The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

165 个评价
Snake Eater on Ascent (Metal Gear Solid 3)
5
   
奖励
收藏
已收藏
取消收藏
Tags: Music
文件大小
发表于
更新日期
19.058 MB
2023 年 12 月 19 日 上午 3:29
2023 年 12 月 21 日 上午 9:12
6 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Snake Eater on Ascent (Metal Gear Solid 3)

描述
COMPATIBLE WITH SOUNDTRACK MENU

Let's make this the greatest 10 minutes of our lives, Isaac.

Surprised no one ever had the same idea.

This mod replaces the music that plays during Ascent with the famous Snake Eater from Metal Gear Solid 3.

This is based around The Boss's version of Snake Eater with different layers that play depending on the current floor you have reached during Ascent.

There are two modes:
  • SIMPLE: The mod acts like a basic music replacement mod, useful if you encounter glitches.
  • DYNAMIC: The mod directly controls the Layers, allowing for more customization, and making for a more climactic experience.

NOTE If you don't hear the Snake Eater music, but rather another track, that doesn't mean that the mod is not working, but rather that a mod with a higher priority is also replacing the ASCENT soundtrack, and is therefore being overwritten.
Either Disable the mod or create a mod with high priority and put the files within resources/music/repentance/reverse inside of that new mod.
Alternatively you can use the file contained within this discussion to guarantee that music is not being overwritten.

Dynamic mode is slightly incompatible with mods that use the commands: MusicManager():Pause() and MusicManager():Resume().
If you are a mod creator and wish to add compatibility use SnakeEater:Pause() or SnakeEater:Resume() after executing the MusicManager commands.

The Force option can be used to prevent other music from playing whilst Snake Eater is playing, however it will inevitably cause the music to restart, unless the mod that changes the music implements a compatibility patch.
If you are a mod creator and wish to add compatibility check if SnakeEater and SnakeEater:IsPlaying() and SnakeEater.Settings.Force to see if the user does not want Snake eater to be interrupted.

If you are using Soundtrack Menu you can use the file contained within this discussion to reset the original repentance soundtrack when using Default
热门讨论 查看全部(2)
0
2023 年 12 月 19 日 上午 4:15
置顶: Bug Reports
Guantol
0
2023 年 12 月 19 日 上午 4:10
置顶: Prevent Music from being Overwritten
Guantol
27 条留言
Guantol  [作者] 5 月 19 日 下午 2:57 
@CyberGull_2077 Not much can be done about that, mods have not control over where the song should restart playing, if something overrides the current music (like the angels triggering the battle music) then the song will restart at the beginning when played again.
CyberGull_2077 5 月 19 日 下午 2:41 
If you have Stairway item, after bombing and killing angels in the angel shop the song will stop and play from the beginning
Guantol  [作者] 5 月 13 日 下午 12:21 
@Batabii • Suikoden I&II HD The mod should not interfere with the voice lines in any way, as it doesn't replace the files directly nor does it try to mute them. It might be a mod or perhaps one of the new options added to Rep+ (if you are using it).
Batabii • FFT: TIC 5 月 13 日 上午 12:00 
OK I just tried it out, it's perfect, I love it. BUT I didn't hear any of the voice lines that normally play during the ascent. IDK if that's another mod having conflicts, or something in the settings I have to change, but it's not a big deal.

Also I really liked the fanfare when you finally leave Basement 1. I wasn't expecting that part to be dynamic, based on the preview.
Batabii • FFT: TIC 5 月 12 日 下午 6:24 
Memes aside, this sounds cool as hell. Finally an ascent replacement that's not just people arguing.
гнида 2 月 21 日 上午 12:24 
Could you possibly add the compatibility with Dellirum drops dad's note? So that you can choose the starting point for each layer to be floor values > 6 (i.e., womb, blue womb, sheol, chest, etc)?
mizantrop 2024 年 10 月 11 日 上午 4:19 
greatest modification ever created
Eldritch Lady 2024 年 4 月 18 日 上午 5:36 
best paired with the eggman spiel for great effect :resmile:
sealbor 2024 年 3 月 5 日 下午 5:00 
with darkness and silence through the night
maeday 2024 年 2 月 23 日 下午 7:39 
what a thrill..