Victoria 3

Victoria 3

Elections and Movements Events Expansion
36 条留言
Papyrus Undertale 10 月 26 日 下午 5:12 
i would love to see the electorate modeled somehow one day
Hadi 4 月 6 日 下午 4:21 
I wont update the Movements parts but the Election part of this mod and extend it further
Alice  [作者] 4 月 5 日 下午 1:15 
You can update it if you like but most of what I was trying to do with this mod has been (more or less) officially implemented as of the last few patches.
B. Mirry 4 月 5 日 上午 11:59 
@Hadi please do if you ever get the permission
Hadi 3 月 23 日 下午 2:16 
can i update this for you?
ChesterCharles 1 月 7 日 上午 5:51 
update,please!!!
Hadi 2024 年 12 月 9 日 上午 4:26 
update
DeluvianSenecca 2024 年 6 月 28 日 上午 10:53 
please update tahnk you. great mod
Bruce Wayne 2024 年 5 月 4 日 上午 7:26 
updated?
Pionier 2024 年 5 月 3 日 上午 3:08 
Amazing mod
theanswerisme 2024 年 1 月 14 日 上午 10:51 
Update.
无铭 2023 年 11 月 28 日 下午 6:01 
Election events are too frequent ,and repetitive
Alice  [作者] 2023 年 11 月 24 日 下午 8:11 
@Magic Man: I did plan to have a whole revolution system where you'd be basically fighting over cities and states during the revolution timer, but I couldn't find a way to actually make the game forbid a revolution from taking control over a state. I might revisit the idea if I can think of an effective way to do this.

@CY-RPG: Yeah, I'm going to be doing some rebalancing for the next version. Should be some time after 1.5.10 drops.
幽冥楼閣の亡霊少女 2023 年 11 月 21 日 下午 9:32 
Movement part seems to be quite imba, it makes me simply delete/achieve a movement
Silent Heaven 2023 年 11 月 13 日 下午 7:09 
It would be good to overhaul revolutions themselves with new events in the future. An idea would be to add movements and threats of revolution that trigger when at war for too long or losing
Alice  [作者] 2023 年 11 月 12 日 上午 9:18 
@Magic Man, only the pre-secession segment, since that's just a movement with >50 radicalism. I haven't touched anything related to the war phase of revolutions. This is mostly an event expansion though, so I haven't touched much with regard to the underlying balancing behind e.g., state selection or the proportion of states that go to revolutions, it just affects those things via events. It's probably going to change some time after 1.5 drops though, once I get around to rebalancing things and adding events related to newer laws.
Silent Heaven 2023 年 11 月 12 日 上午 2:20 
does this overhaul revolutions too?
Gunteraz 2023 年 11 月 10 日 下午 1:10 
Nice mod, i really like the election stuff although i'm less keen on the movement parts mostly because there's no AI logic built into the events so over time every movement that the AI has tend to get more and more powerful and radical due to the fact that there's more events that by default increase those things rather than decrease. And it seems to increase the amount of civil wars the AI has, France for example can't go 10 years without one. Lord knows the AI already struggles to offer much of a challenge in this game so having one of the great powers constantly fall apart isn't great.
Alice  [作者] 2023 年 11 月 6 日 上午 10:07 
I’m looking into rebalancing those.
Solmyr 2023 年 11 月 6 日 上午 4:52 
Seems like this makes it too easy to get rid of movements you don't like. You can almost always select an event option that reduces movement support.
silverknyaz 2023 年 11 月 2 日 下午 10:39 
the election events are neat but kind of boring, i would look to diversify the effects of the events somewhat.

but the political movement ones are just annoying and don't really add anything at all.
Bruce Wayne 2023 年 11 月 2 日 下午 2:24 
awesome mod! really makes it more eventful lol
Alice  [作者] 2023 年 11 月 2 日 上午 3:13 
@Bruce Wayne: Yes. It’s compatible with both the normal game and beta.
Kharnath 2023 年 11 月 2 日 上午 3:00 
this mod is incredible
Bruce Wayne 2023 年 11 月 1 日 下午 7:09 
beta compatible?
Mig 2023 年 10 月 30 日 上午 1:29 
Good points!
Alice  [作者] 2023 年 10 月 29 日 下午 8:53 
I would assume the TNO project intends to change up the laws at some point, so it would probably make more sense if they just developed something similar from scratch rather than integrating this mod, if that is something they're interested in.

Honestly I would be surprised if they didn't already have plans for some kind of deeper election system similar to the ones that are already in HOI4 TNO. As is, you should be able to just run this one alongside TNO, since on a glance it looks like it doesn't remove any vanilla laws at the moment.
Mig 2023 年 10 月 29 日 下午 2:43 
Would you mind if it were to be implimented into the TNO mod by Michael? I would like to suggest it to him.
Mig 2023 年 10 月 29 日 下午 2:42 
It makes elections much more interesting!
Mig 2023 年 10 月 29 日 下午 2:42 
Nice! Its working.
Alice  [作者] 2023 年 10 月 29 日 上午 11:32 
When I was setting up the events I used some of the event graphics that were added with VOTP. It will probably work without it but I can’t guarantee that, and if it does you’ll have missing graphics.
Mig 2023 年 10 月 29 日 上午 9:41 
I love the idea of this mod, its fantastic. But why do I have to have the DLC Voice of the People?
Mig 2023 年 10 月 29 日 上午 9:40 
Strikes in specific sectors maybe?
Alice  [作者] 2023 年 10 月 28 日 下午 4:40 
@Kiecking-in-rags: You're probably right. Using direct modifiers was just the simplest solution I could come up with, because there's not really much else you can do with movements directly, but I do think it might give too much control.

I'll look into some indirect ways to adjust movement values.
Bogo 2023 年 10 月 28 日 下午 4:19 
very cool mod, really like it
Kieck 2023 年 10 月 28 日 上午 4:47 
I really like this mod, though I do feel like hard numbers are too OP - it'd be better if the movements would get extra percentage to attract pops (if it is even possible to code it that way) so that something niche and small would have only a little chance of success, but still a chance of success