地球不屈 Terra Invicta

地球不屈 Terra Invicta

FIXED United Earth Confederacy for 0.4.90
35 条留言
The Arbor Empire 9 月 18 日 上午 9:49 
Can you fix the cohesion modifier?
Akry 8 月 26 日 上午 11:38 
I'm considering using this mod but afaik there is a negative cohesion modifier based on number of regions.
Would not it be impossible to keep cohesion at some point?
Base game SuperEU with 82 regions needs inequality at 1 to keep cohesion rest value at 5.
Even at 1.1 inequaity it drops to 4.5
I cant imagine a united Earth have any chance to keep up cohesion.
lynnjessica54  [作者] 6 月 17 日 下午 11:56 
once you have them enable you can copy and past these commands to get all the Claims that the new update fixed
giveproject Project_UEC_EUR(this will give Claims on Europe)
giveproject Project_UEC_RUS(this will give Claims on Russia)
giveproject Project_UEC_NA(this will give Claims on North America)
giveproject Project_UEC_SA(this will give Claims on South America)
giveproject Project_UEC_EA(this will give Claims on East Asia)
giveproject Project_UEC_MID(this will give Claims on the Middle East)
giveproject Project_UEC_IN(this will give Claims on India)
giveproject Project_UEC_OC(this will give Claims on Oceania)
lynnjessica54  [作者] 6 月 17 日 下午 11:56 
Big update today. So here is what i did

Fixed all of the missing regions and misplaced regions.
Added a new project for the middle east .
Changed the cost for the tech to make it easier to get earlier on.
I combined all the Claims in North America into one project. Instead of the three projects that were needed before.

If you have already researched the projects you will need to restart or use console commands
read this post to find out how to enable commands https://psteamcommunity.yuanyoumao.com/app/1176470/discussions/0/3368152931590000657/
Sarcanth 4 月 23 日 上午 8:39 
whoops mistake slipped through, NorthMacedonia and Lithuania should be in the plain missing list. Sorry for the comment spam.
Sarcanth 4 月 23 日 上午 8:30 
the rest are just plain missing, I've corrected a few of the names to the correct ones as in the TIRegionTemplate file.

Valparaiso, Santiago, Zurich, Tirana, Ryukus, SouthHonshu, Lebanon, Rabat, SaharanAlgeria, Luxor, Alexandria, Cairo, CaboVerde, SierraLeone, Accra, Kano, PortHarcourt, Djibouti, DireDiwa, Brazzaville
Sarcanth 4 月 23 日 上午 8:29 
Thanks for updating, it definitely fixed the issue.

I decided to take a further look through the files for this using the list @Machina Ex Terra provided below, the following also have incorrect region1 fields the name before the = sign is the current name in the mod and after is what it should be:

Bogota = Colombia, Caracas = Venezuela, Georgetown = Guyana, Lima = Peru, La Paz = Bolivia,
Asuncion = Paraguay, Montevideo = Uruguay, Brussels = Belgium, Skopje = NorthMacedonia, Vilnius = Lithuania, Port Morseby = PortMorseby, Tokyo = NorthHonshu, Benghazi = Cyrenaica, Monrovia = Liberia, Conakry = Guinea, Lomé = TogoBenin, Nyala = Darfur, Hargeisa = Somaliland, Dodoma = WestTanzania, Lilongwe = Malawi, Luena = EastAngola.
pjwalden6 4 月 19 日 下午 1:08 
Thanks for updating!
lynnjessica54  [作者] 4 月 18 日 下午 6:11 
Thank you for letting me know. I updated the mod with the new region. Please tell me if it fixes the issue.
Sarcanth 4 月 17 日 下午 2:04 
This still works with the latest main patch (0.4.78 at time of writing), the most important bug I've noticed (after unifying most continents via the base game continental Federations) is that La Paz, the capital region of the South American Union is misnamed in TIBilateralTemplate.json, it should just be called Bolivia in the Region1 field as that is the region name assigned in TIRegionTemplate.json rather than La Paz as it is currently.
Cinereous Monk 1 月 5 日 下午 4:39 
Edited TIBilateralTemplate with Alien Nation claims as a base. Think I've covered every territory, though for some reason the UEC flag doesn't appear in the region tab.
Machina Ex Terra 2024 年 12 月 3 日 下午 8:56 
Praise for maintaining the mod by the way! (wouldn't fit with the character limit)
Machina Ex Terra 2024 年 12 月 3 日 下午 8:55 
So after 25 some in-game years I've unified nearly the entire planet via federation to unification (except Africa, bulldozed that) and the following capitals remain as holdouts (due to lack of UEC claims);

South America: Bogota, Caracas, Georgetown, Lima, La Paz, Asuncion, Valparaiso, Santiago, and Montevideo (nearly a 3rd of the country)

The EU: Brussels, Zurich-Bern, Tirana, and Skopje

Russia: Vilnius

The Oceania and South Asia region: Port Moresby

Asia region proper: Okinawa, Osaka, and Tokyo

Middle East: Beirut

Africa: Rabat, Bechar, Benghazi, Luxor, Alexandria, Cairo, Praia, Conakry, Freetown, Monrovia, Accra, Lome, Kano, Port Harcourt, Nyala, Djibouti, Hargesa,
Dire Dawa, Dodoma, Lilongwe, Luena, and Brazzaville.

I didn't touch any of the other unification/breakaway techs to try and best see how the mod functions on its own code, I'm gonna go through the mod text to see what I can find and try to fix missing claims (no idea what I'm doing but who knows).
lynnjessica54  [作者] 2024 年 10 月 11 日 上午 3:35 
well if you ready researched it you will need to use commands to researched it again. use this command giveproject Project_UEC_EUR
Maladict 2024 年 10 月 7 日 下午 2:19 
I don't get a claim for Paris still, but I can see it in the file... Not sure whats wrong?
Magic 8-Ball 2024 年 9 月 29 日 下午 6:32 
just added, hopefully you can help if not then no worries, thanks for the fix anyway!
lynnjessica54  [作者] 2024 年 9 月 29 日 上午 9:52 
after a few hours i have gotten the claim on Paris to work
lynnjessica54  [作者] 2024 年 9 月 28 日 下午 5:25 
also little chance i can help i don't really understand how any of this works. i just took the code from a another mod and updated the data with new regions
lynnjessica54  [作者] 2024 年 9 月 28 日 下午 5:19 
i can't add you on here this is not my account. it just the only place where i have terra invicta. got to ismmo if you want to ask me a question
Magic 8-Ball 2024 年 9 月 27 日 下午 1:49 
Hey, I just had a quick question about the mod. I am trying to figure something out but I have no expertise. Any chance you can re-add me on steam to I can dm you?
lynnjessica54  [作者] 2024 年 9 月 17 日 下午 4:01 
OK i did some work and it should work now. but i am going to starting a new play through of the game. so i will see if anything does not work. also thank you guys for giving me all the country i needed to fix it would have been very hard to find them otherwise.
Cinereous Monk 2024 年 8 月 5 日 下午 5:08 
Is it the template file the only one to edit? I've tried multiple times trying to edit the template file and it doesn't seem to want to give me claims, Peru and everything else mentioned by Tempest seems to be working fine
Cinereous Monk 2024 年 8 月 5 日 下午 2:12 
Thanks for the update Lynn and thanks Tempest for the list of nations, found a few more to add to the list


Latvia(Latvia), Estonia(Estonia), Caribbean States(DutchCaribbean), United Arab Emirates(Dubai)
Lightning "Tempest" Rafales 2024 年 7 月 26 日 下午 3:58 
I edited them on my end, so they all worked fine for me. I may still miss some regions, because I did not annex them all by war.
Lightning "Tempest" Rafales 2024 年 7 月 26 日 下午 3:56 
Lebanon(Beruit), Yemen (Aden, Sanaa), Dominica/EastHispanola (Santo Domingo), Haiti/WestHispanola, Libya/Cyrenaica (Benghazi), Somaliland (Hargeisa), Peru (Arequipa), Sierra Leone(Freetown), Cabo Verde (Praia), Thailand (Chiang Mai, Bangkok. For this one I saw you have it but I think the region name was not correct, should be city name?), Sudan/Darfur (Nyala), Papua New Guinea (Port Morseby), Japan/NorthHonshu/Hokkaido/KyushuandShikoku/Ryukus/SouthHonshu(Tokyo,Sapporo,FukuokaOkinawa,Osaka), Kenya (Mombasa), WestTanzania (Dodoma), RwandaBurundi (Kigali), Malawi (Lilongwe), East Angola (Luena), Lower Guinea (Libreville), Togo-Benin (Lomé), Mali (Gao), Guinea (Conakry), Liberia (Monrovia), Congo (Kisangani)
Lightning "Tempest" Rafales 2024 年 7 月 26 日 下午 3:56 
Thank you for the updated mod! There are still some regions missing, I will list what I found, basically all of them are new regions. That won't cause any problem if you annex them peacefully , I think. However, if through war, the unlisted regions will remain as an independent nation.The previous mod has lots of missing regions, it is really hard to fix them out one by one.
Xarwi 2024 年 7 月 26 日 上午 8:54 
well it works but in file TIBilateralTemplate paris is in africa research.
lynnjessica54  [作者] 2024 年 6 月 7 日 下午 12:31 
OK updated the mode so pairs should work
explodoboy 2024 年 5 月 7 日 下午 5:45 
@lynnjessica54
(Apologies ahead of time if I word this wierdly, I don't exactly know how to put it into words)

Check the file where nations' starting investment levels are, the developers changed it so game-start investment amount is a percentage instead of a fixed amount. I had the same issue with updating Economic Equalization Overhaul.
thefire225 2024 年 5 月 7 日 下午 5:04 
Issue with both the base mod and this one is that there is no claim on Paris as part of the European integration so you can't fully bring the EU in if you fully unify Europe.
lynnjessica54  [作者] 2024 年 5 月 3 日 上午 2:56 
Did you change the national investment rate. Because i think that causes more army to spawn.
Gnarkada 2024 年 5 月 2 日 下午 8:44 
The claims work for me. The flag just required a reload of the game. (which is standard for most mods anyways) However I do have an issue. Will always has maxed armies for me. Like after the first day in game will go up to 14 instantly. When removing armies manually through the select national policy mission, the game just recreates the same army just with updated military score.
Sorry for long paragraph.
lynnjessica54  [作者] 2024 年 5 月 1 日 上午 5:06 
I did a quick test and the clams on turkey worked and my flag work fine. Try re downloading the mod that could fix it.
RikkaTakanashiFan27 2024 年 4 月 30 日 下午 6:33 
As of now the mod is certainly not "Fixed"

Europe tech doesn't give you claims on any of the new states there, or if there are some new states a lot of the Balkan ones, as well as Vienna.

Also, the flag is white instead of the blue one from the thumbnail, and all of the names of the techs are what looks like in-engine object titles instead of the intended names.

Wait a few days/weeks until someone confirms that it actually works.
lynnjessica54  [作者] 2024 年 4 月 29 日 下午 2:10 
my bad i will fix that