Ravenfield

Ravenfield

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[同人制作]红隼拓展载具包(船只更新)
   
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Content Type: Vehicles
标签: Modded Content
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122.611 MB
2024 年 5 月 1 日 上午 3:38
11 月 15 日 上午 5:02
33 项改动说明 ( 查看 )

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[同人制作]红隼拓展载具包(船只更新)

描述
为Vanilla+的Kestrel们带来了更多的载具,包括如下内容:

进步 喷气式战斗轰炸机

虽然“进步”战斗轰炸机的各项性能与目前世界上的主流现代战机仍有一定差距,但它的中距作战能力和对地作战能力依旧足以减缓Kestrel当前面临的压力。同时,这也标志着Kestrel在研制现代战机领域拥有了最基本的入场券。

变体:
- 标准型 (1x 20mm 机炮,4x 防空导弹,)
- 对地型 (14x 火箭弹, 1x 20mm 机炮, 2x 防空导弹, 1x 炸弹)

卫兵 炮艇机

为了打击反对派武装的游击破坏行动,Kestrel将一批老式运输机加装了吊舱,改造为了现在的“卫兵”炮艇机。这些飞行速度缓慢的空中巴士虽然不能对抗战斗机的侵袭,但也有它们独特的用武之处。

变体:
- 标准型 (1x 20mm 机炮,1x 105mm 火炮,)

飓风 战略轰炸机

飓风战略轰炸机是Kestrel的庞大造物,在空中是一个可怕的存在。这架轰炸机有四个巨大的螺旋桨发动机,缓慢的飞行速度掩盖了其极具破坏性的潜力。它主要被Kestrel用于对抗敌方装甲部队和入侵的海军舰队,但由于缺乏足够的自卫火力,他们通常需要战斗机的掩护才能到达目标位置

变体:
- 标准型(20x 炸弹,2x 空对地导弹,1x 尾炮)
- 核打击型 (14x 炸弹,1x 核炸弹/空射核导弹,1x 尾炮)

海鹰-H级驱逐舰

尽管海鹰驱逐舰可能不是海军创新的先驱,但其升级经过精心定制,以履行其作为褐水海军成员的职责。Kestrel对海鹰驱逐舰的战略原则很明确:坚决捍卫国家海岸线的安全,必要时为增援滩头阵地防御部队争取宝贵时间。这是一座漂浮的堡垒,随时准备拖延任何潜在的入侵者,维护Kestrel的领土完整。

变体:
-标准型(2门130毫米加农炮,6枚反舰导弹,4座防空机枪)

坚韧-G级护卫舰

坚韧级导弹护卫舰证明了Kestrel在海战中的务实态度。虽然它可能没有主流护卫舰的先进系统,但坚韧级护卫舰的低生产与维护成本使其成为Kestrel的一个可供选择的选择,允许更大的舰队存在和多功能部署。

变体:
-标准型(2门37毫米加农炮,4枚反舰导弹,1座防空机枪)

撬棍型鱼雷快艇

撬棍型鱼雷快艇是Kestrel自主研制的一类钢壳鱼雷艇。这些快艇搭载着四枚鱼雷和一座防空机枪,如同食人鱼一样成群结队的出没,用来突袭敌方的对岸火力支援舰队。

变体:
-标准型(4枚鱼雷,1座防空机枪)




感谢sofa和WeeErazer的教学。

感谢德皇1f!~喵,KraberFF拍摄了这些截图。

感谢SOPPI和WeeErazer的部分粒子特效与音效。

我尽量让这个载具的各项数值都接近V+系列的风格,但是,如果有任何不成熟的地方,还请原谅。

新的模型来自
https://www.cgmodel.com/model/129205.html
其余模型引用见先前的项目页面。

我对其做了一些更改来让它更加像是V+系列的风格。炸弹的爆炸粒子,以及雪地迷彩的贴图来自Sofa,而其他粒子和迷彩纹理均来自原版游戏或由我自己制作。




这些载具是V+系列的同风格作品。但这并不意味着它们属于V+系列的官方作品,也不意味着它们会影响V+系列故事的设定。
59 条留言
Tempest2903 10 月 25 日 下午 12:24 
That guard gunship is my of my favourites. Your Kestrel expansions offer satisfying assymetric warfares with vanilla+ Eagle or Raven factions. Thank you <3
Alex n' Italy 10 月 5 日 上午 2:52 
just buff the performance of the aircrafts, the models are fine
TrashBoad 9 月 29 日 下午 6:56 
the progress jet maneuverability is a lot slower than a strategic bomber...
PicklousBicklous 9 月 28 日 下午 6:44 
I love these ideas, but there is so much wrong with this mod.

Progress Fighter
- Why does this thing fly like a pig? It's extremely underpowered and slow compared to other V+
planes. It has basically no pitch, roll, or flight characteristics.
- Modelling is also just bad. I understand this is a fan project, but why are the ailerons a whole
FOOT thick? The cockpit also has bad visibility and is poorly modelled.
- The gun audio doesn't match the actual rpm.

Guard Gunship
- Still underpowered and flies poorly.
- Nothing on the tail moves, and the model is still very blocky.

Hurricane Bomber
- Still underpowered and flies poorly.
- The model just seems very small. It would benefit from a longer fuselage and larger wings to
better match the Tu-95.

Crowbar
- No accurate way to aim torpedoes.
- The AA gun on the front uses very slow rpm audio despite high actual rpm.

Didn't try the rest of the boats.

I still think this project is good, but it has some very noticeable issues.
PhantomBravo 9 月 25 日 下午 12:02 
I've noticed that the lock on warning sound for the Guard and Hurricane is audible while in Spectator Mode.
Additionally, the Guard aircraft has a tendency to dive towards the ground. This is probably because the side mounted weapons are pilot controlled, and the AI is programmed to dive at enemies when using those weapons, even though it wouldn't make sense with this particular vehicle. This often results in crashing and other erratic behavior.
Perhaps the side mounted guns could be controlled by a second crewman, allowing the pilot to focus entirely on flying. The pilot could maybe receive some forward facing weapons so that the aircraft does not become entirely useless when undermanned.
Gryphus322 9 月 22 日 下午 5:04 
Hi! Just a bit of feedback, but it feels like the Progress has a difficult time taking off. It's most obvious with the bots who would many times crash or run out of runway before taking off. Other than that, this mod is awesome! It really brings some new life to the Kestrels. Hope you see this!
PhantomBravo 9 月 20 日 下午 10:03 
Do you think you could give the air to air missiles of the Progress a smoke trail so they are easier to keep track of?
Dxp88 9 月 20 日 下午 9:14 
Can you make the Crowbar prioritize naval targets more? Because when the AA spots an air target, the whole ship stops to let them fire
Alex n' Italy 9 月 20 日 上午 9:52 
Cute Boat
East ParCo  [作者] 8 月 29 日 下午 9:12 
@Daboyski The appearance and various numerical values have been adjusted, and there are some new variants.