全面战争:战锤3

全面战争:战锤3

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Tzeentch Tech-Tree (Ability Version)
   
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968.484 KB
2023 年 10 月 3 日 下午 11:25
9 月 3 日 上午 10:58
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Tzeentch Tech-Tree (Ability Version)

描述
What does this mod do?
The mod adds over 60 new technologies and new Unit-Abilities and some more to Tzeentch Tech-Tree.

Added new Tech-tree for the Changeling!!!

DESCRIPTION

There are 3 cathegories of research, the Original tech tree, the Military research and the Economy research.

Original Tech-Tree:
Nothing has been changed here. All efects are as in the original game.

[Military Research:[/b]
Here units and commanders are improved. There are also 5 additional unit abilities in this research. (The abilities can be seen in the pictures.)

Economy Research:
Here you will find everything your empire needs to prosper. More income, fast building phases, growth, recuitment etc.

Plans for the mod:
- waiting for feedback of the army abilitites.
- technologie descriptions


Final Word and Acknowledgements:
I wish you a lot of fun with the mod.
I am waiting for your feedback.


The compilation of all my tech tree mods is called "Tech-Tree Compilation".

You can find more mods here:
https://psteamcommunity.yuanyoumao.com/profiles/76561198043919449/myworkshopfiles/
20 条留言
Knight 8 月 4 日 上午 10:31 
Hey man nice mod, Ive noticed two main things. Lords and heros as well as recruitment capacity does not increase when you upgrade it through your tech tree. I double check I wasnt going crazy and loaded up a fresh campaign, upgrades yours before the standard tech tree and neither of these 3 things work. Any plans on a fix for this?
Colto 7 月 20 日 下午 6:25 
Beautiful mods Decky! Been using them since last year. Helps my campaign on very hard when i still want a challenge but more options.
Alex 3 月 28 日 下午 3:34 
Thanks!
Decky  [作者] 2024 年 12 月 24 日 下午 11:20 
@Quark: I created other 30 Tech-Trees and I promis you the value must be positive. But there is a option if positive should bee shown green or red. Maybee this option was wrong in my mod. But the effect triggers right. I'll check that.
Quark 2024 年 12 月 24 日 下午 10:56 
Dear modder, I'm using your mod well, I appreciate you.
But I found that the vigor resistance value in your mode is +. The original db uses the - value when use it in a good way.
I would like to know if the vigor reduction research in your mode still works well.
I'm sorry to bother you with silly questions.
Decky  [作者] 2024 年 12 月 24 日 上午 5:16 
The mod has been updated.
드로우달스 2024 年 12 月 22 日 上午 5:31 
In my research on infantry, I've got a missing piece: The Broken Claw (Aspiring Champions Tzeentch Renown Regiment).
Decky  [作者] 2024 年 8 月 25 日 上午 8:24 
The changeling probably recruits its heroes differently, which is why it doesn't work. Thanks for the hint, I'll have to test that. But now it's time to wallpaper and paint.
fredhoover 2024 年 8 月 22 日 下午 4:35 
I am playing a campaign as The Changeling and the techs raising Lord and Hero recruit rank is not working. Thanks for all of your great mods. Almost no matter the faction your mods are always some of my 'must haves'. Thanks for all the work.
Games Dean 2024 年 8 月 3 日 下午 8:44 
It doesn't seem like the +2 local recruitment capacity works after researching the Wisdom of Change tech