武装突袭3

武装突袭3

Zagorsk Big City
39 条留言
[ СКР ] - Killa 9 月 24 日 上午 11:27 
the whole map is better than the entire arma reforger game
askanio1  [作者] 2024 年 9 月 27 日 上午 1:07 
@Dartonal. I did it.
Dartonal 2024 年 9 月 24 日 下午 5:20 
@askanio the airfields do not need to be very usable as the enemy aircraft spawn mid air, and players generally only get access to helicopters. The airbase allows the players to keep captured helicopters, and to purchase helicopters. It's also one of the most challenging types of enemy locations to capture.

I am aware that combining Antistasi and a map like Zagorsk Big City is likely to have some performance issues, but I wanted to try making it work in a dense urban map. If it works, it will be a unique experience, as I dont think there are any other Antistasi supported maps like it. If it it doesn't work, then perhaps there's a reason there aren't any other urban maps.
Dartonal 2024 年 9 月 24 日 下午 5:20 
It seems that I will have to add some towns as the mod only populates a town within a 1km wide circle around the town center, and the town center is where the town name is. Most of Zagorsk would be empty, so I plan on adding town markers within Zagorsk. I would also like to add towns in many of the locations that have green names like Severnyi or Staraia as Antistasi only recognizes towns with black names as towns.

But to do so would require me to copy and modify your map, and to do so I would need to select a Arma Public License so I can modify your mod and post it on the Steam Workshop. You would need to put a link to the License you chose at the bottom of your mod page. https://www.bohemia.net/community/licenses
askanio1  [作者] 2024 年 9 月 24 日 上午 12:19 
@Dartonal, It's difficult enough to add 2 airfields to this map. For this you need to level the surface and remove trees or decrease height of trees. This map is already heavy enough for a lot of units.
Maybe it will be more convenient to do this with maps Zagorsk Countryside or Zagorsk Big Lakes? I can add third airfield to these maps.
Dartonal 2024 年 9 月 21 日 下午 12:32 
@askanio1 It's going to be my first mod so I don't have much of a plan outside following the Antistasi map porting documentation

I'll have to find a place to add 2 airfields. I think one will be in the north east in the field between Volodino and Litovka, and the second in the south east near either Trubetchino or Kolodkino. I would also like to add a more distinctive texture for the ponds and lakes on the map screen

All the other changes will be adding things to make Antistasi function like a nav mesh for their convoy system, and placing town, resource, factory, military base, or airport zones in appropriate locations.

I'm not associated with the mod's devs, just wanted a dense urban map for my friends to use. Your map is something truly unique, I don't think there's another map with a similarly dense urban area, certainly not one with most buildings being fully accessible. I look forward to seeing your future projects
askanio1  [作者] 2024 年 9 月 21 日 上午 11:40 
@Dartonal, yes, of course. Which changes do you want to make?
Dartonal 2024 年 9 月 20 日 下午 12:16 
@askanio1 Would you mind if I made an Antistasi compatible version of Zagorsk Big City?
askanio1  [作者] 2024 年 7 月 14 日 上午 9:07 
@G3NT3LM4N,
Dogechnya is far away. But these maps are close::
Zagorsk Big Lakes
Zagorsk Quarries
Zagorsk Khotkovo
Zagorsk Long Lake
Zagorsk Countryside
Zagorsk
KqPan(now furry) 2024 年 7 月 10 日 上午 10:50 
А это от Догечни сколько надо проехать?
MrKD123 2024 年 6 月 24 日 上午 11:15 
топ карта , привет из МО
[war]whiskers 2024 年 6 月 21 日 上午 12:37 
You are the best map maker I have seen I love you I would Diddy you
gregjlanders 2024 年 6 月 13 日 上午 7:34 
Hey this map looks FUCKING awesome, thanks
Mefy_95 2024 年 6 月 12 日 上午 10:59 
Greetings from the city on the basis of which the map is made.
8ody8ag 2024 年 5 月 28 日 下午 6:35 
Yea, would love to see Antistasi-Mod adding this <3
SnakeDoc [BLASTE admin] 2024 年 5 月 9 日 上午 7:01 
Great work, perfect urban combat map ! If anyone would adapt this map to Overthrow or Antistasi game modes it would be great !
NbNC 2024 年 4 月 24 日 上午 12:59 
Great
Orenenko 2024 年 4 月 22 日 上午 12:04 
This is as cool as it is not optimized, I like everything!:steamthumbsup:
Slay No More 2024 年 4 月 16 日 下午 2:03 
No problem, thanks for the reply!
askanio1  [作者] 2024 年 4 月 16 日 下午 12:50 
@Slay No More, I don’t remember the details, it was a long time ago.
Slay No More 2024 年 4 月 15 日 上午 1:51 
How did you solve the issue with Livonia sky where it shows a dark blue color under the sky box?
Alex9111F 2024 年 4 月 15 日 上午 12:45 
uwu
askanio1  [作者] 2024 年 4 月 15 日 上午 12:43 
@Slay No More, the map uses the sky from Livonia
Martin 2024 年 4 月 14 日 下午 8:56 
Hey Askanio,

I wanted to reach out and offer you a partnership with BisectHosting! We've noticed your work here on Steam and would like for you to be a part of our partner program. We offer things like free game servers, partnership fund, free graphic artists, and more!

Feel free to reach out on Discord with any questions you might have: bhmartin
Slay No More 2024 年 4 月 14 日 下午 2:24 
I was wondering if you're using the Livonia sky box on here?
askanio1  [作者] 2024 年 4 月 14 日 上午 5:25 
@Teseł, I understand you. On my maps, the fields and forests coincide with the satellite map. Soon I am going to add roads to satellite maps of all my maps.
Teseł 2024 年 4 月 12 日 下午 12:48 
That's not really it though. See, that's what i'm talking about. Buildings are non essential, some maps use gray squares, some don't.
https://imgur.com/a/FDB1FxO

Roads, fields and forests though- they need an at least simmiliar texture on both planes, otherwise the disjoint is too great. Now, what tools are needed for this effect? i have no idea. Maybe the guys that made Rosche, Sumava or Korsac know. Worst case scenario- it's handmade texture work. That might suck, but honestly i do not know.
askanio1  [作者] 2024 年 4 月 12 日 上午 11:46 
@Teseł, I added roads to the satellite map. But I don’t know how to transfer buildings to the satellite map.
askanio1  [作者] 2024 年 4 月 12 日 上午 11:43 
@Zory, Unfortunately I don't have enough time for it.
askanio1  [作者] 2024 年 4 月 12 日 上午 11:41 
@Бибер, On the City I have about 55-60 fps.
My configuration: Windows on one SSD, ARMA on the other SSD. Memory - 64 Gb (16 Gb for ARMA). Processor - Intel(R) Core(TM) i5-13500. Grafic card - NVIDIA GeForce RTX 3070 Ti (8 Gb). Motherboard on z790 chip.
Babal Disfarcado 2024 年 4 月 12 日 上午 5:14 
i agre with @Teseł you gotta paint this map into the satmap, i could imagine this map with a beautiful terrain satmap like chernarus, rosche etc.
Lvurr 2024 年 4 月 11 日 下午 8:51 
Would be great to see an apocalyptic version of this map for a series I'm working on
Militant 2024 年 4 月 11 日 上午 10:41 
2 fps gaming:steamhappy:
Teseł 2024 年 4 月 11 日 上午 9:56 
mate, you gotta paint in those roads and buildings into the satmap. That's a problem with all Zagorsk maps,
They're good, great even. This one might actually be the largest functional urban terrain i've ever seen, Like damn bro, it's probably 200k in population. Congrats. Still, satmap is a big problem. cause they're trully atrocious at longer ranges, and practically unplayable from air.
The other problem is the unmarked water, but there's nothing to be done about it really, just how the engine is made.
Sam 2024 年 4 月 11 日 上午 9:00 
Nice
Babal Disfarcado 2024 年 4 月 11 日 上午 7:04 
a sattellite overhaul would be crazy, btw i cant wait for the airfield!
Niklayden 2024 年 4 月 11 日 上午 4:42 
Вау, я ждал эти новые дома) Спасибо, дали второй шанс карте
askanio1  [作者] 2024 年 4 月 11 日 上午 1:33 
@hampter, I am going to publish this map with the air field in this week.
Democracy officer Dexter Morgan 2024 年 4 月 10 日 下午 9:51 
looks cool cant wait till you make the air field