Project Zomboid

Project Zomboid

Guns of 93 (B41)
1,330 条留言
Calcium 10 月 1 日 下午 3:11 
Did this mod use to be 'Vanilla Firearms Expansion - Post 93' ?
Im looking for a mod i used to have that i saw on a old youtube clip and the weapons seem to match up with this mod but the mod in the video was what i said above
ZLAwAK 9 月 30 日 上午 12:13 
Is this mod compatible with "Tetris Inventory"mod?
Rapira 9 月 21 日 上午 9:57 
How to use weapon cleaning kit?
Kwoa 9 月 18 日 上午 6:48 
Hello !
I got that stack trace on a dedicated MP server :


function: GunStatAdjust -- file: Guns93FirearmStatAdjustments.lua line # 13 | MOD: Guns of 93
function: Add -- file: Guns93FirearmStatAdjustments.lua line # 73 | MOD: Guns of 93

ERROR: General , 1758203064993> 0> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in GunStatAdjust at KahluaUtil.fail line:82.
Marrok  [作者] 9 月 16 日 上午 6:12 
SDgamer - Not at this point. The mod still works without Real Full Auto. With B42 on the horizon, I don't know if it will be worth the time to recreate.
SDgamer 9 月 15 日 下午 10:25 
Due to the modder behind Full Auto taking down his mods, Full Auto no longer exist. Do you have plans to make your own version that is intergrated?
Paul Blart Mall Cop Official 9 月 13 日 下午 10:56 
Hey I've just found a Sig P226 in 9mm and its model is gigantic, as large as the house I found it in, I could send you a screenshot of it if you want me to, I've also seen a police zombie carrying it and I couldn't see the zombie that had it because the model is so huge.
Alkanshel 9 月 12 日 下午 10:10 
Still not working. The only other context menu mod I'm using is build menu.
Alkanshel 9 月 12 日 下午 9:05 
@Marrok Nested Containers, yeah. I will try removing it to see if it fixes it.
Marrok  [作者] 9 月 12 日 下午 8:48 
Alkanshel - Are you using any context menu mods like Nested Containers?
Alkanshel 9 月 12 日 下午 8:22 
I am not getting the upgrade context menu on anything except the Mossberg 500. This is with tools in my main inventory.
Marrok  [作者] 9 月 4 日 下午 4:35 
Belathos - Silencers are more on the realistic side. Most rifles are not going to be whisper quiet. Silencers will have a more noticeable difference with pistol calibers.
Belathos 9 月 3 日 下午 10:44 
Esse mod é muito bom, realmente incrível! Mas eu tenho uma duvida, os silenciadores são funcionais ou só estéticos? Dei um tiro silenciado que atraiu uma onda gigante de zumbi... mas não morri.
Seeker 8 月 31 日 上午 9:27 
I temporarily published the PTBR translation separately. When you add it to your mod I'll remove this translation. Thank you.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3559668794
Marrok  [作者] 8 月 30 日 下午 9:51 
Itchy PeePee - Not at this time. Reloading is something I'm planning on working on, but it will probably be B42 though.
Itchy PeePee 8 月 30 日 下午 7:17 
Are you able to craft ammo?
CoCo 8 月 28 日 下午 6:41 
well alright, just a suggestion
Marrok  [作者] 8 月 28 日 下午 4:31 
CoCo - AK-74 weren't really common in the US in 1993. China imported a small batch, but they didn't really sell. Ammo would be extremely rare at the time. AK-100 series rifles weren't a thing until 1994, which would of been after the Assault Weapon Ban.
CoCo 8 月 28 日 下午 4:03 
i know the main focus is on updating and fixing the mod to b42 but some variety in AKs would be nice like an aks-74u or an ak-105
Spa 8 月 25 日 上午 10:58 
Sorry for delayed answer, I was trying to repair Spas 12
vanity 8 月 24 日 下午 6:59 
will this conflict negatively with VFE?
Marrok  [作者] 8 月 19 日 上午 9:14 
Spa - Should be available with it in your inventory. Should repair like any other item. Which gun are you trying to repair?
Spa 8 月 19 日 上午 8:38 
Do I have to have anything else like a table or something ? Is it enough to just have them both in my inventory ?
Spa 8 月 19 日 上午 7:05 
How do I repair guns ?
Marrok  [作者] 8 月 8 日 上午 9:15 
Seeker - The max hit is based on choke and barrel length. 24" barreled shotgun is going to have a lower max hit (though do more damage) than something like a sawed off, which will have a higher max hit, but does less damage.
Seeker 8 月 8 日 上午 8:25 
Are the shotguns set to shoot only one zombie at a time? If not, then we have a problem.
Marrok  [作者] 8 月 3 日 下午 3:36 
Corman - Hold R.
Corman 8 月 3 日 下午 3:31 
How does one pull up that radial menu?
Батиста 7 月 24 日 下午 11:09 
oh, i see
Батиста 7 月 24 日 下午 11:09 
how to play it?
Marrok  [作者] 7 月 24 日 上午 7:58 
Батиста - There is a Test Build available for B42. Not everything works correctly at the moment as I rework everything.
Батиста 7 月 23 日 下午 10:17 
this mod was wonderful. Autor, can you transfer it to the next bild?
Ru-san 7 月 23 日 下午 2:06 
@Marrok probably, still i dont have that mod you said, i have one that lets me inspect weapons (maybe G.E.A.R or one of snakes modpack idk) and it lets me see wich mods a weapon can use, but this rifle doesnt show anything. Ill try reading the logs, maybe try it in singlemode. Thanks anyway, have a nice day
Marrok  [作者] 7 月 23 日 上午 5:25 
Ru-san - Might be a mod conflict if you are using mods that change the context menus, like nested containers.
Ru-san 7 月 22 日 下午 10:16 
I found the Remington 700 30-06 with a scope, but when i tried switching the scope for another i could not put another, yet the same scope, maybe im missing something, or like you said i need another tool but idk wich one.
Marrok  [作者] 7 月 22 日 上午 9:55 
I should add, Real Full Auto is not required for the mod to work. But you will have the vanilla full auto mechanics, which kinda suck in B41.
Marrok  [作者] 7 月 22 日 上午 9:55 
kiwiikuun - Unfortunately, Real Full Auto has been delisted.
kiwiikuun 7 月 22 日 上午 9:33 
cant seems to find the mod dependancies and since you did not put them to be force downloaded ive spent my whole day looking for it too bad because the mod seems to be fire
neonfox1222 7 月 14 日 下午 9:31 
Nerdiest mod in all of Steam.
Marrok  [作者] 7 月 4 日 下午 3:06 
Cappedu - I'll look into it. Some of that got rewritten last update.
Cappedu 7 月 4 日 下午 1:36 
Issue with changing trigger group getting Contextmenu_Firemode_safe preventing guns from firing. Is there a key bind to change fire-mode. Only have this issue with single fire triggers as i can right click change fire mode on select fire trigger groups.
Marrok  [作者] 7 月 3 日 下午 4:10 
spicypirate77 - Sawing off stocks is not a feature in the B41 mod.
spicypirate77 7 月 3 日 下午 3:55 
Is there a way to saw off the shotgun stock or am I missing something
Tagra 7 月 1 日 上午 3:02 
Maybe add Ruger P91 in .40 S&W? Could use the same model as the other P series Rugers.
Cheeselord34 6 月 25 日 上午 6:37 
Hi, I've been having an issue where I can't remove recoil pads and scopes/red dots from weapons, even when I have a screwdriver and wrench in my inventory. It's giving me the option to remove them in the context menu but my character won't actually do it, just take everything they need into the main inventory. Thanks if you can help!
Marrok  [作者] 6 月 24 日 下午 12:00 
Husocemy - Sorry about that. I have to override some of the context stuff for some things to work right. I'm currently reworking the B42 version of the mod to not have to do that, hopefully preventing issues like that in B42 in the future.
Husocemy 6 月 24 日 上午 11:54 
thanks, it works now after disabling a few mods
Marrok  [作者] 6 月 24 日 上午 10:04 
Husocemy - Do you have any other gun mods or context menu mods running? If you can't install attachments, sound like there is a conflict with some other mod.
Husocemy 6 月 24 日 上午 9:46 
yeah i have an AR-15 but i cant put an oil filter silencer on it despite the barrel being threaded. i could also take off attachments that came with it when i found it but i cant put them back on despite having metalworking and aiming
Marrok  [作者] 6 月 24 日 上午 9:33 
Husocemy - Should only need metalworking to modify a gun to take attachments. Like threading the barrel to take muzzle brakes and silencers.