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I updated the description to reflect that, I had forgotten it still said I was working on the update. If you want to play real bad you can still revert to the older version of the game.
Or you revert you game to the version stated in the description to play this exact mod.
Insurgent militia force with Republican guard in the division
You can still play the mod by reverting your game to the previous version. To do that right click on the game in your steam library, go to Properties and then Betas. On the top right of the window click on the arrow with none and select the compat_146198 instead. The game will now download the previous version and you will be able to play the mod.
Yeah I am on it, I have to go through every unit and change their TScannerConfigurationDescriptor among other things so its going to take some time. Once again loads of changes by eugen that you dont really see ingame but are work to implement (although to be fair they improve modding for the future).
For supply mods specificly I think they work by giving every unit more supply one by one. So the Iranian and Iraqi supply vehicles would not have more supply even if they were compatible. Unless there is some kind of constant that changes how much each supply point is worth but I haven´t messed with that.
Short answer: No its not possible but will be in the future.
Long answer: I am not completely familiar with all the assets we have in the editor to be honest but we cant add our own yet so its not really possible to make it in a good way. Eugen is working on letting us import our own assets into the map editor so its gonna be possible in the future to make maps on different climate zones (the war was not just in the desert). But I have a lot of work still to do with creating divisions and only have so much time so new maps are probably gonna come next year. Until then eugen will probably have improved the map editor and maybe the community will have started gathering, importing or making assets for desert and middle eastern style maps so I could build on that (because I am not a 3D Artist).