) DiamondNova  [作者] 2024 年 9 月 4 日 上午 7:13 
@Celestial PMy nie powinny być z wielkiej litery?
Celestial 2024 年 9 月 3 日 下午 9:59 
Polish translation
Celestial 2024 年 9 月 3 日 下午 9:59 
pm_improved_condensing_engine_pump_building_lead_mine:0 "ulepszona pompa z silnikiem kondensacyjnym"
pm_ore_conveyor_building_lead_mine:0 "przenośniki"
pm_electro_drills_building_lead_mine:0 "wiertła elektryczne"
pm_improved_condensing_engine_pump_building_sulfur_mine:0 "ulepszona pompa z silnikiem kondensacyjnym"
pm_ore_conveyor_building_sulfur_mine:0 "przenośniki"
pm_electro_drills_building_sulfur_mine:0 "wiertła elektryczne"
pm_advanced_steam_derricks:0 "zaawansowane wiertnice parowe"
Celestial 2024 年 9 月 3 日 下午 9:57 
pm_improved_condensing_engine_pump_building_coal_mine:0 "ulepszona pompa z silnikiem kondensacyjnym"
pm_ore_conveyor_building_coal_mine:0 "przenośniki"
pm_electro_drills_building_coal_mine:0 "wiertła elektryczne"
pm_improved_condensing_engine_pump_building_gold_mine:0 "ulepszona pompa z silnikiem kondensacyjnym"
pm_ore_conveyor_building_gold_mine:0 "przenośniki"
pm_electro_drills_building_gold_mine:0 "wiertła elektryczne"
pm_improved_condensing_engine_pump_building_iron_mine:0 "ulepszona pompa z silnikiem kondensacyjnym"
pm_ore_conveyor_building_iron_mine:0 "przenośniki"
pm_electro_drills_building_iron_mine:0 "wiertła elektryczne"
Calista Calliopée Manstainne 2024 年 8 月 9 日 上午 8:40 
Simplified Chinese translation
Calista Calliopée Manstainne 2024 年 8 月 9 日 上午 8:04 
pm_improved_condensing_engine_pump_building_lead_mine:0 "改良冷凝蒸汽机泵"
pm_ore_conveyor_building_lead_mine:0 "矿石皮带输送机"
pm_electro_drills_building_lead_mine:0 "电动凿岩机"
pm_improved_condensing_engine_pump_building_sulfur_mine:0 "改良冷凝蒸汽机泵"
pm_ore_conveyor_building_sulfur_mine:0 "矿石皮带输送机"
pm_electro_drills_building_sulfur_mine:0 "电动凿岩机"
pm_advanced_steam_derricks:0 "先进蒸汽动力井架"
Calista Calliopée Manstainne 2024 年 8 月 9 日 上午 8:04 
l_simp_chinese:

pm_improved_condensing_engine_pump_building_coal_mine:0 "改良冷凝蒸汽机泵"
pm_ore_conveyor_building_coal_mine:0 "矿石皮带输送机"
pm_electro_drills_building_coal_mine:0 "电动凿岩机"
pm_improved_condensing_engine_pump_building_gold_mine:0 "改良冷凝蒸汽机泵"
pm_ore_conveyor_building_gold_mine:0 "矿石皮带输送机"
pm_electro_drills_building_gold_mine:0 "电动凿岩机"
pm_improved_condensing_engine_pump_building_iron_mine:0 "改良冷凝蒸汽机泵"
pm_ore_conveyor_building_iron_mine:0 "矿石皮带输送机"
pm_electro_drills_building_iron_mine:0 "电动凿岩机"
News_12 2024 年 6 月 27 日 上午 9:04 
Very cool to know
(shiny) DiamondNova  [作者] 2024 年 6 月 27 日 上午 8:15 
If anyone wonders, it works perfectly well with new update.
(shiny) DiamondNova  [作者] 2024 年 6 月 12 日 下午 12:49 
Yes, you get more resources, but it is not that big of the difference.
News_12 2024 年 6 月 12 日 上午 11:50 
This may be an ignorant question (I'm no good at math), but does this mod end up being more resource efficient when accounting for the increased input requirements?
(shiny) DiamondNova  [作者] 2024 年 5 月 23 日 下午 1:59 
Added compatch to IEX
Guy Fawkes 2024 年 5 月 23 日 上午 11:40 
very nice but we need com-patches for the big mods that extend tech and production
(shiny) DiamondNova  [作者] 2024 年 5 月 23 日 上午 10:03 
Good catch. I've just pushed update that fixes that, thanks.
Technophile Max 2024 年 5 月 23 日 上午 5:12 
It's
ac566 2024 年 5 月 23 日 上午 2:33 
Also I'm pretty sure this is unintended but the gold mine PMs also don't produce the gold resource, so they end up with no productivity
ac566 2024 年 5 月 23 日 上午 2:12 
the file for gold mines (IRON_gold_mines.txt) has a few typos - where it should say "building_gold_mine" it instead says "building_iron_mine"
Caliphate 2024 年 5 月 22 日 上午 8:58 
Nice :steamhappy:
(shiny) DiamondNova  [作者] 2024 年 5 月 21 日 上午 6:15 
@Nero Sima is there? I've tried to maintain same total amount as in vanila. Which PM got to much?
Nero Sima 2024 年 5 月 20 日 上午 6:58 
Too much worker