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Would not it be impossible to keep cohesion at some point?
Base game SuperEU with 82 regions needs inequality at 1 to keep cohesion rest value at 5.
Even at 1.1 inequaity it drops to 4.5
I cant imagine a united Earth have any chance to keep up cohesion.
giveproject Project_UEC_EUR(this will give Claims on Europe)
giveproject Project_UEC_RUS(this will give Claims on Russia)
giveproject Project_UEC_NA(this will give Claims on North America)
giveproject Project_UEC_SA(this will give Claims on South America)
giveproject Project_UEC_EA(this will give Claims on East Asia)
giveproject Project_UEC_MID(this will give Claims on the Middle East)
giveproject Project_UEC_IN(this will give Claims on India)
giveproject Project_UEC_OC(this will give Claims on Oceania)
Fixed all of the missing regions and misplaced regions.
Added a new project for the middle east .
Changed the cost for the tech to make it easier to get earlier on.
I combined all the Claims in North America into one project. Instead of the three projects that were needed before.
If you have already researched the projects you will need to restart or use console commands
read this post to find out how to enable commands https://psteamcommunity.yuanyoumao.com/app/1176470/discussions/0/3368152931590000657/
Valparaiso, Santiago, Zurich, Tirana, Ryukus, SouthHonshu, Lebanon, Rabat, SaharanAlgeria, Luxor, Alexandria, Cairo, CaboVerde, SierraLeone, Accra, Kano, PortHarcourt, Djibouti, DireDiwa, Brazzaville
I decided to take a further look through the files for this using the list @Machina Ex Terra provided below, the following also have incorrect region1 fields the name before the = sign is the current name in the mod and after is what it should be:
Bogota = Colombia, Caracas = Venezuela, Georgetown = Guyana, Lima = Peru, La Paz = Bolivia,
Asuncion = Paraguay, Montevideo = Uruguay, Brussels = Belgium, Skopje = NorthMacedonia, Vilnius = Lithuania, Port Morseby = PortMorseby, Tokyo = NorthHonshu, Benghazi = Cyrenaica, Monrovia = Liberia, Conakry = Guinea, Lomé = TogoBenin, Nyala = Darfur, Hargeisa = Somaliland, Dodoma = WestTanzania, Lilongwe = Malawi, Luena = EastAngola.
South America: Bogota, Caracas, Georgetown, Lima, La Paz, Asuncion, Valparaiso, Santiago, and Montevideo (nearly a 3rd of the country)
The EU: Brussels, Zurich-Bern, Tirana, and Skopje
Russia: Vilnius
The Oceania and South Asia region: Port Moresby
Asia region proper: Okinawa, Osaka, and Tokyo
Middle East: Beirut
Africa: Rabat, Bechar, Benghazi, Luxor, Alexandria, Cairo, Praia, Conakry, Freetown, Monrovia, Accra, Lome, Kano, Port Harcourt, Nyala, Djibouti, Hargesa,
Dire Dawa, Dodoma, Lilongwe, Luena, and Brazzaville.
I didn't touch any of the other unification/breakaway techs to try and best see how the mod functions on its own code, I'm gonna go through the mod text to see what I can find and try to fix missing claims (no idea what I'm doing but who knows).
Latvia(Latvia), Estonia(Estonia), Caribbean States(DutchCaribbean), United Arab Emirates(Dubai)
(Apologies ahead of time if I word this wierdly, I don't exactly know how to put it into words)
Check the file where nations' starting investment levels are, the developers changed it so game-start investment amount is a percentage instead of a fixed amount. I had the same issue with updating Economic Equalization Overhaul.
Sorry for long paragraph.
Europe tech doesn't give you claims on any of the new states there, or if there are some new states a lot of the Balkan ones, as well as Vienna.
Also, the flag is white instead of the blue one from the thumbnail, and all of the names of the techs are what looks like in-engine object titles instead of the intended names.
Wait a few days/weeks until someone confirms that it actually works.