Stellaris

Stellaris

Arc Furnace System Locator +
172 条留言
Peter34 12 月 9 日 上午 1:09 
Ideally, only Wormholes that the player is aware of, but which have not yet been explored.

And the root of the problem is that they're cumbersome to find with manual search, because they're only visible when you zoom in quite close.
sirblackaxe  [作者] 12 月 8 日 上午 9:08 
@Peter34 unexplored wormholes is a good idea, especially since the game hides them from the galaxy map if you don't have them in sensor range and haven't surveyed their system!
米塔 12 月 8 日 上午 5:22 
bruh paradox should put this in base game
The_Bane_Company 12 月 7 日 上午 4:55 
thank you! :D
Peter34 12 月 7 日 上午 3:06 
While we're wish lishing things, I'd love if this game could help me find unexplored Wormholes. It's really annyoing, having to scan manually for these, the entire galaxy, while zoomed far in so that they're actually visible...
Peter34 11 月 29 日 下午 9:26 
I second the request for Pyroclastic.. Sometimes it's nice if you have a system with like 3 or 4 of those, to get some more EC income, but they're silly hard to find, so I only really find them in systems that already have Arc Furnaces, and that's... often only 2 of those planets (Molten Worlds, IIRC).
TeHb Z Shadow 11 月 29 日 上午 10:36 
Thanks for the mod again. Is it possible to add 2 more sections?
1) Starbase build has "Pyroclastic Resonator", more molten worlds has system - more output it produces.
Request is to show your systems with most molten worlds count.
2) New fire crisis. Another starbase building to get more crisis resource "Gravitational Centrifuge ". It can be installed in black hole, double and triple star systems (wiki is lying about Pulsars).
Request is show a list of your black hole/double star/triple star system without starbase, so we don't look for this sytem like we do for Quantum Catapult.
Wairui 11 月 28 日 下午 12:30 
I hope to use this good QoL mod in a nice long game session over the holiday season.
Hopefully this issues given below are looked at... please let us know about your fixes and 4.2.x integration improvements by posting a summary in the 'Change Notes' section. Thanks!
Ulyaoth 10 月 30 日 上午 9:13 
This is a long shot, but the Mindwarden Origin has one outcome be the relic: The Dreamer, which allows you to terraform Shrouded Worlds and also spawns 1-3 within your territory. Finding these (or other, if it works on other shrouded worlds) is a gargantuan pain when it might take 10 or 20 years between to get them and borders expand in that time. Any chance shrouded worlds can be located if one has that relic?
你好 10 月 20 日 下午 10:36 
Thank you for your maintenance
Bluedraker 10 月 16 日 上午 2:49 
This is an essential mod when you reach 3 arch furnaces and then the game bugs out.
Because after unlocking up to 5 through mega engineering, the game no longer shows you the tooltip for the ideal arch furnaces.
This mod also shows you 3/3 when it should be 3/5, but at least you can still click and check the ideal systems for the furnace. Great.
mreading247 10 月 11 日 上午 7:49 
Thanks for this mod! It has been a staple in my games for ages.
I wanted to let you know, however, that I think something has gone wonky with the Arc Furnace system locator since I last played Stellaris. It is giving me the systems with the most current deposits, not the systems with the most potential deposits once I build an Arc Furnace. This could be related to the fact that I was searching before I actually had the Arc Furnace technology? Otherwise I'm not sure why it is doing that.
Mondschein 10 月 7 日 上午 11:37 
Would it be possible to make it more "compatible" with Gigastructures Engineering?
It would be nice if one would be able to find "kilo science" and "seed" systems as well (and the others....)
sirblackaxe  [作者] 10 月 7 日 上午 9:11 
@♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ It's on my to-do list!
There's a new starbase building called pyroclastic resonator that scales on the amount of molten worlds in the system. Can you add a locator for the system with the most molten worlds? Very appreciated
Mr.Hmm 9 月 30 日 上午 8:51 
Still works in the latest DLC, not sure if it needs an update but would be nice to check just in case.
The Engineer Pop 9 月 3 日 下午 9:49 
But how will it go if the interface is turned up by turning edicts on? Now this mod is a bit inconvenient because we have to go to capital planet management to turn its interface on.
kinngrimm 9 月 3 日 下午 1:19 
playing Darkspace Nomad origin ... no planet ... no capital
The Engineer Pop 8 月 31 日 上午 1:55 
Yes. It goes well.
kenlon 8 月 31 日 上午 1:41 
Does this work and play well with 4.x?
Nehebsis 8 月 20 日 上午 11:03 
@Martok, the mod seems to work fine on 3.14.
Martok 8 月 16 日 上午 1:48 
Hey, @sirblackaxe! I'm just wondering whether your (most excellent) mod should still work with 3.14 (minus the habitat search). If not, you wouldn't happen to be uploading the legacy version anytime soon, would you?
Apex Predator 8 月 9 日 上午 8:02 
This is the best QOL mod for Stellaris ever made.
Stephince 8 月 6 日 上午 1:03 
How have I never seen this mod before?!
Toaster 7 月 5 日 下午 2:51 
Hey, I owned the system way before the popup and I'm running no other mods except UI stuff. How can I send you the save? I sent a friend request in the meantime
sirblackaxe  [作者] 7 月 5 日 上午 9:29 
@Toaster That doesn't make sense to me either (assuming you didn't gain ownership of the system while the popup was already open, and aren't running another mod that changes where you're allowed to build arc furnaces). I'd need a save from before you built either furnace to investigate, though. I'll see if I can reproduce it myself next game I play.
Toaster 7 月 5 日 上午 2:47 
Can you help me understand this one? The popup says 19 but the system is not shown on the list
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3517104287
The Engineer Pop 6 月 29 日 下午 6:32 
Sorry!
sirblackaxe  [作者] 6 月 29 日 上午 8:42 
@The Engineer Pop this mod doesn't do anything with system tooltips, so your issue is unrelated. You may be looking for the Dyson Swarm System Tooltip mod rather than this one.
The Engineer Pop 6 月 28 日 下午 9:44 
Has a bug now. When I hover mouse cursor on the solar system, Dyson Sphere output is not be shown. Instead the system's name is shown.
Night 6 月 26 日 下午 12:19 
I checked with the russian localization - everything works well, thanks to the author for the quick fix.
sirblackaxe  [作者] 6 月 24 日 下午 4:34 
@Radar the issue I had resolved was a change in how the game handles the `this` scope in localization (it no longer works and had to be replaced with `planet` or `solar_system` in a bunch of places), so the files impacted were the localisation\<language>\sba_system_search_l_<language>.yml ones.
Radar 6 月 24 日 下午 2:31 
As of the 24th it still only shows a copy of the home system's star. Not sure why. What files control this so I can look for duplicates.
HikennoAce 6 月 21 日 下午 1:20 
Oh man it works now, thank you so much, you are the best :steamthis:. This mod is essential.
sirblackaxe  [作者] 6 月 21 日 上午 11:25 
Just pushed a patch that should fix the event options displaying missing/incorrect values. Credit to Walshicus for the quick fix.
Radar 6 月 21 日 上午 8:47 
Echo the last post. It "works" in that it displays something. But it isn't accurate in any way.
HikennoAce 6 月 20 日 下午 2:03 
Also it worker for me untill last patch
HikennoAce 6 月 20 日 下午 1:50 
@sirblackaxe I play on English it shows values for me but wrong ones, all are same as the home system and arc furnance works fine.
https://imgur.com/a/job49gk
sirblackaxe  [作者] 6 月 20 日 上午 8:24 
@Night thanks, I'll look into this over the weekend
Night 6 月 20 日 上午 8:10 
@sirblackaxe, Russian language. I tried to play my save in the English localization - everything is the same. It does not specify the amount of energy from the dyson sphere, but Arc furnace works in any localization.
https://i.imgur.com/7toJjzz.png
https://i.imgur.com/fBF5I0m.png
sirblackaxe  [作者] 6 月 20 日 上午 7:57 
@Hunny @Night @HikennoAce Could you tell me which languages you're playing on? That'll help debugging since this sounds like it might be a localization issue.
HikennoAce 6 月 20 日 上午 12:32 
For me it shows home system first and same value for all other systems even tho its wrong. But it doesnt even determine the systems correctly.
Night 6 月 19 日 下午 2:40 
I join the comment below. It seems to determine the system correctly, by rank from best to worst, but the values are not shown.
https://i.imgur.com/MOAUaDs.png
Hunny 6 月 19 日 上午 2:35 
For some reason Dyson Sphere and Nanite options stopped working for me.
Wutville Enjoyer 6 月 4 日 上午 4:39 
Can you upload the 3.14 version please?
sirblackaxe  [作者] 5 月 28 日 上午 7:18 
@HManTravis I believe everything except the habitat search will still work for 3.14. I do also still have the 3.14 version saved, but it's not uploaded to Steam yet.
HManTravis 5 月 27 日 下午 5:51 
Will this still work for 3.14? If not, is there a legacy version somewhere? Thanks
thryllth 5 月 26 日 下午 12:15 
Why someone at Paradox thought mousing over every system one after another looking for the best one was good gameplay is beyond me. Thank you.
Angelis Mortis 5 月 19 日 上午 3:14 
This mod is gold. Such a simple QOL thing sometimes hits just the right spot. Must have in every playset