Source Filmmaker

Source Filmmaker

sfm_Minecraft_Village
49 条留言
Delta 2024 年 9 月 19 日 下午 2:35 
I've tried subscribing to the map but it never shows up on SFM to download it. Is there something I'm missing or is it SFM's fault?
DitieBun 2024 年 8 月 5 日 下午 6:14 
actually an incredibly sick map, would love for someone to recreate this in actual minecraft
Mershady 2023 年 2 月 25 日 上午 9:51 
so epic
KAMINO 2021 年 3 月 26 日 下午 11:18 
Cell vs Steve? ;v
LumaGL 2020 年 11 月 24 日 上午 10:27 
can you make a map with the new viliges
Denji el Motosierra 2020 年 6 月 14 日 下午 7:18 
hey can you make a nether map?
Rocco The Puppet 2020 年 4 月 12 日 下午 3:17 
can i port this to gmod
Tygermite 2019 年 11 月 19 日 下午 8:25 
*Dies in TF2*
Screw you! I'm going to play Minecraft!
Zeox 2018 年 10 月 22 日 下午 3:24 
Arstotzka111 2018 年 8 月 27 日 上午 8:52 
crashes when iload the map
Cybershinobi 2018 年 6 月 28 日 上午 9:54 
V No, you are bad.
epic abraham lincoln xP >_< 2018 年 2 月 13 日 上午 7:08 
Minecraft kinda is bad.But this still looks cool.:steamhappy::steamhappy::steamhappy:
Killer Memestar 2016 年 9 月 10 日 下午 5:34 
was this from real minecraft
Wiseguy 2015 年 5 月 25 日 下午 3:28 
again :(
Wiseguy 2015 年 5 月 25 日 下午 3:28 
then it says NO MAP LOADED
Wiseguy 2015 年 5 月 25 日 下午 3:28 
but when I choose the map it just says loading
Wiseguy 2015 年 5 月 25 日 下午 3:28 
It odes not crash
Wiseguy 2015 年 5 月 25 日 下午 3:28 
I cant open i t:(
MOUNKEZ 2015 年 2 月 16 日 上午 6:57 
Whenever I decide to install this to SFM it makes the program crash. Can anyone help me?
Illustrator 2014 年 10 月 10 日 上午 8:22 
Cant open it .-.
Zappy 2014 年 9 月 18 日 下午 1:05 
Eh, yeah, I guess so.
Ayanokoji 綾小路  [作者] 2014 年 9 月 18 日 下午 12:45 
@Vintage: Thanks, but you could have placed this in the first post so that I could see you only wanted to help.
Zappy 2014 年 9 月 18 日 上午 4:03 
Tick the "point sample" flag, and textures will not be interlaced/blurred, no matter how low-resolution it is. VTFEdit location [sta.sh]
Ayanokoji 綾小路  [作者] 2014 年 9 月 18 日 上午 3:57 
@Vintage: -_-.......I converted it to 512x512 to make sure the textures were not pixelated.
Zappy 2014 年 9 月 17 日 下午 11:03 
What it is will depend on if there is a reason or not, and maybe what the reason is, too.
Ayanokoji 綾小路  [作者] 2014 年 9 月 17 日 下午 1:11 
@Vintage: Please don't spam, if you REALLY want to cry your heart out and tell me this "Better way of converting textures", go ahead.
Zappy 2014 年 9 月 17 日 下午 12:45 
So why are the textures 512x512 instead of 16x16? If there is a reason and you tell me it, I can almost definitely tell you something that will let you spend a lot less time on converting the textures to VTFs, with lower file-size too, while it looks better than 512x512. If there is not a reason, I can almost definitely tell you something that will let you spend a lot less time on converting the textures to VTFs, with lower file-size too, while it looks better than 512x512. (Well, assuming you haven't already converted every single texture to VTF.)
Ayanokoji 綾小路  [作者] 2014 年 9 月 16 日 下午 1:26 
@Omeggga: No, I had to make the whole thing from scratch in Hammer. I've tried and there is no possible way to convert a Minecraft world into a .VMF file.
Ωmeggga 2014 年 9 月 16 日 上午 1:40 
how does one make these? do you boot up a minecraft world and convert it?
Agent Skinner 2014 年 9 月 15 日 下午 1:00 
@BunnyBuddy: Yeah, it works now! Thanks!
Ayanokoji 綾小路  [作者] 2014 年 9 月 15 日 下午 12:31 
@R3D WonderZ: Check the map now, I used Pakrat to make sure all textures are included.
Ayanokoji 綾小路  [作者] 2014 年 9 月 15 日 下午 12:16 
@R3D WonderZ: Let me see what I can do.
Agent Skinner 2014 年 9 月 15 日 上午 1:27 
@BunnyBuddy It's just the grass.
Zappy 2014 年 9 月 14 日 下午 11:38 
@KAF | GlaDOS
Yeah, no. Texture size has nothing to do with lighting quality.
Ayanokoji 綾小路  [作者] 2014 年 9 月 14 日 下午 5:37 
@R3D WonderZ: Is it just the grass, or the whole entire map? SFM automatically packs custom textures.
Agent Skinner 2014 年 9 月 14 日 下午 5:17 
Hey, for some reason the ground is purple and black squares, is there a way to fix that?
Jenmare 2014 年 9 月 14 日 下午 2:07 
@vintage, probaby He did that so that the ligts would look smoother as well as the shadows. I am not sure though
Zappy 2014 年 9 月 14 日 上午 11:13 
I'm not complaining about the map, I'm asking questions about the textures, and you're avoiding my question.
Ayanokoji 綾小路  [作者] 2014 年 9 月 14 日 上午 10:09 
@Vintage: If your going to complain about the map, don't subscribe to it. It's that easy. I didn't upload this to compare file sizes. The map is for people to work with, not argue with.
Zappy 2014 年 9 月 14 日 上午 9:16 
Oh. Then let me just send you some hyper-realistic 2048x2048 textures of each and every block.

You need to have a reason for scaling 16x16 textures to 512x512, when it doesn't increase quality, and that's all you care about. And what is that reason?
Ayanokoji 綾小路  [作者] 2014 年 9 月 14 日 上午 7:32 
@Vintage: I don't care. 512x512 isn't large compared to 1024x1024. File size does not matter anyways, it's in MB's or KB's. The quality of the map is what matters.
Zappy 2014 年 9 月 14 日 上午 5:02 
...According to the comments, you resized every texture to 512x512... Why would you do that? The quality doesn't increase by that. What does increase majorly, however, is the file-size.
Jenmare 2014 年 9 月 13 日 下午 12:24 
Great job. I would like to request Steve and items' models.
Ayanokoji 綾小路  [作者] 2014 年 9 月 12 日 下午 2:41 
@Kryllic & LGBRR: Thank you for your opinions!
MiffedCrew 2014 年 9 月 12 日 上午 9:26 
Thank you that's really helpful:D
Kryllic 2014 年 9 月 11 日 下午 10:45 
This is awesome! I really hope you continue making more of these kind of maps.
Ayanokoji 綾小路  [作者] 2014 年 9 月 11 日 下午 3:29 
@LGBRR: I had to port each texture and resize them to 512x512. Then I had to create the whole map from scratch in Hammer.
MiffedCrew 2014 年 9 月 11 日 下午 1:01 
This looks very cool, and I can't wait to use it:D I was wandering how did you get Minecraft into Source filmmaker? Awesome map!:D
sonosublime 2014 年 9 月 11 日 上午 3:18 
Looks pretty cool! Thanks!