全面战争:战锤3

全面战争:战锤3

SCM's LCCP SFO Submod(Updated for 6.2)
127 条留言
Mad Dawg 10 月 7 日 下午 1:55 
pls update
Clopperz 10 月 2 日 下午 12:48 
pls update i can pay
Waka 10 月 1 日 上午 5:12 
Please update :steamsad:
Armchair Shark 9 月 29 日 上午 1:19 
Please update to 6.3, since LCCP updated to 6.3 this submod no longer works
purpleV 9 月 21 日 上午 12:16 
Is it up to date?
Hell Brothers 9 月 20 日 下午 12:38 
Monster hunt don't work for norscan new lord is it normal ?
MistikalMoon 9 月 19 日 下午 12:55 
업데이트해주세용 ㅠㅠ
[BRE] Humbert "Le Frog" 9 月 4 日 上午 9:37 
update for 6.3?
SFH 9 月 2 日 上午 2:53 
AraNg  [作者] 8 月 2 日 上午 3:01 
@JazzMonk thanks for the feedback I've made the changes accordingly
JazzMonk 6 月 11 日 下午 9:37 
I don't think Alphonse Dolmance is supposed to have access to chapel buildings and he still does. (Chapel of Zeal and Chapel of Resolve, not sure if the "Shrine" chain should be included with those) Not the biggest of deals, but takes away from the faction mechanic.
JazzMonk 6 月 3 日 下午 3:35 
@ZephyrDogma I second this!
ZephyrDogma 5 月 30 日 上午 11:30 
version of the unlocked lords for Old World???
Hell Brothers 4 月 21 日 上午 1:51 
plz update
Nanio 4 月 12 日 下午 1:10 
update?
Clopperz 3 月 4 日 上午 3:30 
sorry wrong mod page, my bad!
AraNg  [作者] 3 月 4 日 上午 3:26 
@Clopperz what is that
JazzMonk 2 月 19 日 上午 10:39 
@AraNg wow thanks for your quick reply and fix! :winter2019joyfultearsyul:
AraNg  [作者] 2 月 19 日 上午 7:20 
@JazzMonk fixed
AraNg  [作者] 2 月 18 日 下午 9:30 
@JazzMonk okay i'll check thanks for your report
JazzMonk 2 月 18 日 下午 9:21 
If seems that the unique SFO skill line for Tomb Kings: "Tomb King" is not working for Lord Karitamen. Idk if it's just me, but it locks out the one I'm trying to select and I can't click either of the skills "Unyielding or "Martial Discipline."
AraNg  [作者] 1 月 25 日 下午 7:33 
@Cheesers I set it up on the dependencies manager, so there won't be a problem
Thylein 1 月 25 日 下午 12:17 
Would be cool if it gets an update
cryohellinc 1 月 25 日 上午 3:43 
Please update.
Cheesers 2024 年 12 月 17 日 下午 1:28 
Original mod pack name: !scm_lccp
Submod mod pack name: !scm_lccp_sfo

This naming convention results in the submod being in the wrong load order compared to every other mod and accompanying SFO submod I have.

Again, please forgive me if I'm mistaken
Cheesers 2024 年 12 月 17 日 下午 1:25 
Forgive me if I'm mistaken, but the modpack naming convention for this submod places it as a lower priority than the non-SFO base mod its supposedly meant to overwrite. Is this intentional?
Olenhol ᶘᵒᴥᵒᶅ 2024 年 12 月 2 日 下午 12:30 
u..update?
AraNg  [作者] 2024 年 9 月 26 日 下午 4:48 
@MadEorlanas I think it's not caused by this mod, this is just rebalanced mod, not create some keys or contents. maybe by main mod
MadEorlanas 2024 年 9 月 26 日 上午 8:56 
Something seems broken with Valbrand once more, though I am not 100% sure it's this and not Tribes of the North. The bloodletter gift from Khorne adds them to the summon pool but you are unable to summon them because you need to defeat them in a monster hunt - which doesn't exist. If I had to guess, they're set to the same ID in the summon pool as a monster hunt target?
AraNg  [作者] 2024 年 7 月 30 日 上午 7:37 
@Remys de Rem it's fixed but new game required
AraNg  [作者] 2024 年 7 月 28 日 下午 5:19 
@Remys de Rem ty for reports, i'll check
Remys de Rem 2024 年 7 月 28 日 上午 10:23 
Great mod!
I see one problem:
Burlock Damminson does not have access to the guild master lord from the SFO
Justin Cider 2024 年 6 月 30 日 上午 4:32 
@AraNg So it turns out it was the load order that was the issue, it works after putting it in the order that you have it. For some reason having SFO 1st caused the UI issues. Thankyou for the screenshot, it was a big help
AraNg  [作者] 2024 年 6 月 28 日 上午 9:23 
@OPThrill33 it's fixed
AraNg  [作者] 2024 年 6 月 28 日 上午 7:42 
@Justin Cider I think it works fine https://imgur.com/a/4coeeT4 did you subscribe to any other mods besides ones shown in the capture of the link?
AraNg  [作者] 2024 年 6 月 28 日 上午 6:38 
@Justin Cider ok then i'll check
Justin Cider 2024 年 6 月 28 日 上午 6:25 
Yeah tried again with only recommended mods and have the same issues with Challengers of Bastion Stair, tried a Tamurkhan campaign as well and the starting mission to defeat the starting army is not available. It just says "no missions currently available" under the missions tab. Still have victory conditions for both however
AraNg  [作者] 2024 年 6 月 28 日 上午 5:24 
@Justin Cider can you try again with recommended mods?
Justin Cider 2024 年 6 月 28 日 上午 5:03 
Big fan of the mod however I've noticed when playing as Challengers of Bastion Stair that the Hunting champions pannel is missing from the bottom right corner after the latest patch. The mod also seems to now disable starting missions for all other factions as well (tested with Elspeth and others) as well as remove the script that pops up when hovering your mouse over the faction icon in the top right. have tested with both just SFO as well as IEE and this mod seems to be the stops them from working. Hope this helps, love your work and the mod :)
AraNg  [作者] 2024 年 6 月 28 日 上午 3:00 
@OPThrill33 oh, thanks for your report i'll update soon
OPThrill33 2024 年 6 月 26 日 上午 10:01 
More specifically the technologies that enable you to unlock other sacrifices for Khorne
OPThrill33 2024 年 6 月 26 日 上午 9:53 
Hello!
Playing Valbrand Fireblade, his unique technologies arent showing up with the new SFO Norsca tech. Just thought I would pass it along :)
=[NK]= Col. Jack O'Neil 2024 年 6 月 25 日 上午 7:31 
And what exactly is happening with the disruption of tamarha?
=[NK]= Col. Jack O'Neil 2024 年 6 月 25 日 上午 7:30 
Why don't you take your time, write up your detailed balance suggestions and post on the mod page for the mod? I always appreciate people's feedback! :)
Dictator Sky 2024 年 6 月 25 日 上午 4:59 
@AraNg
Exactly. I even reinstalled the game.
Dictator Sky 2024 年 6 月 25 日 上午 4:54 
@Jack o'Neill, thank you for participating!
Right. I've used some other mods on Eltharion. Such as Eltharion is mistwalker, Mistwalker and Imrik's Dragons Get Bonuses, More Fun for the Grim. Later, he abandoned all but "Eltharion is mistwalker" as they introduced a strong imbalance into the game. And it looks like the SFO has strengthened the mistwalker well enough.
And of course, when I noticed a problem with Eltarion's mechanics, I disabled all these mods in the first place.
By the way, I really approve of your work, but I would like you to balance it better. It would be possible to significantly increase the cost of the mistwalker's salary or set a limit of 5 abilities. Or something else I hadn't thought of. I'm sure you know that better than me.
=[NK]= Col. Jack O'Neil 2024 年 6 月 25 日 上午 4:06 
Dictator, were you using my more fun for the grim submod? Or any other mods that effect Eltharion?
AraNg  [作者] 2024 年 6 月 24 日 下午 11:51 
@Dictator Sky ok i'll check, only with lccp & required mods, lccp sfo submod, sfo?
Dictator Sky 2024 年 6 月 24 日 下午 11:16 
Hello, dear author.
I want to inform you that it seems this mod is disrupting the operation of Eltarion Athel Tamarha. I spent quite a lot of time trying to figure out exactly what this mod does. There is a small chance that I am wrong, but it seems to me that it is small. Because the standard set of SCM mods works without SFO and compatibility with mods, without breaking the mechanics of Eltarion.
AraNg  [作者] 2024 年 6 月 24 日 下午 4:52 
okay :steamfacepalm: