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It causes issues with mission making if you're using modules that detect water areas because they will more often than not detect it as dry land, which either doesn't have a workaround or requires quite a bit of work to get them properly detected, depending on which module system you're using. It would also make the maps (i.e. the in-game user maps) look nicer and more accurate with the lakes, ponds and rivers drawn properly drawn on them.
Love the maps though, keep up the great work!