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报告翻译问题
From the game launcher go to the mod folder, then replace Idea Variation.txt in events folder with the one from pastebin.
Ran into the problem on an old save with Anbennar + Monuments + Homebrew, but have tested and it also happens on a fresh save with only current version of Anbennar + Homebrew
I wouldn't be mad or smth, it's not like im omniscient in everything BUT funny thing is I realised the same and in last update I already did that
If you still see them somehow, even after resubing, it's either because steam is retarded, or because I fckd up something
Don't mean to tell you how to do things, but you might want to rename Theocraitc ideas from "aristoX", I think it will avoid a lot of headaches in the future :D
This especially funny because I've looked today at this file and didn't notice it lol
Thank you anyway, game should be working fine now (prayge)
Here is my fix (not ideal imo, but people say it works): https://pastebin.com/48sduNez
And here is my mate's today error log with crash: https://pub.microbin.eu/upload/otter-mole-squid (pastebin doesn't allow more than 512 KB)
I'll be able to let loose observer game during night, so If anybody still get crashes before that, gimme that pastebin
It might be just thank's to that, Sakul never emerged but it's still weird that some random country would make entire game choke
Anyway, I've got 100k lines of error log to scavenge for HB stuff so if any of you get crash again, just send me your error log throught pastebin or something + which mods you have enabled with HB so I'll know on which setup I have to check what's wrong
monthly_council_consensus = 0.1
meritocracy = 0.05 #Anbennar
mages_ruler_experience_mod = 0.01
}
ruler_dip = {
monthly_council_consensus = 0.1
meritocracy = 0.05 #Anbennar
mages_ruler_experience_mod = 0.01
}
ruler_mil = {
monthly_council_consensus = 0.1
meritocracy = 0.025 #Anbennar, khet don't care much about mil
mages_ruler_experience_mod = 0.01
}"
The lines to copy are 2779, 2785, and 2791 to the Silvertaped file
You don't technically need WinMerge, but it is useful to have to compare files (in case I missed something)
Silvertaped is found "C:\Program Files (x86)\Steam\steamapps\workshop\content\236850\3105283657\common\static_modifiers" somewhere like here
Anbennar is found "C:\Users\Username\Documents\Paradox Interactive\Europa Universalis IV\mod\Anbennar-PublicFork\common\static_modifiers" somewhere like here
Using WinMerge open both files and copy the new magic statistics from the Anbennar file. It will look something like, " #Anbennar magic system
mages_mana_regen = 1.0
mages_mana_capacity = 200
max_estate_spell_levels = 4
mages_monthly_experience = 10" @ lines 624 - 628
We had to swap to doge's anbennar ideas. required only extremely minor save editing, the transition actually worked pretty well, probably because both mods use the same base mod in The Idea Variation. But it's still a bit of a shame as I generally prefer homebrew ideas. I hope things get fixed.
Thanks Ae Ti very helpful person.
"Steam\steamapps\workshop\content\236850\3105283657\events\Idea_Variation.txt"
Then you quite simply do a Find and Replace (usually accessed with Ctrl+H)
"aristo0"
with
"theocracy_gov_ideas"
Without quotation marks, of course.
How exactly did you change it. is the file the one in this folder "Steam\steamapps\workshop\content\236850\3105283657\events" I found Idea_variations.txt in that folder. But I'm not the best with PCs.
# Theokratie teil
if = {
limit = {
government = theocracy
has_idea_group = aristocracy_ideas
NOT = { has_idea = monarchie1 }
}
remove_idea_group = aristocracy_ideas
add_idea_group = aristo0 <- Change this? "theocracy_gov_ideas" To this?
}
If so there's more then one section like that with added lines... a Bit of a explanation for those of us having issues would be kind. If you so choose. Not sure when this will get updated.. was recording a video xD wokeup and this problem.. mid 50's ai off works
After a bit more digging I realised the problem: Theocratic ideas was referred to as "aristo0", while the actual name of the idea group is "theocracy_gov_ideas" - this caused the game to kill itself when an AI switched from Monarchy to Theocracy.
Changed it, now it works without a hitch!
The main mechanic-heavy mods I'm using are Homebrew and Dwarven knowledge (I'm aware of the outdated patch, but I'm only using the tech part that lets me have more idea groups)
I know this is not much to go on, but I'll gladly help if I can some way, really don't want to restart my game (or play without Homebrew :P)
Also massively appreciate the work you're doing, especially this quickly after the new update!
You can find the file at: <STEAM_PATH>\steamapps\workshop\content\236850\3105283657\common\buildings\00_buildings.txt
Until Anscylla has time to update the mod, you can manually fix the file by editing it in a text editor.