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also the update that was supposed to drop shortly after 1.9 isnt gonna drop anytime soon. i quit dealing with it, constantly worked around 1 hardlocked mechanic and instantly another fucks me.
Currently i need to disable all ai money spending replacing it with my custom logic that actually works, but disabling ai money spending means ai wont manage armies.
and i dont have a fix, i can make them build armies but they wont actually create the formations so theres no point.
Might poke around and just remove the economy stuff from it, because I like the other stuff.
I like the idea that the mod aims to have the AI play like a player, however, I noticed some issues almost immediately.
Mexico attacked Guatemala in like 1836, which led to the USA entering the war with a protectorate war goal on Mexico, which seems like a bad idea for the US because it is basically locking itself into decades of diplomacy with mexico rather than just getting its cores IMMEDIATELY.
I almost feel like, this early game violence is so chaotic, it might be best to turn smarter ai AFTER about a decade?
@星月传说 they disarm early game and build up midgame, britian not fucking qing will be fixed next update
@Sam i havent touched anything related to that
@Ghost_Warrior will be fixed
@Ἀλληκτώ assuming its the same issue as 1.8, big gdp = bad performance
@PizzTurK idk
@*Pebble* cuz i want them to
Also, can I use this mod with shattered mods as well?
They also seem to add unreasonable wargoals like targeting overseas states without a proper navy and don't seem to have properly sized armies according to navies to support an invasion.
Is this behavior something the mod has already influenced or you intend to look into?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3345217364
还是说只使用你的模组就已经是最强了?
the update was a simple barely tested maintenance patch
separate autobuilder mod coming out later now that the trade mods and this one is updated
the autobuilder will be able to manage government and private queues, focusing on construction goods first then moving onto whatever is profitable. and its not just a reskinned autoexpand as it can build new buildings even if theres no supply or demand (like late game tech that adds new goods).
@JellyOkarin will be fixed in next update