WARNO
Warno Realism Improved
735 条留言
Der Shredder  [作者] 10 月 24 日 上午 5:56 
I am still working on the code to generate them automatically. Perhaps it is finished for the next update or so.
Murgs 10 月 24 日 上午 5:44 
In fact, just look above this window, it's pinned.
Murgs 10 月 24 日 上午 5:43 
The issue is with the vanilla game afaik, and Der Shredder isn't able to fix it yet.

If you scroll through the comments, you will find his explanation there.
David 10 月 24 日 上午 4:47 
when are the freedom deck builds gonna get fixed? no units are appearing
Murgs 10 月 14 日 上午 9:53 
Ditto Dude, thanks as always.
Byloo 10 月 14 日 上午 9:31 
Thank you a thousand times!
Alexei Archive 10 月 13 日 下午 6:40 
@Der Shredder THANKS, KING
Der Shredder  [作者] 10 月 13 日 上午 9:17 
Updated
Byloo 10 月 12 日 上午 5:23 
Hi, any news on the update front?
Alexei Archive 10 月 8 日 上午 7:50 
Hey, I really like your mod but... update for SOUTHAG Please? I wanna make Legionaries and Canadian deck with free build decks.
610731050 10 月 2 日 上午 8:11 
Still crash
Murgs 9 月 28 日 下午 11:59 
Verify your game files and restart Steam - may help, but I'm not an expert
610731050 9 月 28 日 下午 11:57 
Not at all
Murgs 9 月 28 日 上午 5:35 
@610731050 - are you using any other mods?

Warno doesn't like people to run multiple mods imo.
610731050 9 月 28 日 上午 4:00 
CRASH continues to appear when SOUTHAG is selected
Murgs 9 月 27 日 上午 9:29 
@Der Shredder - Thanks, as always.
Der Shredder  [作者] 9 月 27 日 上午 7:46 
When the crashes still happen its an issue on your end
Der Shredder  [作者] 9 月 27 日 上午 7:46 
Updated for v168274
Mr.Chemistry 9 月 25 日 下午 3:10 
Yeah it sadly crashes on loading with no other mods
Der Shredder  [作者] 9 月 25 日 上午 9:35 
Mod is updated. Southag is still not supported so using Southag units may result in crashes.
Der Shredder  [作者] 9 月 25 日 上午 8:36 
Yes there are several new options
Pathfinder 9 月 24 日 下午 3:39 
The points that you use to deploy troops during a battle
Der Shredder  [作者] 9 月 24 日 上午 8:23 
@Pathfinder What do you mean with command points?
Pathfinder 9 月 23 日 下午 6:27 
Does this come with increased command points?
zarko 9 月 20 日 下午 12:34 
@der shredder Makes sense, didn't occur to me it's tied to it being just a tutorial thing.
Der Shredder  [作者] 9 月 20 日 上午 3:11 
@zarko noted, but dont expect a fix for that. It makes no sense to play the tutorial with mods anyway.
zarko 9 月 19 日 下午 5:06 
Not sure what exactly is causing it, but the game crashes on the Command Unites tutorial mission with this mod when you start engaging Motostrelki with the Abrams.
Byloo 9 月 9 日 上午 8:50 
Thanks for the info
Der Shredder  [作者] 9 月 9 日 上午 7:56 
@Byloo That among other things will be fixed in the next update.
Byloo 9 月 9 日 上午 5:41 
@Der Shredder I seem to have noticed that pact vehicle smoke is not working. Like vehicles do not seem to be deploing it no matter what. Has anyone else seen this or should I look for a problem on my end?
Der Shredder  [作者] 9 月 8 日 上午 11:30 
@Finnik Southag is not supported yet
Finnik 9 月 8 日 上午 4:03 
It seems that for me mod causing crash when I try to create 1. luftlande div
Der Shredder  [作者] 9 月 1 日 下午 3:17 
@BuckWheat215 I am not aware of any reason why it should not work in MP. All players must have the same mods enabled obviously.
Murgs 8 月 31 日 下午 6:36 
Afaik if all players are subscribed and are running the same mod, then it's possible to use it in multiplayer. (I've never tried)

I think that this is the same for all mods.
BuckWheat215 8 月 31 日 下午 5:09 
Is this mod not multiplayer?
Der Shredder  [作者] 8 月 31 日 下午 1:37 
@Byloo at this point 60-70% of the edits I make are to keep the game working correctly with the old method to change ranges, which people only notice when looking at a unit card in the armory anyway. With the current solution the gameplay is exactly the same, without the risk of some things breaking in the background, and with much less work to maintain the mod.
Byloo 8 月 31 日 下午 12:41 
Great thanks! Will you be reverting to scalling ranges in real meters in future updates? Or does it create to many problems making in not worth it in the long run?
Der Shredder  [作者] 8 月 31 日 下午 12:02 
Not all things work as intended yet, but it should be playable. I reverted to a simpler method to scale ranges, this means that ranges in the UI are displayed in vanilla meters, not in real ones. The gameplay should be identical, but with less bugs.
Very Hard and Hardest skirmish AIs have been modified. Those changes are WIP and may or may not achieve better results than vanilla AI.
Der Shredder  [作者] 8 月 31 日 上午 11:59 
Done
Byloo 8 月 31 日 上午 7:52 
@Der Shredder any news on the update front?
Λpex - Raubtier 7 月 18 日 上午 7:06 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Der Shredder  [作者] 7 月 18 日 上午 6:54 
Probably desync
Λpex - Raubtier 7 月 18 日 上午 6:46 
We‘re testing new air combat tactics, weirdly, planes I sent disappeared on my friend's computer, and my friend's planes didn't show up on my screen either. Plus, the scores we saw were totally different.
No idea what caused it, but I'll test it using private server tomorrow.
Murgs 7 月 17 日 下午 10:40 
@Der Shredder - Nice, thanks. I've never used combat groups.

There are also exactly 8 tabs as well, easy to rename. So Logi, Inf, etc. etc.

If you are getting crushed, just switch over to normal mode for the extra decks.

It is extra challenging.

Thanks again.
Der Shredder  [作者] 7 月 17 日 上午 9:13 
Units speeds are really fixed now.

@Murgs I am not aware of a way to change this. As a workaround you can create combat groups in the deck designer with all your units. When you select groups in the skirmish games it will only show the number of units that you added to the groups, not the additional ones.
Murgs 7 月 17 日 上午 8:21 
I only really skirmish, never really got into AG.

@Der Shredder

Is there any way that I can handicap myself?

Example; I open a skirmish on a 6P map.

The game automatically fills both sides with random premades.

I delete the extra 2 that the game dealt me, so now 1v3

The game automatically gives me a 150 point deck, tripling availability.


The Question. Is there a way to stop the game giving me the extra 2 decks?

Would make it super challenging imo.
Murgs 7 月 17 日 上午 8:09 
Do supply units not revert to vanilla in AG, or can they not repair at all?

Criticals?
Fizz 7 月 16 日 上午 11:23 
Well, that's a pity to hear. Not beeing able to repair is a big downside unfortunately.

Auf deutsch: Das ist wirklich sehr schade. Die Kampagnen sind ein großer Bestandteil im Einzelspieler. Darin nicht reparieren zu können macht die ganze Sache sehr schwierig. Trotzdem, auch wenn es hier einen kleinen Wehmutstropfen gibt, hervorragende Arbeit mit den Einheitenwerten! Können sich die Entwickler eine Scheibe abschneiden
Der Shredder  [作者] 7 月 16 日 上午 11:21 
Vehicle speeds should be as intended now.
Der Shredder  [作者] 7 月 16 日 上午 10:59 
@Fizz Modding AG unit compositions is not viable with the current file structure.