Dominions 6

Dominions 6

Mirrorpoint
17 条留言
Haerdalas  [作者] 10 月 11 日 上午 1:56 
Ah, don't think it was affecting the spell but good to know Roxxox. I'll fix that in the next version.
Roxxox 7 月 13 日 下午 10:50 
There's a missing " in line 1516, about the 'Taurus Demons' spell.
#nextspell "Capra Demons
Haerdalas  [作者] 2024 年 9 月 30 日 上午 10:40 
@Lazy Chosen

I'm not sure why you are experiencing that bug. This mod does work with multiplayer, and I have actually just finished a multiplayer game using it. It suggests the version you downloaded wasnt quite formatted correctly or something. I'd have to check the files you have to be sure. Regardless, I am about to upload a new version, which might fix your problem, hopefully.
Lazy Chosen 2024 年 9 月 2 日 下午 3:43 
Multiplayer always seems to crash. error is consistently [mirrorpoint.dm not found].


Is this mod not intended for multiplayer or is this something that will be fixed in a later update?
Haerdalas  [作者] 2024 年 3 月 8 日 下午 2:38 
Ah, thank you for the feedback Cosar. Those mostly sound like bugs introduced from the version change. I will look into fixing them for the next update.

Shaded lords... hmm. Might make them a bit younger. Gave them more paths, but wasnt really intending them to be old.
Cosar 2024 年 2 月 26 日 下午 1:09 
It's great to see this mod come to Dom6.

There are a couple notes:
LA Ashina: the fountainhead noble, great shinobi, and one armed wolf all have weird things with their slots(more so the latter two, the first might be intentional), and one armed wolf is missing his mortal blade. The noble also has a minor typo, saying that they 'taunt the magics' rather than taught.

LA Lothric the weapons on the sacreds (commander and unit varieties) have the frost weapon effect from the Skyrim units as opposed to lighting effects.

MA Drangleic: not sure if this was intended, but the shaded one lord summons are now automatically old thanks to the extra paths. Might be intended, might now.

EA Vaal's Flameguards are using the fatigue system that other special ranged weapons now use, but the frost and thunderguard are still using an ammunition system.
Haerdalas  [作者] 2024 年 2 月 1 日 上午 4:49 
That should already be done. If there are any mages you think I missed that should be swapped to glamour, please let me know.
Orkiod Inquisitor 2024 年 1 月 31 日 上午 2:29 
Good to know; obviously a bunch of illusion-themed casters need to be switched from air to Glamour with that change. Didn't notice anything particularly egregious apart from that.
Haerdalas  [作者] 2024 年 1 月 29 日 上午 10:43 
@Orkiod Inquisitor

Ah, missed that one of my attempts to replace the thumbnail (sadly so far unsuccessful) wiped the description. Will fix that sortly.

But in summary, its a modnation pack.
Orkiod Inquisitor 2024 年 1 月 28 日 下午 3:51 
What is this mod? It only has a placeholder description.
Haerdalas  [作者] 2024 年 1 月 26 日 下午 2:16 
1.26 is uploading as I type this. Should fix this as well as many other minor to moderate bugs I found whilst following the rabbit hole your bug report sent me down.
Ddraig Lleuad 2024 年 1 月 26 日 下午 12:53 
oof. Roll on 1.26 I guess?
Haerdalas  [作者] 2024 年 1 月 26 日 下午 12:11 
Actually, checking more closely, ALL the Tech Duinn national holy spells are affected by this and will need fixing.
Haerdalas  [作者] 2024 年 1 月 26 日 下午 12:04 
@Ddraig Lleuad

Thank you for the information. That is indeed a bug - that spell should be copying the Protection of the Unholy Sepulchre from MA Ermor, iirc. Illwinter must have changed their spell IDs at some point and I missed that in my check over things. I'll get that fixed in the next version.

Scale shifts are actually already in place for several nations - for example, Anor Londo has Order and Productivity +1. Tech Duinn I am still contemplating if I want to have them. Thematically I can see arguments for both death and growth, so those cancel themselves out. If it did get scale shifts it would probably be +magic.
Ddraig Lleuad 2024 年 1 月 26 日 上午 9:32 
Good to see Tech Duinn back, and especially with the freespawn previews! I imagine, going by your comments, that things like scale shifts are on the to-do list as something to think about?

Also: Something might be a mite fucky with the rituals. Tech Duinn has a 'Protection of the Dark Isle' spell whose flavour reads like a combat buff, but is listed as a ritual, and says it can only be cast by a Chunari.
RubyMoogle 2024 年 1 月 25 日 下午 5:06 
Yes! I loved playing as Anor Londo
Steelwin66 2024 年 1 月 25 日 下午 3:16 
nice!