The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

Rift Portal Skills
10 条留言
ponomaryow.dmitry  [作者] 9 月 19 日 下午 2:21 
Version 1.4.1
Excluding skills from boost loot drop.
ponomaryow.dmitry  [作者] 9 月 13 日 上午 7:59 
Version 1.4
Replicate portals only to owner.
ponomaryow.dmitry  [作者] 9 月 3 日 上午 10:54 
Version 1.3.1
Fixing crash in coop.
空音灬星幻乀* 9 月 3 日 上午 8:33 
This mod will cause the game to crash
ponomaryow.dmitry  [作者] 8 月 27 日 上午 9:52 
Version 1.3
Updating to Riftbreaker 2.0.
ponomaryow.dmitry  [作者] 2024 年 7 月 20 日 上午 1:33 
Version 1.2
Adding PlayerReferenceComponent to new spawned portal.
Checking PlayerReferenceComponent.player_id before disposing other portals.
ponomaryow.dmitry  [作者] 2024 年 7 月 8 日 下午 12:12 
Version 1.1.2
Using PlayerInitializedEvent and PlayerCreatedEvent events.
ponomaryow.dmitry  [作者] 2024 年 6 月 24 日 上午 11:09 
Version 1.1.1
Adding Chinese localization (Great thanks STAR-KY-XH @ discord).
ponomaryow.dmitry  [作者] 2024 年 6 月 22 日 上午 9:22 
Version 1.1
Update mod to DLC3 and WE3.
RockDemon 2024 年 2 月 9 日 上午 11:26 
Hello author. I have a request, is it possible to increase the number of personal (red) portals (eg alpha beta gamma)? I make a sortie, find containers (red or purple) and put a portal building next to them, walk further and find a container (white), activate it because I know that I can handle the wave myself. And how much it annoys me that literally several dogs run not at me, but to previously installed portals and destroy them while I fight. So I lose teleport points due to events like this, so I have to run back and recover them so that when I make a normal outpost I can quickly activate them. I know about the modification that activates all chests at once, but it is still necessary to run from one to another.