Transport Fever 2

Transport Fever 2

Streets and Roads for Stations
5 条留言
Lamantik 10 月 12 日 下午 11:27 
@JRobs3930
Yes, I meant the maintenance cost.

If you install the vanilla road module, it will only cost $9/month per module.
If you install your modded road module (any kind), it will cost $4,167/month.

I don't know, maybe that's your intention. Because I thought:
This is just a "texture replacement" to remove those unsightly transitions from the road to the station (like with the vanilla module, for example). So, such an inflated consumption is probably a mistake (though I could be wrong).

Here are screenshots of what I mean:
Without modular roads: https://ibb.co/T5BvnnG
Vanilla road module: https://ibb.co/nhhvTZ3
Modified road module: https://ibb.co/cSDsG3qb
Modified one-sided road module: https://ibb.co/p6rT9KNw
Modified one-sided street road module: https://ibb.co/SDBzZvVx
JRobs3930  [作者] 10 月 12 日 下午 4:58 
@Lamantik
When you say consumption do you mean the maintenance cost? I just tested with and without the mod and the cost was identical in every scenario
Lamantik 10 月 8 日 下午 10:40 
Hi, if you still support this mod, I want to say that if you add mod access from the street to the station (I only checked with the Dirt Road), then the consumption increases from $ 9 +/- to $ 4167 +/- per 1 module
JRobs3930  [作者] 2023 年 8 月 28 日 上午 7:48 
They are very similar, minor visual differences. I did include old style roads which they did not.

As I said in the description the mod exist primarily as an example for modders of how to use the required mod and I thought it was best to use vanilla game textures for that. The idea is when a modder makes a new street texture mod they can make the station modules as easily as making a new street config, no messing with the module code required like myself and the linked mod author had to.

I plan on doing versions for Better Roads and possibly American Roads. This one is compatible but some types are missing and the UI doesn't match.
wabbithunta 2023 年 8 月 28 日 上午 5:29