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https://i.imgur.com/n0HCWlj.jpeg
Minor bug report: Chaos Knights of Tzeeenth still have The Gods Own Eyes ability - i believe it was for all chosen/knights but its now supposed to be undivided only. At least none of the other marked ones have it
Or maybe i am just using them wrong.
This would unbalance the game a lot but it's always fun for me to fight powerful chaos factions in the campaign.
But the chaos lord tables are really as chaotic as the faction itself, I will continue exploring.
I also can't find what be'lakor is named in the files :S
So i wouldnt take that as a good level of balance, seems like they still have a lot of work to tone things down a little.
just hope i get banner of swiftness on them like before (playing back to back 2 arbaal campaign, first without ,2nd with this mod)
not sure if by design or an oversight
And yeah of course, always looking for ideas :)
Also... any chance I could toss an idea to you through PM? I have no clue how to message mod authors on here but I have a comprehensive Chaos faction mod idea and I need to tell someone with modding capabilities before I burst! :3
Thanks for the update. Normally, when does a unit start charging? 30m?