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To be more precise, the problem seem originated from female custom mesh "20190903_1Female.mesh" which is use for 2B and 2P. I changed that to "kenshi_frenlyse2.mesh" from the same mod or other 2B mesh from other mods and the said icons are fixed.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3066628535
And modified pathfinding:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3186856217
@Hybrid Sentience animation mods usually cause issues with modded races because the game is forced to contend with said animation update. For example, using the skeleton limb race without giving them MCA patch causes them to fight weirdly.
You have a very high quality characters that incorporate a lot of features others pass by.
Silly question - this mod doesn't require the original 2B mod, right?
Also what happen to the other 2B mod? I cant find it in workshop but can still see it on my mod list
First thing I did before installing this mod was unironically get rid of the classic Japanese version because this version comes with its pre-built headless 2B.
Cleaning out your modlist is sadly part of the process to stop crashing. Because I already made sure that every 2B has a faction and the dialogue is self-contained.
I'll check that troublesome 2b tomorrow.
Found weapon blueprint at Hub, the copy weapon smith can only make refit grade weapon, you can make edge 1 in your vanilla smith 3, but not the new grade you learn from the blue print. Also you can only craft virtuous contract, where is the other 2 weapon?