Starbound
Limako
45 comentarii
Piss Man 13 nov. la 12:56 
i recommend you specify in the description weather you object to SxB related addons, if one does not want such content based on your mod its best to say so.
Lemon Drops 15 iul. la 19:47 
the canopy being a force field that melts open and closed would be cool
AgentKirin  [autor] 15 iul. la 19:19 
@Lemon Drops Good to know; I think what happened was I wasn't sure how I wanted to go about it, went and did something else, and forgot about it. Def something I'll keep in mind whenever I come back to this mod.
Lemon Drops 14 iul. la 23:18 
You missed making the light on the front of the mech glow, only the canopy and the antenna do.

Also it would be really cool if you would make it so the canopy can "open" and "close", but I know animation's a pain.
AgentKirin  [autor] 18 mart. la 20:50 
@Lemon Drops Try it now; I found a step I'd missed before.
Lemon Drops 18 mart. la 20:40 
I'm just gonna live with it until you update since it's just a bit of logspam
AgentKirin  [autor] 18 mart. la 20:22 
@Lemon Drops I did add Armor Adapt support, but iirc AA support is designed to not break without AA installed. I'll look into how to fix it, but rn the only solution I can suggest is to install AA if you haven't already. (If you have... that makes the issue even more confusing.)
Lemon Drops 18 mart. la 19:09 
It's logspamming right now, something about armorAdaptBuilder
AgentKirin  [autor] 26 febr. la 21:20 
@Emerald Not yet, although it is planned, once I actually figure out how to use Tiled without wanting to throw something lol. In the meantime, though, they do occasionally appear in Apex rebel camps, helping out the resistance.
Emerald 24 febr. la 23:12 
Does your mod have Towns/Villages?
AgentKirin  [autor] 14 febr. la 11:35 
@Naii Starwing Good to hear!

I try to make sure I test things on my local install before uploading the changes to the Workshop, so fewer issues crop up. So far the only things that have gotten past that were shiplocker refrigeration and a case of terminal dialogue failure, both of which have since been fixed.
Naii Starwing 14 febr. la 8:03 
I saw the notice about the resprite and was concerned I'd have broken colors. You kept the colors consistent and only used existing defined colors. My characters are no worse for it. That can't be said about all race makers doing this. Well done. Granted, we have StarExtensions to fix this kind of problem now, but we didn't always have that luxury.
AgentKirin  [autor] 1 oct. 2024 la 21:17 
@Naii Starwing good catch. I don't plan for this to come up in-game, I just needed something for the UI in the drawing lol
Naii Starwing 29 sept. 2024 la 20:12 
I just noticed. Their font is Wingdings?
AgentKirin  [autor] 26 sept. 2024 la 20:06 
Apparently I forgot to put "converse" in the path I was patching. Why that didn't affect anything during testing is anyone's guess. Should be fixed now :3
AgentKirin  [autor] 26 sept. 2024 la 19:13 
Okay, so - I had tested with the files installed locally, where they worked fine. I talked to one of the rebels after subbing to this mod on the Workshop, and they died. Still gotta nail down the exact cause, though.
AgentKirin  [autor] 26 sept. 2024 la 19:00 
Strange. I have M32 and the rebels were just fine when I was testing. I can give those files another once-over, though.
Lemon Drops 26 sept. 2024 la 0:40 
This may be on my part with M32 I'll look into it further
Lemon Drops 26 sept. 2024 la 0:39 
The limako rebels are dying when I speak to them because of some dialog thing, haven't checked if it's a mod conflict yet though.
Orifan1 16 sept. 2024 la 13:11 
how tall are they canonically?
jpdragonit 16 febr. 2024 la 15:02 
oh wait nvm
jpdragonit 16 febr. 2024 la 14:58 
is there a non FU byos support?
AgentKirin  [autor] 2 febr. 2024 la 17:16 
@DeadlyStrike No problem. I'm glad you like my mod, and I hope you and everyone using the patch enjoy it!
DeadlyStrike 29 ian. 2024 la 13:08 
Hello everyone, after reading the comment below I decided to take it upon myself to create a Frackin Universe patch for the Limako race.

Thank you @AgentKirin for the amazing race and the permission to make the patch!
AgentKirin  [autor] 25 ian. 2024 la 17:29 
@Rynnex tbh I have no idea. It's been a really long time since I've played FU. The only thing I can think of off the top of my head is that it's not (to my knowledge, at the time of writing) supported by FU's BYOS, or its species stats system. I doubt it'll break anything else, but do make a backup before installing, just in case.

As for FU integration, I don't plan to add it myself, but if someone wants to slap a compatibility patch on it, that's fine with me. :3
Rynnex 25 ian. 2024 la 15:35 
Is it compatible with F.U. & if not are there any plans of adding integration for it?
ComradeCorvus 19 ian. 2024 la 21:27 
Nice to see new and promising species mods still popping up every now and then. Definitely excited to see how this mod develops!
kORVUS 16 dec. 2023 la 8:01 
Pretty god for a one-species mod
AgentKirin  [autor] 20 nov. 2023 la 11:51 
@dicetrice Not working as in not showing up, or not working as in crashing? If the former, get a character creation extender (Xbawks is a popular one). If the latter, go to your storage folder and find the log. Imma make a troubleshooting thread.
dicetrice 19 nov. 2023 la 12:21 
v:steamsad:
dicetrice 19 nov. 2023 la 12:07 
it is't working but i'll try to make it work (this sentence stupid doesn' it)
AgentKirin  [autor] 12 nov. 2023 la 0:02 
@ARK THE VOIDWYRM All race mods require a character creation species slot extender, but other than that, nothing :3 I would, however, highly recommend using Syovere's CYOS mod, since the Limako ship's upgrades have glaringly incomplete sprites at the moment.
Δ-k180 11 nov. 2023 la 17:46 
what are the dependencys
PassionateAboutPonies 9 nov. 2023 la 18:48 
Dude, that's so weird! :o
AgentKirin  [autor] 9 nov. 2023 la 14:04 
@PassionateAboutPonies Just that one. I wanted to change the description for the Limako only, but I'm told that unlike blocks, it's not possible to do that per-species for liquids. SB jank, the usual
PassionateAboutPonies 9 nov. 2023 la 6:57 
"Limako should no longer describe liquid slime as vile. As a side effect, neither does anyone else." This mod now changes scan dialogue for other species as well?
AgentKirin  [autor] 22 oct. 2023 la 14:57 
@Good Game That's awesome to hear! It may be awhile, since I'm also working on my own game project besides, but I'm excited about this mod for sure.
Good Game 22 oct. 2023 la 9:50 
Hi there! This looks very cool and I'd say has a lot of potential. I'd be interested in adding this mod to my public server once the mod will be in a more complete state.
Conniday 22 oct. 2023 la 5:59 
They're cute!
Wakazu 22 oct. 2023 la 3:17 
You can delete comments to your mods. Just delete it and forget.
AgentKirin  [autor] 20 oct. 2023 la 21:17 
To be fair, there are far less polite ways to put it. Don't sweat it
c8beelzebub 20 oct. 2023 la 17:32 
What a buzzkil!!!!!!! :steamthumbsdown::steamthumbsdown::steamthumbsdown::steamthumbsdown::steamthumbsdown:
AgentKirin  [autor] 19 oct. 2023 la 21:39 
@Wakazu I didn't know that when I added the pic, but honestly, that makes sense. I think I'll remove that one, since it doesn't really say anything about the mod.
Wakazu 19 oct. 2023 la 17:18 
Just so you know - getting featured on the front page isn't all that big of an achievemen anymore. It's because the game - and by extension the modding community - is pretty much dead by this point, so literally any mod that gets uploaded will make it to the front page simply because there are so little of them the algorythm doesn't have much to choose from.
AgentKirin  [autor] 19 oct. 2023 la 14:42 
@MegaMato That's great to hear! I'm glad to have given you the lil boost you needed :3