The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Snake Eater on Ascent (Metal Gear Solid 3)
27 条留言
Guantol  [作者] 5 月 19 日 下午 2:57 
@CyberGull_2077 Not much can be done about that, mods have not control over where the song should restart playing, if something overrides the current music (like the angels triggering the battle music) then the song will restart at the beginning when played again.
CyberGull_2077 5 月 19 日 下午 2:41 
If you have Stairway item, after bombing and killing angels in the angel shop the song will stop and play from the beginning
Guantol  [作者] 5 月 13 日 下午 12:21 
@Batabii • Suikoden I&II HD The mod should not interfere with the voice lines in any way, as it doesn't replace the files directly nor does it try to mute them. It might be a mod or perhaps one of the new options added to Rep+ (if you are using it).
Batabii • FFT: TIC 5 月 13 日 上午 12:00 
OK I just tried it out, it's perfect, I love it. BUT I didn't hear any of the voice lines that normally play during the ascent. IDK if that's another mod having conflicts, or something in the settings I have to change, but it's not a big deal.

Also I really liked the fanfare when you finally leave Basement 1. I wasn't expecting that part to be dynamic, based on the preview.
Batabii • FFT: TIC 5 月 12 日 下午 6:24 
Memes aside, this sounds cool as hell. Finally an ascent replacement that's not just people arguing.
гнида 2 月 21 日 上午 12:24 
Could you possibly add the compatibility with Dellirum drops dad's note? So that you can choose the starting point for each layer to be floor values > 6 (i.e., womb, blue womb, sheol, chest, etc)?
mizantrop 2024 年 10 月 11 日 上午 4:19 
greatest modification ever created
Eldritch Lady 2024 年 4 月 18 日 上午 5:36 
best paired with the eggman spiel for great effect :resmile:
sealbor 2024 年 3 月 5 日 下午 5:00 
with darkness and silence through the night
maeday 2024 年 2 月 23 日 下午 7:39 
what a thrill..
Final 2024 年 2 月 11 日 下午 4:42 
Gotcha. I'll just disable soundtrack menu for now, as I haven't really been using it yet. Thanks again.
Guantol  [作者] 2024 年 2 月 11 日 下午 4:31 
Ok, so that means that the mod thought it Snake Eater wasn't playing and so it left it up to the game.

If you still want to use Soundtrack Menu, you just need to make sure that Snake Eater is enabled as the soundtrack for ascent (I don't really know how to set tracks for individual songs, so you'll have to ask someone else).

Also there is a file in the Prevent Music from being Overwritten discussion so that if you use Soundtrack menu you can prevent Snake eater from overwriting the default repentance music
Final 2024 年 2 月 11 日 下午 4:25 
@Guantol Yeah, it enabled the vocals mid-song right as I entered Basement II.
Guantol  [作者] 2024 年 2 月 11 日 下午 3:33 
@Final If you are using Soundtrack Menu then the mod only does it's thing when the current soundtrack is specifically set to "Snake Eater", otherwise the settings do not apply, as it believes it's not playing.

The Debug mode also displays the current soundtrack chosen in Soundtrack Menu (if enabled) and "Default" means that it is using the regular soundtrack used by the game.

But since this mod also overwrites the original soundtrack, the music was playing but the mod thought it was not and so it didn't do anything and simply let the game handle the soundtrack on it's own (which is the same as using Simple instead of Dynamic where Basement is always the trigger for vocals).

Just to confirm that this was the issue, did the game enable the Vocals the moment you reached Basement II (was being handled by the game) or after a while, when "What a Thrill" is being said (was handled by the mod)?
Final 2024 年 2 月 11 日 下午 2:44 
@Guantol Thanks for the quick reply. I tried out the debug mode and found that the Soundtrack Menu mod was overriding the debug text with its own "Default" message. After disabling soundtrack menu, both the debug text and the [dynamic + all floors] settings worked perfectly. Not sure if it was a compatibility issue or if I set something off myself through soundtrack menu.
Guantol  [作者] 2024 年 2 月 11 日 上午 11:22 
@Final Once you are done with testing remember to reset Debug = false
Guantol  [作者] 2024 年 2 月 11 日 上午 11:20 
@Final from my understanding you set the Vocals options to All Floors and it still plays only after basement II?

I tried but I don't really get this error. If you can, can you please open the mod's main.lua file and change edit the first line to be: local Debug = true

Then once you are in Ascent check if you see the words Vocals at the bottom of the screen.

To help with testing you can press the number 9 on the keypad to go to ascent faster (only if Debug = true)
Final 2024 年 2 月 11 日 上午 7:13 
great mod. how do I get the full song (with vocals) to play from the beginning of the ascent? I've tried switching the settings to start all sections at the beginning, but only the vocals refuse to start any earlier than basement II.
snuser 2024 年 1 月 26 日 上午 10:51 
this is the best mod ive ever played isaac with im so happy for it thank you lots!
Brick 2024 年 1 月 9 日 上午 7:35 
this is one of the coolest mods i've ever had the pleasure of playing with. Thank you, makes doing ascent fun
Guantol  [作者] 2023 年 12 月 26 日 上午 8:34 
@jpfxd Thank you for the kind words
jpfxd 2023 年 12 月 25 日 上午 4:52 
I'm so thankful for looking through the workshop and finding this diamond of a mod. You're pretty damn good, thank you for this!
Guantol  [作者] 2023 年 12 月 21 日 上午 9:17 
@agnacore Thank you, I'm glad you enjoyed it.
agnacore 2023 年 12 月 20 日 下午 4:50 
this is one of those mods that I didn't know was missing in my life until I found it. brilliant work
justblom 2023 年 12 月 19 日 下午 6:44 
@Guantol thanks ima download it
Guantol  [作者] 2023 年 12 月 19 日 下午 12:53 
@Justblom If you mean the discussion between Mom and Dad then Yes, I didn't mute them because there are other mods that replace the sound and I think there is a mod that outright removes the arguing altogether.
justblom 2023 年 12 月 19 日 下午 12:31 
can you still hear mom in it?