全面战争:战锤3

全面战争:战锤3

Tzeentch Tech-Tree (Ability Version)
20 条留言
Knight 8 月 4 日 上午 10:31 
Hey man nice mod, Ive noticed two main things. Lords and heros as well as recruitment capacity does not increase when you upgrade it through your tech tree. I double check I wasnt going crazy and loaded up a fresh campaign, upgrades yours before the standard tech tree and neither of these 3 things work. Any plans on a fix for this?
Colto 7 月 20 日 下午 6:25 
Beautiful mods Decky! Been using them since last year. Helps my campaign on very hard when i still want a challenge but more options.
Alex 3 月 28 日 下午 3:34 
Thanks!
Decky  [作者] 2024 年 12 月 24 日 下午 11:20 
@Quark: I created other 30 Tech-Trees and I promis you the value must be positive. But there is a option if positive should bee shown green or red. Maybee this option was wrong in my mod. But the effect triggers right. I'll check that.
Quark 2024 年 12 月 24 日 下午 10:56 
Dear modder, I'm using your mod well, I appreciate you.
But I found that the vigor resistance value in your mode is +. The original db uses the - value when use it in a good way.
I would like to know if the vigor reduction research in your mode still works well.
I'm sorry to bother you with silly questions.
Decky  [作者] 2024 年 12 月 24 日 上午 5:16 
The mod has been updated.
드로우달스 2024 年 12 月 22 日 上午 5:31 
In my research on infantry, I've got a missing piece: The Broken Claw (Aspiring Champions Tzeentch Renown Regiment).
Decky  [作者] 2024 年 8 月 25 日 上午 8:24 
The changeling probably recruits its heroes differently, which is why it doesn't work. Thanks for the hint, I'll have to test that. But now it's time to wallpaper and paint.
fredhoover 2024 年 8 月 22 日 下午 4:35 
I am playing a campaign as The Changeling and the techs raising Lord and Hero recruit rank is not working. Thanks for all of your great mods. Almost no matter the faction your mods are always some of my 'must haves'. Thanks for all the work.
Games Dean 2024 年 8 月 3 日 下午 8:44 
It doesn't seem like the +2 local recruitment capacity works after researching the Wisdom of Change tech
Decky  [作者] 2024 年 5 月 14 日 上午 8:46 
Added new Tech-tree for the Changeling
Decky  [作者] 2023 年 12 月 25 日 上午 9:33 
@Sombar : thank you update is out now.
Sombar 2023 年 12 月 21 日 下午 8:23 
Hey Decky, it doesn't appear that the Military tech "Infantry" does anything. It's supposed to increase armor of Tzeentch infantry by +10, but my marauders still have 15 armor, and my blue horrors still have 5. Tooltip doesn't show it applying to any units either.
Fraska 2023 年 11 月 23 日 上午 10:36 
Thanks Decky!
Decky  [作者] 2023 年 11 月 23 日 上午 6:00 
Who knows why :-)
Pyrodysseus 2023 年 11 月 23 日 上午 5:23 
thanks Decky, no idea why they rename things like that. doesn't improve anything or fix their legacy coding issues
Decky  [作者] 2023 年 11 月 23 日 上午 5:01 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.
Fraska 2023 年 11 月 8 日 下午 5:11 
What is next?
Alexander 2023 年 10 月 4 日 下午 10:07 
Thanks for the mod

Will you do a version for the Changeling?
Pyrodysseus 2023 年 10 月 4 日 下午 1:10 
So your other Tzeentch mod is 38 new techs, and this is 60? big fan of these mods, more techs sign me up!