边缘世界 RimWorld

边缘世界 RimWorld

Tribal Military Aid
21 条留言
TrueBlueSwablu  [作者] 7 月 11 日 下午 4:10 
@Piggy - Updated!
Piggy 7 月 11 日 上午 11:13 
any plans for a 1.6 update?
Doctor Sex 2024 年 11 月 11 日 上午 10:05 
it would be so cool if time was based on how far actual faction from player colony
Dr Jimothy 2024 年 9 月 6 日 下午 5:29 
@TheBronzeWarrior
I guess if what you're being buggered by is a siege or mechanoid cluster? Or if you're playing with a mod that makes you know in advance that a raid is coming, so you can time it.
But yeah I kinda agree it's dumb from a gameplay perspective. Just use the settings to make it immediate lol.
TheBronzeWarrior 2024 年 8 月 9 日 下午 2:40 
this looks sick, but i dont really understand how it would be useful if it takes 2 days

wouldnt you already have been massacred by the time they arrive
CrackaJack 2024 年 3 月 25 日 上午 2:21 
lmao, im dying xD tribal war bong, awesome idea
SolarFlare1234 2024 年 3 月 11 日 上午 5:16 
tribal was hitting some war smonk
TrueBlueSwablu  [作者] 2024 年 2 月 12 日 下午 3:56 
yeah the 'horn' art isn't the best so i can't blame you lol
Sea's 2024 年 2 月 12 日 上午 3:13 
I forgot a horn was a thing so I thought the pawn in the picture was taking a combat enhancing rip from a tribal warbong
TrueBlueSwablu  [作者] 2024 年 2 月 11 日 上午 11:48 
Or the ol' reliable way of dealing with mech clusters: wait for someone else to trip into them.
TrueBlueSwablu  [作者] 2024 年 2 月 11 日 上午 11:45 
The 2 day thing is to make it more realistic but you can change it to however you want in settings. Even if its (up to) 2 days, it would be helpful for infestations, planned raids, or sieges and its still better then the vanilla option (never).
Frostiken 2024 年 2 月 11 日 上午 10:59 
I haven't really played with this but I'm curious what the use-case is for them to arrive after two days. I mean, it makes sense, but I don't really get what this mod "does" and how you'd use that. I guess maybe if there's a quest where you can have an attack scheduled two days in advance? Does that happen?
HYDRA 2024 年 2 月 11 日 上午 12:58 
What is the armor mod in the preview?
TurtleShroom 2024 年 2 月 10 日 下午 1:00 
THANK YOU!
TrueBlueSwablu  [作者] 2024 年 2 月 10 日 上午 8:35 
Added customization for delay and point bonus
Eviscerator 2024 年 2 月 9 日 下午 9:42 
@Arachnade: Sounds like you're thinking of "Preemptive Strike"
Arachnade 2024 年 2 月 9 日 上午 11:12 
sounds like it could work against sieges in combination with the mod that lets you see when raids are approaching forget the name atm.
TurtleShroom 2024 年 2 月 9 日 上午 11:07 
Do you think that you could add an option to make them spawn instantly , via walking in? I know that's not balanced, but them taking two days arrive is fruitless.
TrueBlueSwablu  [作者] 2024 年 2 月 9 日 上午 10:10 
They have one of those in one of the medieval mods I was using. Could make something similar here though
Vardath 2024 年 2 月 8 日 下午 9:58 
Seconded about the beacons, subbed.
kaczorski 2024 年 2 月 8 日 上午 4:36 
Would be really cool if there was something like Gondor beacons for low-tech colonies :) Otherwise, great mod and I really like balancing delay with more troops.