全面战争:战锤3

全面战争:战锤3

Landmarks of Eternity
662 条留言
Black Tarram 10 月 23 日 上午 8:44 
vamp landmark for silver pinnacle would be cool
Vende Clarion 10 月 21 日 上午 10:24 
There are apparently only 18 landmarks in your spreadsheet.

Certain landmarks are restricted by factions you say? What if I'm playing as a minor faction starting in that province where the landmark is located?
Lidiaz 10 月 18 日 下午 12:06 
@bambimanuel The renaming is graphical only, the settlement keys remain the same. That can't be the cause of your problem
andrebadass 10 月 18 日 上午 3:36 
CRASHES on boot. single mod on.
sverxangel 10 月 17 日 上午 1:07 
I have played by Chaos Dwarf after some turns the game has crashed.
bambimanuel 10 月 16 日 上午 3:49 
I finally figured out why some landmarks aren't displayed in OVN Lost World. It's because some settlements have been renamed! Do you know how I can fix this? Between a nice look and the substance of the landmarks, I prefer the latter. But I'd like to have both!
Balthasar23th 10 月 12 日 上午 3:45 
Thanks for the awesome mod! I made a German translation, I'd be happy if you linked to it. Keep up the good work!


https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3585548583
bambimanuel 10 月 7 日 下午 2:30 
Lair of the terror of
Drachenhole in salzelmund dose't appear for orion.
The Black Kaiser 10 月 6 日 下午 3:36 
Played a Kholek campaign and built the challenge stone. I did not recieve the Dragon ogres horn item.
Shatilov 10 月 5 日 下午 12:02 
no worries, your mod is great either way.
Chasslo  [作者] 10 月 5 日 上午 11:26 
@Shatilov I would like to but I don't think I can, disabling regiments of renown is much harder.
@奥威尔·切瑞先生 Might be related to the settlement type.
@TreeasaurusRex The SFO mod is a submod, my IEE mod is a whole another mod, you can use it with this one but you don't actually need to. The SFO mod works with both just the same way.
@Riaias Very good observation thanks, I will try to fix it as soon as possible
@Markaslin I don't mind at all, thanks for asking; feel free to do it
Markaslin 10 月 5 日 上午 11:14 
Hello! Would you mind terribly, if I made a submod for Cela's overhaul?
Riaias 10 月 3 日 上午 6:48 
This mod and VCO mod are not compatible regarding the Morathi''s Route (Cult of Pleasure) that requires you to buiild the Landmark at Ghrond. This mod changes the Landmark (the key i think) so you can't complete the Victory Condition.

That's for anyone like me that's was looking what's wrong.
Shatilov 9 月 28 日 下午 3:10 
can you add an MCT option to disable extra units?
요술 쓰레기통 9 月 25 日 下午 1:53 
Do you know why recruiting doesn't work in the recruitment window even if you build a RoRs building?
TreeasaurusRex 9 月 21 日 下午 2:20 
So when using this with SFO and IEE, should I have this and the two submods for each mod on?
奥威尔·切瑞先生 9 月 12 日 上午 1:23 
May I ask why I can see the Demonic lron Forges landmark, the Chaos Dwarf, but can't build it in Iron Peak Fort?
Chasslo  [作者] 9 月 7 日 下午 4:38 
@Unloveable Thanks for the explanation
@Beleth There's just no way around it lol
Beleth 9 月 7 日 下午 4:05 
It's ridiculous that this mod is dependent on Mixer mode. Without it, some settlements don't even have special signs. This forces us to use Mixer mode.
Unloveable 9 月 5 日 上午 8:00 
@maxlanz
You can stack Landmarks of Legend, Immortal Landmarks, and Landmarks of Eternity happily for all your landmark needs.

Also this is in the description

"The mod should be compatible with pretty much everything as far as I know. (And yes, it is compatible with other landmark mods)."
maxlanz 9 月 5 日 上午 7:43 
Is thi compatible with landmarks of legend?
opuntia 8 月 30 日 下午 2:57 
Hello to all
After a bit (a lot) of fiddling around and testing this is what I have discovered.
If you revert to the previous version of IEE, disable SCCM LCCP (I can't revert because they havn't posted the old version) and then disable Landmarks of Eternity (again...can't revert this one because the old version isn't available) My faction Mods all work for me now.

I hope that this helps us all out in the short term.
CEO Of War Crimes 8 月 29 日 下午 5:16 
Hey man, love your work. I'd like to request some new landmarks for the tomb kings, Settra specifically since only his faction is missing a specific one and any tomb kings landmarks overall since there are only two that aren't tied to factions.
[GGA] OkelDoctor 8 月 29 日 下午 2:40 
Getting this crash since the update.

The following mods cause a crash to the Database.
Chasslo_Landmarks_IEE.pack

The first invalid database record is
cr_minor_secondary_ind_1_3Chasslo_Spice_route_racket in table
slot_template_permitted_building_chains_tables
and pack file Chasslo_Landmark_IEE.pack
Karl Franz 8 月 19 日 下午 10:09 
Hope so. Noctilus despite being a von carstein doesn't really stick out enough as a Vampire coast leader. His armies and playstyle in general just really makes him feel like another version of Luthor Harkon. Having some relevant sylvanian landmarks and even sylvanian units would be nice.
Chasslo  [作者] 8 月 19 日 下午 12:14 
@Karl Frantz I might implement some equivalent in the future
@☠Be'lakor☠ Thalys because you only saw the first sheet, there is one for each races. You can navigate by clicking on them on the bottom of the screen. About half of the landmarks are accessible for every faction within a race
☠Be'lakor☠ 8 月 18 日 上午 6:42 
Hey, i'm a bit confused you state there over 420 landmarks but in your google docs list its just 10-15? also are there landmarks for EVERY faction or just a few? Thanks for the mod tho!
Karl Franz 8 月 14 日 下午 10:04 
Any chance you could make the von carstein vampire count landmarks also available to Noctilus?
Spartanmatt 7 月 28 日 上午 10:40 
Walt, yes it is. It says it is.
Walt The Why 7 月 27 日 下午 3:21 
Does this work with the other landmark of legends mods?
Irradiated_Haggis 7 月 26 日 下午 12:56 
One of the units for Bretonia, the tier I axe infantry Regiment of Renown with flaming attacks, doesn't show any name on the unit card, nor does it show any descriptive text when you click the button with three lines on the right side of the unit card.
SFH 7 月 6 日 上午 7:45 
Blackshare 7 月 5 日 下午 4:54 
is this MP compatible ?
Chasslo  [作者] 7 月 3 日 上午 4:00 
@Testikles Nope, it should work well
@Gas Town War Boy In the description
@汤姆 Not sure what you mean, could you specify in the bug report thread?
Undead Hallow Jack 7 月 3 日 上午 3:43 
you got a link to an excel that shows all the landmarks?
汤姆 6 月 28 日 上午 5:59 
When the mod is opened, the AI potential selection UI disappears
Testikles 6 月 22 日 上午 2:35 
Greetings! Does this require an update?
Big Bad Wolf 6 月 9 日 上午 9:26 
Unique Regiments of Renown for Ogre Kingdom while playing as Skargg are not recruitable after constructing the buildings. Where are they to be recruited from because they are not in the RoR panel?
CHien Than 5 月 12 日 上午 1:54 
Could you please make a double unit size version, pretty please ?
Chasslo  [作者] 5 月 11 日 下午 1:28 
@Tyronis2054 It's a resource for trade. I'll check later why it didn't pop up on the thread window. If you want to post more things about bug reports please use the related thread.
Tyronis2054 5 月 11 日 上午 8:43 
Just want to report back that I did get the weapon after building the landmark, so all good on that front, however, I'm still confused on the "Gromril Ingots" and what exactly it does...
Tyronis2054 5 月 11 日 上午 7:23 
OMG, as I typed this, I realized I haven't built it yet!!! lol... duh .. I'll report back if it still doesn't spawn .. speaking of which though the new resources you get like Grimril's ingots what exactly will it do, when you get get trade income for that? as it doesn't appear to pop up in the trade window as an available resource, only in the forge window, but nothing in the forge requires that to craft anything.
Tyronis2054 5 月 11 日 上午 7:21 
Hmm, this could be a combination with the SFO sub-mod, not sure, but I don't seem to be getting the unique weapons, armors and such that the mod offers. For example I built Gromil's mine in Gundrickson's Mine as I'm using OWC, and it says I should get Redmane's Axe, however I don't have that weapon in my inventory. Am I missing something?
MalpaMlynarz 5 月 10 日 上午 9:21 
Okay thank you I thought it was only for the IE cause Old World changes a lot with provinces.
Tyronis2054 5 月 10 日 上午 7:28 
Excellent! , thank you as I'm glancing at all the potential landmarks in my current Dwarf campaign this is great and works really well with Landmark of Legends too, so think I finally have all the landmarks I want. Looking forward to future updates of course.
Chasslo  [作者] 5 月 10 日 上午 7:09 
@MalpaMlynarz As tated in the description, the mod indeed adds landmarks for the Old World.
@M4DD0GJ4CK4L, same thing, the mod are compatible and there is no overlap as far as I know.
@Tyronis2054 Don't worry, I'm still updating the SFO mod. the comments asking for an update was caused by a crash when loading the main mod that I fixed soon after. The mod should work just fine
Tyronis2054 5 月 10 日 上午 6:47 
Hi, are you no longer updating the SFO Sub Mod for LoE ? There has been some comments about issues there, and not sure if you can maybe get in contact with the new author that now controls the SFO sub mod to look into it perhaps? I decided to take the gamble and try it and see what happens and so I'll report back there if I have something more specific as well, but so far the landmarks appear to be there and I did install this mid-save (though make started on a different save, just in case I have to remove it..) In any case, thank you for this mod as there is not many landmark mods that spice up the Old World Campaign Map Mod which I love using!
M4DD0GJ4CK4L 5 月 9 日 下午 1:57 
im sure this has been asked before so i apologize for its most likely redundance, but how is its compatibility and/or overlaps with the other two landmark mods (immortal landmarks and landmarks of legend?) is this mod compatible with either or? Or does it lead to any mutiple of the same landmarks or conflicts?
MalpaMlynarz 5 月 4 日 上午 6:14 
Any possibility to play with Old World expanded? I see than not every landmark spawns there, probably becasue of a lot more provinces?
CelsiuZ 5 月 3 日 上午 6:35 
Hey, crash appears to still be happening - hope the following error message assists you:

"The following mods cause a crash to the Database:
Chasslo_landmarks.pack

The first invalid database record is
mixer_ime_minor_secondary_triebeslaughterChasslo_Dolganyeirs_shadow in table slot_template_permiotted_building_Chains_Tables and pack file Chasslo_landmarks.pack"