Left 4 Dead 2

Left 4 Dead 2

Expert Reworked Guns
25 条留言
Sharkzilla 5 月 26 日 上午 6:38 
This is by far, the best rebalance mod I've seen so far. All the guns have been buffed in such a way that gives them a new purpose without making them OP. I like that this pack made the M16 viable, 1.5 mags to kill a tank is insanely good.
Bricked up Poodle  [作者] 2024 年 11 月 9 日 下午 8:58 
it modifies how guns function
BECKBRU 2024 年 9 月 13 日 上午 12:42 
Cão 2023 年 11 月 24 日 下午 9:16 
Also do you expect to do Expert Reworked Items?
Cão 2023 年 11 月 24 日 下午 9:00 
Well the thing is tanks can be interesting to fight with horde but alone become a chore.
Just get at high ground or to an open space (let's not forget the team may have to backtrack.)
At least now tank isn't a slow dangerous situation but instead a faster one (like a witch.)
Bricked up Poodle  [作者] 2023 年 11 月 23 日 上午 10:16 
no i neever wanted to touch ammo amounts. i only did so eventually after multiple testing. my suggestion is if tanks and stuff are too easy to kill download a Hell Mode addon which increases the tank health
Anxa 2023 年 11 月 22 日 下午 11:40 
The game is so much less difficult with the increased power of the gun rounds that special infected, including tanks, are killed quickly on the highest difficulty.:lunar2019laughingpig:
Would it be possible to tweak the magazine capacity of automatic weapons to 30 round magazines? This would give the player a little more tension when dealing with the larger number of normal infected. without reducing the power of the gun.
Bricked up Poodle  [作者] 2023 年 11 月 21 日 上午 9:46 
grenade launcher cant be adjusted without hard coding which i cant do
Cão 2023 年 11 月 20 日 下午 5:05 
Grenade Launcher could do no friendly fire or have damage to one-hit a charger
Cão 2023 年 11 月 12 日 下午 3:05 
The pistols became top tier on fun, just like L4D1 pistols.
Cão 2023 年 11 月 11 日 下午 1:08 
All i could say is your mod is really cool and can't wait for theses weapon change.

"I came looking for copper but found gold":steamthumbsup:
Bricked up Poodle  [作者] 2023 年 11 月 11 日 上午 7:47 
also my balance is around custom maps which are harder than default campaigns
Bricked up Poodle  [作者] 2023 年 11 月 11 日 上午 7:46 
based upon feedback i got from people in game ive removed the whole battle rifle thing and reverted every sniper to be a sniper with each one being an upgrade over the last basically. and now that this script works on realism i wanna balance with that in mind too hence the damage up across board. plus it doesnt matter how much damage the guns do if you screw up youll still team wipe
crash2 2023 年 11 月 11 日 上午 7:39 
so wats changed ?
Bricked up Poodle  [作者] 2023 年 11 月 11 日 上午 7:22 
yeah im in the process of yeet another total rework. current ideea is upping all damage across the board and making tier 1 guns all reload and deploy much faster
Cão 2023 年 11 月 11 日 上午 4:07 
Pump Shotgun could have 5 or even 4 shells but with faster reload (Uzzy)
Chrome Shotgun could have 8 shells and fire slightly faster (Macky-10)
Cão 2023 年 11 月 11 日 上午 3:54 
45 bullets for mp5 could be interesting
Cão 2023 年 11 月 11 日 上午 3:52 
also is kind off putting single pistol shot and deploy faster but have slow reload in comparison (breaks the run and gun)
Cão 2023 年 11 月 11 日 上午 3:48 
pistols (single and akimbo) don't kill at 2 shots but rather 3 shots
Bricked up Poodle  [作者] 2023 年 10 月 22 日 上午 5:48 
the m16 fire rate is default and its good like that since the smgs are the fast firing guns. the recoil on the mili sniper is to prevent spamming it on the tank and witch based on feedback from playtesters. you can crouch with it to reduce that recoil significantly
crash2 2023 年 10 月 21 日 下午 2:53 
2 things
1. please decrease the recoil on the Militaryrifle its just too much
2. increase the fire rate on the M16 its really low
Bricked up Poodle  [作者] 2023 年 10 月 17 日 上午 9:23 
I don't know how to adjust how rare a gun spawn is unfortunately. but in practice so far i find myself using the pistols more than the deagle because of how inaccurate it is on the move
Kirya 2023 年 10 月 17 日 上午 7:51 
Instead of deagle you can implement colt 1911 (maybe with akimbo options) which would have 7-8 bullets instead of 15 (bullets for basic pistol) per mag, make it penetrate only 1 common and make it kill commons in 2-3 shots. You can play around with rate of fire so both basic and colt 1911 could kill commons in about the same time
With that you can make deagle a super rare weapon like m60
Bricked up Poodle  [作者] 2023 年 10 月 12 日 上午 5:24 
thats what the playtesters said too that its far too op. but theres only 2 secondary pistols by default so unfortunately i cant eliminate what the deagle is meant for entirely, just make it perform slightly less at it. i could turn off the gibbing on the realism script
Kirya 2023 年 10 月 12 日 上午 4:35 
Deagle is the cancer of realism expert. The only saving point is eather to make it kill commons in two shots or to make it rare like m60 or grenade launcher with limited ammo