Left 4 Dead 2

Left 4 Dead 2

Small Healing (Vscript)
14 条留言
ANTICIUDADANO 1 8 月 24 日 下午 2:06 
muy bueno pero esta muy roto xd
kurochama  [作者] 8 月 2 日 下午 3:08 
@Rixk , that would be too OP. You can replenish Small Healing Points by doing the last 3rd step on the mechanisms on the description. Or if you're low on Small Healing Point, don't use small healing until you find another medkit or defib. Re-picking the dropped medkit when low on Small Healing Points should replenish Small Healing Points to max.
Rixk 8 月 2 日 下午 1:39 
Can you make it so that I don't remove the first aid kit when the stitches run out and they simply can't be mini-healed anymore?:summercat2023:
kouga 7 月 2 日 上午 1:49 
@kurochama no worries! ill probably try my hand at modifying this version once i figure out the hands mod if thats okay :steamthumbsup::steamhappy:
kurochama  [作者] 7 月 2 日 上午 12:40 
@Kouga , it's possible, but it's just too much of work for now. I still don't feel like updating some older mods as well as adding new features unless there's a bug that can ruin the game. I'm still focusing on mods that I uploaded lately, including the "Brawler Survivors".
kouga 7 月 1 日 下午 11:08 
@kurochama, what do you think?
kouga 7 月 1 日 上午 5:35 
no worries, in that case how about a few other suggestions for features:

1) a setting that turns off replenishing small healing points
2) a setting that modifies how much health is given per small healing point (maybe give it minimum & maximum parameters to give the choice of gaining random amount per point)
3) a setting that lets us choose between gaining permanent health or temporary health, or a random option
4) optional turn off chat notification

if implemented id probably use this mod to give medkits only 2 unreplenishable small healing points, and i will get a random amount of temporary health each time i consume a point. since its only two healing points i would need to have chat reminding me as well. what do you think?
kurochama  [作者] 7 月 1 日 上午 5:19 
@Hazel & @Kouga , doing that requires a timer, & tick speed on a timer is more complicated & harder to tap the left click just to chip very small amount of healing (like, one click via timer may consume healing points much faster than using that heal-cancel loop via event functions).
kouga 7 月 1 日 上午 5:00 
i agree with @Hazel, its a bit janky using auto small healing when the heal animation just spam/cancels
Hazel 3 月 30 日 上午 11:18 
I noticed, but it would look better if the self healing animation was looping instead of spam/cancel which looks weird :c
kurochama  [作者] 3 月 30 日 上午 11:10 
@Hazel , actually the "Auto Small Healing" works almost like that. The only difference is that the moment you hold left/ right click, the healing will be cancelled & started in a loop. You can try it.
Hazel 3 月 30 日 上午 7:29 
Mod idea, increases health while the bar is charging, so the healing animation would loop instead of interrupting. To work well, put an infinite healing time so the bar would always be charging, the healing points would be managed by the mod.
Digital_Revenant 2024 年 5 月 8 日 下午 3:00 
This would honestly be so useful on Deep Thunder's FNaF Map.
UNA LLANTA 2024 年 5 月 8 日 上午 7:53 
wtf? so brok