安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






but as i said im at a standstill in this project until rotors are fixed.. then i should be able to fix it.
:)
also im still having some issues with rotors. (seems to be bugged) so further development in this series is at a stand still.
Simply beautyfull.
if it does these guys can soon run instead of just walk :)
i also managed to stabelise them a great deal. so they should now always keep the orientation and not flip over when turning to fast.
Or - get se toolbox and delete the asteroid. - another quick fix to your lag could be to either kill all lights on the station or locate the atmosphere box and delete it. ( its located undeneath the station
hope this was of some use to you :)
#Phoenix - when im able to i'll upload some screens that describe how to make it walk and what the different hotkeys are for. :) but if you copy paste one out just make sure that the mass blocks on the front leg is on and that the piston on the front leg is extended. then hit 9 to turn the sensors on. and it should work.
#Tobisan - Thx :)
#Adventure slug - they should be able to fly - mass block off - thrusters on. i'm also working on a locking system that will make them more steady when flying.
#Mason - not sure i know the metal gear you're talking about?
my next goal is to make it faster and better responding - got a few ideas :)
I'm building a small ship auto walker and am nearly finished. Can't wait to compare with this to see how you overcame the various issues that arise.
as a little give back ill let you know that the legatus 5 and vid is currently uploading :)