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I just tested it and it works fine, they do run around but aren´t really much help thus far, seems the AI is cheating on those auto resolves. One of the "Your mod´s" full army attacked a very weakened Lokhir garrison and lost, I couldn´t believe it .... had to double back to finish the job. Not your fault though. And the AI lizzard army was really really good.
But you stated you have an AI mod, I am not usually a "mod person" ... so I will look into that.
@attackmuffin
There is a special build of rpfm in the modding discord under the rpfm_and_runcher channel that automates making the chars to lowercase.
Haven't played wh3 in a while so maybe what Tarnen mentioned is it but it certainly didn't use to be like that 4+ months ago, great mod otherwise
It's not a problem with this mod, it's the game.
The defenders are currently sitting on 5 20 stacks of decent armies but refuse to send them further out towards enemies
"Lost Calm: Jurassic Normal"
"Lost Calm: Nakai Submod"
"Active Defenders Of The Great Plan" can be run with the above two mods, I don't know why.
However, I fixed this by editing the faction_agent_permitted_subtypes_tables\data__ table in the mod pack, line 745 has their kroxigor ancient as an agent type of champion, when all lords should be general. Changing this made the vassal recruit the kroxigor ancients instead.