Kenshi
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MEGA Pathfinding Collection Pack
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2024 年 3 月 16 日 上午 10:41
11 月 26 日 上午 9:10
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MEGA Pathfinding Collection Pack

在 Anrhaa 的 3 个合集中
MEGA Kaizo/UWE+ Modpack (2025)
594 件物品
MEGA Kaizo/Vanilla+ Modpack (2025)
690 件物品
Pathfinding Fix
24 件物品
描述
Made in collaboration with SCARaw. The Ultimate Pathfinding Solution.

All pathfinding fixed made by SCARaw, applied to as many modded humanoid and animal races as possible.

Intended to be used with my Kaizo/UWE+ Modpack and my Kaizo/Vanilla+ Modpack , but in reality can be used at any and all modlist to improve pathfinding.

Load it LAST (or after all your mods that add new humanoids and animals races) at your load order and forget about pathfinding patches forever.

Check supported humanoid race mods.

Check supported animal race mods.

You don’t need all the listed race and animal mods. Currently you won’t even get a missing mod warning if you don’t want to use all of them. The only required mod you need is my MEGA Animation Collection Pack where there's the base data of all supported races.

Don’t forget. Load it LAST (or after all your mods that add new humanoids and animals races) at your load order.
89 条留言
Anrhaa  [作者] 11 月 11 日 上午 6:11 
@MazaSin. This is a pathfinding mod. Not the right place to ask that.

Now about your question. Combat Tweaks set attack slot to x5, while UWE changes it to x3. However both are overwritten by Re_Kenshi, that let you manually change attack slot to the multiplier you want.

So, at Re_Kenshi you set your desired attack slots
MazaSin 11 月 11 日 上午 3:59 
Thank you for the Comp!

I wish to change the attack slots, what Mod is configuring this in the comp? cant seem to find it :)
Anrhaa  [作者] 10 月 8 日 下午 11:13 
@Elkstone. Never broke ever... so what you're on?
Elkstone 10 月 8 日 下午 8:19 
So it doesn't leave random garbo in the load order that needs cleaning up when things inevitably break
Anrhaa  [作者] 10 月 8 日 下午 8:15 
@Elkstone... why?
Elkstone 10 月 8 日 下午 7:36 
Standalone mod when?
Anrhaa  [作者] 10 月 5 日 上午 11:34 
@Laughing Forest. Not really. The edits (except the road preference) are done to the race itself. So there's no way to affect some characters yes and others no.

Btw Wirlocke made a patch that make Dimencia's patch but for all custom races, like this mod
Laughing Forest 10 月 5 日 上午 10:24 
Is it possible to use Dimencia's for yourself, and then load this last so it affects all other npcs/animals?
Anrhaa  [作者] 10 月 5 日 上午 10:15 
@Jaysic. This mod does include all changes to vanilla animals and characters from Scar's mod.

The thing this doesn't include is the changes to the Player's road preference. So you can use either of Scar's mods to set that.
Jaysic 10 月 5 日 上午 9:43 
Does this include Scar's Pathfinding Fix and NPC pathfinding fixes? Or is it just a patch for custom races?