Starbound

Starbound

[GIC]The Escalate Expansion
112 条留言
KitsukiKit 11 月 15 日 上午 7:19 
This looks like a warframe inspired mod
endermako64 11 月 15 日 上午 6:01 
could this mod's ammo become comptable with this mod? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3352265067
The Great Clown Paulgy 11 月 14 日 下午 9:58 
FR
Thenewguyinred 11 月 14 日 下午 6:31 
It's back! No offense, but please don't hide it ever again. I don't wanna loose my progress.
Asher The Ranger 11 月 14 日 上午 7:20 
IT'S BACK!!!
Tengu_Civitas 11 月 13 日 下午 4:14 
: D
SirBucketKicker 11 月 13 日 上午 10:46 
Congrats on the 2.0 release! Very excited to try out the new content :)
The Great Clown Paulgy 11 月 13 日 上午 8:35 
finally now i dont have missing planets
Ancestor Core  [作者] 11 月 13 日 上午 6:26 
Version 2.0 is now released and let's goooo!
Konserfennekinoviy 9 月 15 日 下午 4:12 
Is it me or new Foregrip sets from Kyuuten shop just don't works?
mezzodrinker 7 月 15 日 上午 10:50 
@I3eauLeBoi: You're welcome! :winter2019happyyul:
I3eauLeBoi 7 月 11 日 上午 8:24 
@mezzodrinker

Ahh... i see, thank you for responding and sharing some knowledge. Thanks!
mezzodrinker 7 月 10 日 上午 8:36 
@I3eauLeBoi: As far as I know, most of the content of this mod is limited to the following locations added by this mod: the planet type, the space encounters, and the Deathzone dungeon. There are also a few items that have been added to GiC's treasure pools.
I3eauLeBoi 7 月 9 日 上午 4:31 
What kind of encounters or world generation locations would this spawn in the vanilla worlds? Or would this just be handmade main worlds? I'd look it up but i sadly can't find much info on what it exactly adds.
TYLER-69 7 月 7 日 下午 11:18 
Black Souls references, W mod
AtomicBeaverCleaver 7 月 4 日 上午 8:00 
I know I've been commenting a lot, and I apologize for that. But I just wanted to mention that I love how some of the weapons added by this mod are clearly inspired by Corpus and Grineer weapons from Warframe.
AtomicBeaverCleaver 7 月 3 日 下午 6:13 
Thankfully it seems that the Escalate planets aren't particularly rare. Or maybe I'm just getting lucky. Either way, I'm thankful that I've been able to find them.
AtomicBeaverCleaver 7 月 3 日 上午 8:18 
I've actually found the planet and completed the dungeon/mission. I will now be on the lookout for the space encounter. Thank you mezzodrinker for your help!
I just wish there was a Spawnable Item Pack patch for this submod to make it easier to obtain the items I want, particularly the unique ammunition for the weapons added by this mod. Oh well, maybe someone will make one someday. Until then, I'm happy to enjoy the new content added by this mod.
AtomicBeaverCleaver 7 月 1 日 下午 5:02 
@mezzodrinker: I actually meant the planet name, because I've never seen a planet called that, but I can keep looking, and will also look for that space encounter. Thank you again for the information, I greatly appreciate it!
mezzodrinker 7 月 1 日 上午 9:49 
@AtomicBeaverCleaver: I'm assuming you mean the space encounter (because I mentioned the planet type's name—Escalation [GiC:E]—in my comment). That one's called "[GIC:E]N.I Column VS Y.F.F.S Carrack".
AtomicBeaverCleaver 6 月 30 日 下午 10:16 
@mezzodrinker: Yes, this is still quite relevant to me despite some time having passed. And thank you very much for the information! Can you please clarify what the new planet type is called that was mentioned by Alex808? I was never able to find anything despite my extensive searches.
mezzodrinker 6 月 28 日 下午 2:31 
@AtomicBeaverCleaver: Just in case this is still relevant after almost two weeks: There are shops, yes. Check space encounters (especially the one mentioned by Alex808), as well as the new planet type added by this mod ("Escalation [GiC:E]" in the system overview). There are also some items you can obtain from vanilla GiC shops and crafting stations.

Do note that you will need Physical Outer Rim Credits and Physical Platinum Credits for purchasing most items, though.
AtomicBeaverCleaver 6 月 15 日 下午 12:27 
Are there any markets, vendors, or shops though? And if so, where can I find them? Because I remember being able to buy Nitori Industries weapons from a vendor in the past.
AtomicBeaverCleaver 6 月 15 日 上午 8:45 
@Alex808 Thanks!
3diswayyybetter 6 月 14 日 下午 9:12 
@atomicbeavercleaver go to the green and blue ship thing and deploy using a mech youll have to fight to get the loot or go to a planet with gic in it also with esc in the planets name
AtomicBeaverCleaver 6 月 13 日 下午 5:55 
Where can I find the weapons, armors, and other items added by this mod? I remember finding weapons from Nitori Industries in the past and loving them.
Ancestor Core  [作者] 4 月 9 日 下午 9:30 
@Hermit CRABBO The upcoming GIC 4.0 update will overhaul the melee weapon system, and I'll begin fixing it at that time
Ancestor Core  [作者] 4 月 9 日 下午 9:29 
@Asher The Ranger just preview image and a few small decorative objects
Asher The Ranger 4 月 9 日 下午 8:53 
A new update!? What's new?
Hermit CRABBO 4 月 5 日 下午 10:24 
Rotten scythe jabberwork is little bit buggy
parry and special attack is the problem
Asher The Ranger 4 月 3 日 下午 10:24 
I like this mod! Can't believe there's faction choices for this. Also will there be an update for going to a mega-corp's base like the other two factions?
[AL] Glein 3 月 30 日 上午 7:57 
@Nico I'm pretty sure that's because this is not compatible to Showdown. I use the actual GIC by Tengu and it works perfectly fine.
Nico 3 月 14 日 上午 4:51 
Seem like this isn't compatible with GiC Showdown? as me can see them planets or encounter ships around, but can't land on any of them.(´・ω・`)
Lunar Guardian 3 月 12 日 上午 12:46 
I see. Thanks for responding. Loving the mod so far.
Ancestor Core  [作者] 3 月 11 日 下午 7:22 
@Lunar Guardian 'Profit Seeker' quest is the preview for upcoming part 2 update
Lunar Guardian 3 月 11 日 下午 3:10 
Im having a bit of trouble with the profit seeker quest. Are the ERR cubes and lunar relics found from exploration of the planet or from a special "weather event" like the lunar assault corps on wartorns?
Ditkapinya 3 月 6 日 上午 11:45 
There is an osb mod that adds universal stack sizes for all mods.
Ancestor Core  [作者] 2 月 18 日 上午 12:06 
@AEDELSTAN @SpicyDryTofu Current stack size is based on the OG GIC, maybe there will be a stack size patch here someday? I'm not sure about that.
Ancestor Core  [作者] 2 月 17 日 下午 11:59 
@Kazoo Kid It's a small bug caused by misspelling. Big thanks for your report.
3diswayyybetter 2 月 16 日 上午 10:41 
do you know how to fix the text
Kazoo Kid 2 月 14 日 下午 10:35 
hello again
I noticed one of the dungeons wouldn't load on a server i am running
[Starbound] [Error] Exception caught loading asset: /objects/esc_portal_exit/gesc_portal_exit_lit.png:default.off, (AssetException) No such asset '/objects/esc_portal_exit/gesc_portal_exit_lit.png'
Caused by: (AssetException) Error loading asset /objects/esc_portal_exit/gesc_portal_exit_lit.png:default.off

found the error in esc_portal_exit.object, in "fg". just needs the g to be removed
also seems like theres the same thing in esc_portal_exit2.object
SpicyDryTofu 2 月 8 日 下午 8:43 
@AEDELSTAN True, we need a stack mod for the Escalate Expansion.:steamsalty:
Kvven 2 月 1 日 上午 9:02 
Hello, I'm not sure if I'm playing this mod correctly. However, the magazine stacking size seems too small. Even with an expanded storage mod, my backpack and storage boxes fill up very quickly, causing a lot of lag!:steamsad:
Ancestor Core  [作者] 1 月 23 日 上午 12:04 
anyway I'll remove those unused files, they seem to cause too much problems.
Ancestor Core  [作者] 1 月 23 日 上午 12:04 
@Yamamoto2 It should already be fixed in a previous update.
Yamamoto2 1 月 22 日 下午 6:22 
I saw someone mention this issue earlier. I wonder if it has been fixed yet.
Yamamoto2 1 月 22 日 下午 6:20 
It seems that there is a bug when starting the server now, and the server cannot start up at all. It's uncertain whether it's a problem with the main game or the mods. It appears that a texture material is missing, and the error message is
[Error]. Fatal Exception caught: (ObjectException) Error loading object '/objects/EMBLEMS_AND_SIGNS/esc_flag_coalition/esc_flag_coalition.object': (AssetException) E
rror loading asset /objects/EMBLEMS_AND_SIGNS/esc_flag_coalition/gic_decayedamericanemblem.png:default
Ancestor Core  [作者] 1 月 19 日 下午 11:24 
@Doventa <3 They are some form of preview of part 2 content, please wait for the upcoming update
Ancestor Core  [作者] 1 月 19 日 上午 9:35 
@Orifan1 I apologize for the issues caused by my hasty update, my careless uploading of unfinished files cause this bug
Orifan1 1 月 17 日 下午 11:09 
clicking on the Ifrit in the yffs market boots you to main menu, with an exception in the client main loop about being unable to load asset asset/interface/itemdescriptions/esc_largebase_ammogun_highres_base_largegun.itemdescription