地球不屈 Terra Invicta

地球不屈 Terra Invicta

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FIXED United Earth Confederacy for 0.4.90
   
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2024 年 4 月 28 日 下午 1:28
6 月 17 日 下午 11:39
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FIXED United Earth Confederacy for 0.4.90

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The Arbor Empire 9 月 18 日 上午 9:49 
Can you fix the cohesion modifier?
Akry 8 月 26 日 上午 11:38 
I'm considering using this mod but afaik there is a negative cohesion modifier based on number of regions.
Would not it be impossible to keep cohesion at some point?
Base game SuperEU with 82 regions needs inequality at 1 to keep cohesion rest value at 5.
Even at 1.1 inequaity it drops to 4.5
I cant imagine a united Earth have any chance to keep up cohesion.
lynnjessica54  [作者] 6 月 17 日 下午 11:56 
once you have them enable you can copy and past these commands to get all the Claims that the new update fixed
giveproject Project_UEC_EUR(this will give Claims on Europe)
giveproject Project_UEC_RUS(this will give Claims on Russia)
giveproject Project_UEC_NA(this will give Claims on North America)
giveproject Project_UEC_SA(this will give Claims on South America)
giveproject Project_UEC_EA(this will give Claims on East Asia)
giveproject Project_UEC_MID(this will give Claims on the Middle East)
giveproject Project_UEC_IN(this will give Claims on India)
giveproject Project_UEC_OC(this will give Claims on Oceania)
lynnjessica54  [作者] 6 月 17 日 下午 11:56 
Big update today. So here is what i did

Fixed all of the missing regions and misplaced regions.
Added a new project for the middle east .
Changed the cost for the tech to make it easier to get earlier on.
I combined all the Claims in North America into one project. Instead of the three projects that were needed before.

If you have already researched the projects you will need to restart or use console commands
read this post to find out how to enable commands https://psteamcommunity.yuanyoumao.com/app/1176470/discussions/0/3368152931590000657/
Sarcanth 4 月 23 日 上午 8:39 
whoops mistake slipped through, NorthMacedonia and Lithuania should be in the plain missing list. Sorry for the comment spam.
Sarcanth 4 月 23 日 上午 8:30 
the rest are just plain missing, I've corrected a few of the names to the correct ones as in the TIRegionTemplate file.

Valparaiso, Santiago, Zurich, Tirana, Ryukus, SouthHonshu, Lebanon, Rabat, SaharanAlgeria, Luxor, Alexandria, Cairo, CaboVerde, SierraLeone, Accra, Kano, PortHarcourt, Djibouti, DireDiwa, Brazzaville
Sarcanth 4 月 23 日 上午 8:29 
Thanks for updating, it definitely fixed the issue.

I decided to take a further look through the files for this using the list @Machina Ex Terra provided below, the following also have incorrect region1 fields the name before the = sign is the current name in the mod and after is what it should be:

Bogota = Colombia, Caracas = Venezuela, Georgetown = Guyana, Lima = Peru, La Paz = Bolivia,
Asuncion = Paraguay, Montevideo = Uruguay, Brussels = Belgium, Skopje = NorthMacedonia, Vilnius = Lithuania, Port Morseby = PortMorseby, Tokyo = NorthHonshu, Benghazi = Cyrenaica, Monrovia = Liberia, Conakry = Guinea, Lomé = TogoBenin, Nyala = Darfur, Hargeisa = Somaliland, Dodoma = WestTanzania, Lilongwe = Malawi, Luena = EastAngola.
pjwalden6 4 月 19 日 下午 1:08 
Thanks for updating!
lynnjessica54  [作者] 4 月 18 日 下午 6:11 
Thank you for letting me know. I updated the mod with the new region. Please tell me if it fixes the issue.
Sarcanth 4 月 17 日 下午 2:04 
This still works with the latest main patch (0.4.78 at time of writing), the most important bug I've noticed (after unifying most continents via the base game continental Federations) is that La Paz, the capital region of the South American Union is misnamed in TIBilateralTemplate.json, it should just be called Bolivia in the Region1 field as that is the region name assigned in TIRegionTemplate.json rather than La Paz as it is currently.