WARNO
Warno Realism Improved
742 条留言
Der Shredder  [作者] 12 月 16 日 上午 9:23 
Okay, I can reproduce the bug. Should be fixed with the next update.
Colonel Panic 12 月 15 日 下午 12:30 
What I mean is that on the strategic AG map, you can choose what battalions etc to take into battle. If you choose a total of 6 battalions/regiments/air etc for the same battle it will bug out the actual battle making the player unable to deploy anything. The enemy AI seems unaffected though.

A simple workaround is to never allocate more than 5 units to any battle, but it took some troubleshooting to come to that conclusion :)
Der Shredder  [作者] 12 月 15 日 上午 9:56 
@Colonel Panic
Thanks!
I do not really understand the AG bug you ran into. Anyway, AG changes are kind of WIP currently, I will investigate the balanceing concern when attacking.
Colonel Panic 12 月 14 日 下午 1:19 
Oh also, this is the only mod. Game is vanilla + this mod.
Colonel Panic 12 月 14 日 下午 1:18 
Hi!
There's a bug in Army General mode where the deployment points don't work (infinitely large/small) when you try to assign more than 5 units to the battle. 5 or less works good, but with 6, the point system bugs out, and you can't deploy anything.

Also a suggestion, since everything is moving slower, maybe make the matches longer in Army General? In some attacking scenarios you can hardly move to the furthest cap before the enemy has generated enough cap points if you run into slightest opposition on the way.

Thanks for this great mod!
Der Shredder  [作者] 11 月 22 日 上午 2:19 
@Alexei Archive thanks for letting me know, I will add those with the next update
Alexei Archive 11 月 19 日 上午 4:51 
Hello! Thanks for quick update but here is some bug/missing things list:

Gvardeitsy units didn't recieved any FRAG rounds for RPG.
Bedford TM is missing in UK freebuild deck.
Der Shredder  [作者] 10 月 24 日 上午 5:56 
I am still working on the code to generate them automatically. Perhaps it is finished for the next update or so.
Murgs 10 月 24 日 上午 5:44 
In fact, just look above this window, it's pinned.
Murgs 10 月 24 日 上午 5:43 
The issue is with the vanilla game afaik, and Der Shredder isn't able to fix it yet.

If you scroll through the comments, you will find his explanation there.
David 10 月 24 日 上午 4:47 
when are the freedom deck builds gonna get fixed? no units are appearing
Murgs 10 月 14 日 上午 9:53 
Ditto Dude, thanks as always.
Byloo 10 月 14 日 上午 9:31 
Thank you a thousand times!
Alexei Archive 10 月 13 日 下午 6:40 
@Der Shredder THANKS, KING
Der Shredder  [作者] 10 月 13 日 上午 9:17 
Updated
Byloo 10 月 12 日 上午 5:23 
Hi, any news on the update front?
Alexei Archive 10 月 8 日 上午 7:50 
Hey, I really like your mod but... update for SOUTHAG Please? I wanna make Legionaries and Canadian deck with free build decks.
610731050 10 月 2 日 上午 8:11 
Still crash
Murgs 9 月 28 日 下午 11:59 
Verify your game files and restart Steam - may help, but I'm not an expert
610731050 9 月 28 日 下午 11:57 
Not at all
Murgs 9 月 28 日 上午 5:35 
@610731050 - are you using any other mods?

Warno doesn't like people to run multiple mods imo.
610731050 9 月 28 日 上午 4:00 
CRASH continues to appear when SOUTHAG is selected
Murgs 9 月 27 日 上午 9:29 
@Der Shredder - Thanks, as always.
Der Shredder  [作者] 9 月 27 日 上午 7:46 
When the crashes still happen its an issue on your end
Der Shredder  [作者] 9 月 27 日 上午 7:46 
Updated for v168274
Mr.Chemistry 9 月 25 日 下午 3:10 
Yeah it sadly crashes on loading with no other mods
Der Shredder  [作者] 9 月 25 日 上午 9:35 
Mod is updated. Southag is still not supported so using Southag units may result in crashes.
Der Shredder  [作者] 9 月 25 日 上午 8:36 
Yes there are several new options
Pathfinder 9 月 24 日 下午 3:39 
The points that you use to deploy troops during a battle
Der Shredder  [作者] 9 月 24 日 上午 8:23 
@Pathfinder What do you mean with command points?
Pathfinder 9 月 23 日 下午 6:27 
Does this come with increased command points?
zarko 9 月 20 日 下午 12:34 
@der shredder Makes sense, didn't occur to me it's tied to it being just a tutorial thing.
Der Shredder  [作者] 9 月 20 日 上午 3:11 
@zarko noted, but dont expect a fix for that. It makes no sense to play the tutorial with mods anyway.
zarko 9 月 19 日 下午 5:06 
Not sure what exactly is causing it, but the game crashes on the Command Unites tutorial mission with this mod when you start engaging Motostrelki with the Abrams.
Byloo 9 月 9 日 上午 8:50 
Thanks for the info
Der Shredder  [作者] 9 月 9 日 上午 7:56 
@Byloo That among other things will be fixed in the next update.
Byloo 9 月 9 日 上午 5:41 
@Der Shredder I seem to have noticed that pact vehicle smoke is not working. Like vehicles do not seem to be deploing it no matter what. Has anyone else seen this or should I look for a problem on my end?
Der Shredder  [作者] 9 月 8 日 上午 11:30 
@Finnik Southag is not supported yet
Finnik 9 月 8 日 上午 4:03 
It seems that for me mod causing crash when I try to create 1. luftlande div
Der Shredder  [作者] 9 月 1 日 下午 3:17 
@BuckWheat215 I am not aware of any reason why it should not work in MP. All players must have the same mods enabled obviously.
Murgs 8 月 31 日 下午 6:36 
Afaik if all players are subscribed and are running the same mod, then it's possible to use it in multiplayer. (I've never tried)

I think that this is the same for all mods.
BuckWheat215 8 月 31 日 下午 5:09 
Is this mod not multiplayer?
Der Shredder  [作者] 8 月 31 日 下午 1:37 
@Byloo at this point 60-70% of the edits I make are to keep the game working correctly with the old method to change ranges, which people only notice when looking at a unit card in the armory anyway. With the current solution the gameplay is exactly the same, without the risk of some things breaking in the background, and with much less work to maintain the mod.
Byloo 8 月 31 日 下午 12:41 
Great thanks! Will you be reverting to scalling ranges in real meters in future updates? Or does it create to many problems making in not worth it in the long run?
Der Shredder  [作者] 8 月 31 日 下午 12:02 
Not all things work as intended yet, but it should be playable. I reverted to a simpler method to scale ranges, this means that ranges in the UI are displayed in vanilla meters, not in real ones. The gameplay should be identical, but with less bugs.
Very Hard and Hardest skirmish AIs have been modified. Those changes are WIP and may or may not achieve better results than vanilla AI.
Der Shredder  [作者] 8 月 31 日 上午 11:59 
Done
Byloo 8 月 31 日 上午 7:52 
@Der Shredder any news on the update front?
Finale L'eterno 7 月 18 日 上午 7:06 
Community indicates that the devs have already fixed this issue in patch v.110364. Plus I've never seen the issue previously, but it has been occurring in every round since Eugen's recent update.
So terrible lol
Der Shredder  [作者] 7 月 18 日 上午 6:54 
Probably desync
Finale L'eterno 7 月 18 日 上午 6:46 
We‘re testing new air combat tactics, weirdly, planes I sent disappeared on my friend's computer, and my friend's planes didn't show up on my screen either. Plus, the scores we saw were totally different.
No idea what caused it, but I'll test it using private server tomorrow.