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报告翻译问题
- Updated for Vanilla 1.10 culture mechanics
- Decisions now add traditions to primary cultures instead of adding new primary cultures to the country
- Integrated the East Asian Namelist Improvement mod to resolve conflicts and solve other occasional issues that crop up when combining this with other mods.
# Credit:
# - awak (author of East Asian Namelist Improvement MOD)
# - hamane (research on 19th century Ainu names)
So, since I have no job and I'm about to spend a chunk of time on modding when the update drops, I have now set up a Patreon on the off chance anyone would like to support me with a couple dollars. Link [patreon.com]
I will of course keep modding either way, but I would appreciate anything at all that people might be willing to send my way.
Those cultures shouldn't be generating characters though... Are you getting pops of Sino culture? The game, by default, shouldn't generate characters with 0 pops of that culture existing.
Also the decision to integrate the Chinese cultures requires specifically Cultural exclusion, meaning that if you get Cosmopolitanism before that you can't enact the decision.
If you would like to propose any specific details that you think should be used for it then I can look into it quicker. :)
Manchu doesn't get the decision, though Japan can get the decision by owning Manchu lands.
"with Cultural Exclusion law and Pan-Nationalism researched."
I have added a way for the Japanese to feel included in this now.
Requires a law + tech combo to enact the decision.
I'm planning on looking into making a decision for Japan to add the trait mid-game if Japan manages to get to Cultural Acceptance + a social tech (tbd). I'm also considering a second decision for Dai Nam to be able to "willingly embrace" by adding the trait to the Japanese if Dai Nam conquers Japan or something as an alternative way of doing it.
I won't be adding it just default to this mod though.
If I run into too many issues making it work with a decision I'll make a duplicate of this that separately adds it to Japanese.
@ab128 it doesn't directly edit anything that should affect clothing - so if you're getting that either the clothing is tied to the sinosphere trait (which should show up in Vietnam too), or you've got a bug/interaction with another mod happening.
Korean and the Chinese ethnicities are already accepted on account of their East Asian heritage, so I really don't feel like as far the game logic goes, accepting Manchu isn't really a stretch. It has historical backing in Manchukuo as well (also kind of questionable, but for RP reasons I think it works).
Thanks!