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报告翻译问题






I'm not exactly sure how that particular mod handles it, but I would assume they either assigned their modded tattoos to a custom tag or used one that already spawns. In either case, you should be able to patch it so that they don't spawn as often.
– https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2890180936
thanks.
I try this but didn't work :
<li>
<styleTags>Civil_Beard</styleTags>
<spawnWeight>1</spawnWeight>
<respectGenders>true</respectGenders>
<styleTags>Civil_noBeard</styleTags>
<spawnWeight>2</spawnWeight>
<respectGenders>true</respectGenders>
</li>
The other issues I know of is that if you force one thing it forces all and there may be problems when you input values under 1.
<li>
<styleTags>Civil_Beard</styleTags>
<spawnWeight>1</spawnWeight>
<respectGenders>true</respectGenders>
</li>
<li>
<styleTags>Civil_noBeard</styleTags>
<spawnWeight>2</spawnWeight>
<respectGenders>true</respectGenders>
</li>
https://gist.github.com/HugsLibRecordKeeper/f34e8974a6a3e1d5c6ae8fd098280773
I seem to be unable to generate factions properly after using this mod. I used an error detection tool and found that the Ancient Man extension and the new Ratkin Plus mod that appear to be VE conflict with this mod. No matter what, I cannot generate all factions that I already have in the game (such as the Fishman faction)