安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Progress Fighter
- Why does this thing fly like a pig? It's extremely underpowered and slow compared to other V+
planes. It has basically no pitch, roll, or flight characteristics.
- Modelling is also just bad. I understand this is a fan project, but why are the ailerons a whole
FOOT thick? The cockpit also has bad visibility and is poorly modelled.
- The gun audio doesn't match the actual rpm.
Guard Gunship
- Still underpowered and flies poorly.
- Nothing on the tail moves, and the model is still very blocky.
Hurricane Bomber
- Still underpowered and flies poorly.
- The model just seems very small. It would benefit from a longer fuselage and larger wings to
better match the Tu-95.
Crowbar
- No accurate way to aim torpedoes.
- The AA gun on the front uses very slow rpm audio despite high actual rpm.
Didn't try the rest of the boats.
I still think this project is good, but it has some very noticeable issues.
Additionally, the Guard aircraft has a tendency to dive towards the ground. This is probably because the side mounted weapons are pilot controlled, and the AI is programmed to dive at enemies when using those weapons, even though it wouldn't make sense with this particular vehicle. This often results in crashing and other erratic behavior.
Perhaps the side mounted guns could be controlled by a second crewman, allowing the pilot to focus entirely on flying. The pilot could maybe receive some forward facing weapons so that the aircraft does not become entirely useless when undermanned.
Please check if this issue still occurs without Mutators.
I conducted an inspection here and did not find this situation.
Map 2 - valley map idk (that's actually what it's called)
Map 3 - Urdow Fields
Map 4 - Tides of War Open Sea (again)
Which is a shame because thats the one I wanted to use the most. But the problem: Its fast. Too fast for V+. Its speed means that 9/10 and AA missile you fire from a V+ plane is very unlikely to hit.
As a result, its just too hard to fight against, and to easy to fight with. I just cant find a place for it in game config. :(
Mac?
I tried it and found that I couldn't meet the requirement you mentioned.
Now update.
Almost based the 051,but made some changes on the model.
Try some big maps,like Desert Coast.