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报告翻译问题






Now about your question. Combat Tweaks set attack slot to x5, while UWE changes it to x3. However both are overwritten by Re_Kenshi, that let you manually change attack slot to the multiplier you want.
So, at Re_Kenshi you set your desired attack slots
I wish to change the attack slots, what Mod is configuring this in the comp? cant seem to find it :)
Btw Wirlocke made a patch that make Dimencia's patch but for all custom races, like this mod
The thing this doesn't include is the changes to the Player's road preference. So you can use either of Scar's mods to set that.
Dimencia's Pathfinding Fix: psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3437399704
Do I have your permission to upload this publicly?
And 1 Steam version: 'SCAR's Pathfinding FIX'.
This patch was made with the Steam version.
I can show it with screenshots, on the discord server, if necessary.
Example:
original value/value in patch
Beak Thing:
Hull size Y 50/40
pathfind footprint radius 16/12
water avoidance 0/5
Deadhive Prince:
Hull size Y 16/17
pathfind footprint radius 20/24
water avoidance 0/9
River Raptor:
Hull size x 10/8
Hull size z 10/8
pathfind footprint radius 20/24
Is this done intentionally or by mistake? I'm using version 1.6 from the Nexus with the road changes. I checked, it's no different from the steam version.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3066628535
So your load order may look like this:
Animation - Collection Pack.mod
mod1.mod
mod2.mod
mod3.mod
mod3.mod
mod4.mod
mod5.mod
mod7.mod
modX.mod
Pathfinding - Collection Pack.mod
Also, you can take a look at this example of load order provided at my collection:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2822248814/3417684283218879155/
Idk if you still mod or update but I think you missed a compatibility patch with New generation Skeletons by LunaticFox, I downloaded this mod in tandom with the pathfinding and the skeletons added by the mod went invisible
Pathfinding Fix Mod has an extra feature that was not included here: Set a lower road preference. That means if you have 'Pathfinding Fix Mod' installed, your characters would disregard roads choosing the shortest route. Good to go to places fast, not so for stuff to looks nice.
My best guess it's that you may be erasing your original race so with no race ID, there's a crash. Just do as you normally do and I'll take care of it at my end