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This is the comment you get when someone thinks video game mechanics should model full population distributions instead of baseline tendencies. Yes, individual variation exists - that's what the RNG and traits are for. The mod just shifts the baseline to reflect documented group differences, same way the game abstracts everything else from "complex real-world phenomenon" into "number goes up/down."
Unless you want me to program a full bell curve generator for every stat, in which case I'll need your PhD thesis on implementing multivariate normal distributions in XML.
Ah yes, the dreaded incel agenda of... giving female characters 78% hunger rates, 85% dodge chance, and making males 87% worse at social learning while being +40% more likely to go berserk. Truly the most misogynistic thing imaginable - making women more food-efficient and less emotionally volatile than men.
1. Dubs Bad Hygiene - This mod officially includes separate male/female bathroom functionality, so there are hygiene-related mood effects and special gender-based buffs/debuffs.
2. Rumor Has It... - This is about rumors and group dynamics, and I think having some gender-related connections would be quite interesting.
Just a spontaneous thought - hope you might find it interesting!
If recognizing that men and women have different bodies is a "kink," then every gym, sports league, and medical textbook on the planet is apparently kinky as hell. This mod adds basic physical differences to a game where people already eat raw human meat, harvest organs, and turn raiders into hats. But sure, acknowledging that males have more muscle mass is where we draw the line on realism. Sounds like someone's got their own kink for ignoring biology when it's inconvenient.
Gender-Specific Mental Breaks! Males more prone to violent breaks (berserk, rage), females to non-violent (sad wandering, binges)
@Frostiken I plan in the next update maybe to look into changing the mental break evets so males will have higher chance for violent ones, while females will have a lowered chance
Keep up the good work, we love your mod
fixed
- Failed to find Verse.HediffDef named FemaleModifierDef. There are 663 defs of this type loaded.
- Failed to find RimWorld.StatDef named SM_BodySizeFactor. There are 317 defs of this type loaded
- Failed to find RimWorld.PreceptDef named AP_FemalePreceptOne. There are 529 defs of this type loaded.
@llunak good idea, done
In the modding scene this behavior is usually fine, if the mod dev went dark, while not stated otherwise, and if you take it down on request from him.
anyway...love this mod.