边缘世界 RimWorld

边缘世界 RimWorld

Steamworld Defenses
59 条留言
Apoplectic Alopex 21 小时以前 
Very cool, I'll try that out.
koni  [作者] 10 月 25 日 上午 6:28 
@AcetheSuperVillain and Apoplectic Alopex Please take a look into the mod settings. I’ve updated the medievalizing patch so that the research project (“rifling and breech loading”) stands between gunpowder and gunsmithing. All you have to do is enabling the patch.
Apoplectic Alopex 10 月 22 日 下午 7:04 
I was basically going to say the same thing as Ace below me. It would be cool to have these more naturally fall into a research between the VE Gunpowder weapons and the base-game Gunsmithing weapons.
AcetheSuperVillain 9 月 3 日 下午 8:14 
I love the aesthetics of this mod (and its siblings) but the research requirements strike me as odd. "Gunsmithing" tends to mean "smokeless powder" weapons in RimWorld, whereas these are all black powder era weapons. Since it requires Vanilla Expanded Framework anyway, it would be better to use their gunpowder research. (to be fair, not sure if Gunpowder is from VEF or Vanilla Weapons Expanded) Or just make it all your own custom research project. Sorry if I'm missing something.
koni  [作者] 8 月 12 日 上午 8:38 
@Midget Jesus GamingWell Well, thanks for pointing that out. It turns out I confused a ”,” with a ”.” in the repeating guns code.
In other news: both of the field cannons can now be fired from under roofs. The heavy cannon now got its own shell, which replaces the HE mortar shell, but is just as strong.
Midget Jesus Gaming 8 月 11 日 下午 3:48 
@koni I checked again for the reloading issue and it seems the only one that has any problems (at least for me) is the Repeating gun. Salvo and Mili work perfectly. Just letting you know just in case : )
koni  [作者] 8 月 9 日 上午 2:47 
@Midget Jesus Gaming Thank you for your kind words.
About your issues: I just did a little testing and I can’t replicate any of them regarding the machine guns (reloading or roofed positioning just worked fine to me).
The thing with the artillery pieces seems caused by the shells they use. They fly over head which prevents firing from under a roof. I will optimize this in a short future.
Midget Jesus Gaming 8 月 8 日 下午 1:23 
Fantastic mod, I use all of your steamworld mods and I really love them but I just have two questions about the manned artillery emplacements:

1) I was making a gun emplacement/bunker under a mountain, but none of the artillery will fire under any roof, not even the machine guns. I assume this is probably because it uses some of the mortar’s code and this might be a vestige from it since that cannot fire under any roof either. Is there a solution/remedy to this or is it just something that can’t be solved?

2) Is there a problem with the colonists reloading the gattling gun? A couple of times I have run the barrel out of ammo and I’m sitting on quite a heap of steel, but the colonists will not reload the gun. I have mini turrets in other places as well that the colonists will load, but for some reason they will not replace the barrels of the gattling gun. It might be a bug but I’m unsure.

Anyway great mod I love it very much : )
koni  [作者] 5 月 17 日 上午 2:00 
Yes, they do spawn on vanilla NPCs
Bongwater 5 月 16 日 下午 5:52 
do the weapons here spawn on NPCs?
Aulie 3 月 11 日 下午 12:26 
imo, they look pretty solid, comparable to other vanilla styled mods
ALE199 3 月 7 日 下午 11:17 
they look perfectly fine to me?
Scryie 3 月 5 日 上午 8:31 
why are the item textures so low quality even compared to vanilla items?
turkler 1 月 10 日 下午 5:46 
hello, is there a way I could contact you privately? I wanted to ask if I could borrow a sprite or two from one of your mods. thanks in advance
ALE199 2024 年 12 月 21 日 下午 3:22 
Question, is there a way to set the tech to be medieval and not require gunsmithing ?
koni  [作者] 2024 年 11 月 27 日 下午 12:07 
@Bloxy It uses only one type ammo, simply called ‘small shell’ and craftable at the machining table once the cannon is researched
Bloxy 2024 年 11 月 27 日 上午 11:07 
What ammo does the light field cannon use?
ambi 2024 年 8 月 16 日 上午 2:56 
nice! will try this mod with my wild west playthru :D
Simbach Vazo 2024 年 7 月 31 日 下午 8:48 
How is this not higher rated? This is like, the single-best musketry mod I have found that isn't overloaded with like seventeen different rifles that are basically the same, or with overly-detailed textures that don't look like Rimworld anymore, it just, it's perfect.
ALE199 2024 年 4 月 23 日 下午 11:55 
Like Gabson?
Lionhearte 2024 年 4 月 20 日 上午 6:40 
Throw in a few early industrial style walls in and I'm in love.
Chernov 2024 年 3 月 2 日 上午 2:14 
They're absolutely beautiful, hope it gets Ce compatible.. can't be happened with my old saves :'(
SAUCE__GODD 2024 年 2 月 10 日 上午 10:23 
Damn, I need to learn how to read
koni  [作者] 2024 年 2 月 10 日 上午 1:36 
They already do. You just need to have Athena Framework enabled in your modlist, as stated in the description above
SAUCE__GODD 2024 年 2 月 9 日 下午 5:48 
Idea for biotech integration: Stake guns do extra damage to those possessing the deathless gene
koni  [作者] 2024 年 2 月 9 日 下午 1:41 
They have similar rate of fire and damage like a normal revolver or bolt action rifle but with much lower penetration power. And they are crafted with wood so they are somewhat cheaper
SAUCE__GODD 2024 年 2 月 9 日 上午 11:03 
What do the stake guns do?
Scryie 2024 年 2 月 1 日 上午 11:50 
Here's a concept, Steam world power gen or something like that,
So you could have working steam boilers and machines that utilize steam or machanical force instead of electricity for the steamworld experience
Lowrider3004 2024 年 1 月 31 日 上午 9:39 
Nice!
koni  [作者] 2024 年 1 月 31 日 上午 9:05 
You can actually choose from both these options. Just go to options > mod settings > Vanilla Expanded Framework > toggleable patches. Default is industrial
Lowrider3004 2024 年 1 月 30 日 下午 11:46 
Is this locked behind industrial of medievil?
LNBalestra 2023 年 12 月 31 日 下午 4:05 
I wonder what the next mod in this steamworld series will be...
Chernov 2023 年 12 月 16 日 上午 4:38 
Each designs are very lovely yet it is not compatible with CE.. I really should make a independent save file!
Stormfull 2023 年 12 月 4 日 下午 2:08 
the models and souinds are great !! keep going pls, this is really cool !!!
whenwrašk 2023 年 11 月 29 日 上午 11:35 
@koni cheers, big fan of the work you've done here
koni  [作者] 2023 年 11 月 29 日 上午 11:34 
@whenwrašk Yes they do. All firearms and the blades have the necessary tags to be used by most NPC pawns, as well as the apparel. Artillery pieces may sometimes be found at outposts
whenwrašk 2023 年 11 月 29 日 上午 11:03 
do these and the apparel items appear on any of the NPC factions?
koni  [作者] 2023 年 11 月 22 日 上午 3:47 
@ALE199-ITA Now they do, but you’ll need Athena Framework to be active
ALE199 2023 年 11 月 16 日 下午 1:24 
Since VFE Tribals has it's stake item deal 5x damage, you might want to take a look and see how they do it.
ALE199 2023 年 11 月 16 日 下午 1:19 
Does Stake gun do extra damage to Vampires/Those with the deathless gene?
[33rdTx-Cav].Pfc. Marco Agripa 2023 年 10 月 31 日 下午 2:20 
Ok, thanks to my question Mate
koni  [作者] 2023 年 10 月 31 日 上午 10:26 
Vanilla hasn’t ammunition for small arms so if you use an other mod that adds them Steamworld rifles probably need to be patched
[33rdTx-Cav].Pfc. Marco Agripa 2023 年 10 月 31 日 上午 10:21 
Amm, thanks, but, my quest is respect to the rifles and the pistol, we need another mod, or used vanilla amunitions?
koni  [作者] 2023 年 10 月 31 日 上午 10:18 
@Marco Agripa the light field cannon uses small shells, crafted at the machining table after researching field guns and the heavy one uses regular mortar shells. All the other proto machine guns are reamred with steel, similar to vanilla turrets.
[33rdTx-Cav].Pfc. Marco Agripa 2023 年 10 月 30 日 下午 4:49 
Mate, when, or how do you get the ammunition for the weapons in your mod?
Vice Roo 2023 年 9 月 15 日 下午 7:48 
Love this series, keep up the good work.
Опарыш мощный 2023 年 9 月 12 日 上午 5:55 
How about vehicles?
TheAuditor 2023 年 9 月 11 日 下午 8:18 
more guns pls
Eagle 2023 年 9 月 11 日 下午 4:35 
Return of the King
Hessian 2023 年 9 月 11 日 下午 3:33 
Thanks for the patch!