Dominions 6

Dominions 6

No Friendly Fire
13 条留言
SkytheAlicorn 2 月 7 日 上午 1:36 
Friendly fire = off
MightyPsychoBat 2024 年 8 月 28 日 下午 11:09 
Thank you!
dinosaur 2024 年 8 月 14 日 下午 7:32 
I appreciate the simple solution.
Bloody Jackal 2024 年 2 月 24 日 上午 3:55 
Many thanks for the mod! It seems lightweight, and very elegant solution!
Rethias 2024 年 2 月 4 日 下午 5:04 
Do I expect my archers to time their arrow so that it strikes someone approaching? Yes.

Do I expect my archers to have 100% accuracy in the thick of a huge battle where both sides are equally engaged at the frontline? No... but I understand and welcome this mod for anyone that gets frustrated at seeing their ranged units as the main reason for dead (friendly) units. (10 casualties, 7 caused by my own slingers?!)
superresistant 2024 年 2 月 4 日 上午 5:31 
I get the point of this mod but it is a strategy and challenge to build your army so you mitigate or cancel friendly fire.
Prime Strategus (Samurai Jack) 2024 年 2 月 3 日 下午 3:24 
In large battles it is ok, as you have limited space when troops engage. But in small battles, you get more casualties from your own archers, then enemy. I will try this mod. =)
AliensOnMars 2024 年 2 月 3 日 下午 2:10 
I think this makes a lot of sense and I wouldn't worry about balance as archers are quite situational anyway. Without it I struggle to justify the use of archers, especially in larger battles
Darksavant  [作者] 2024 年 2 月 1 日 上午 6:22 
As far as balance goes this does apply to all players including AI equally, for what that's worth.
Darksavant  [作者] 2024 年 2 月 1 日 上午 5:27 
As far as I know there would be no way to reduce friendly fire damage with a mod.
Prime Strategus (Samurai Jack) 2024 年 1 月 31 日 下午 2:21 
Can someone share their experience, maybe mod needed to reduce Friendly fire damage?
Prime Strategus (Samurai Jack) 2024 年 1 月 31 日 下午 2:20 
I want to use it, but I think it will make game unbalanced.
Unter_Null 2024 年 1 月 30 日 上午 9:51 
thanks for this.