Stormworks: Build and Rescue

Stormworks: Build and Rescue

Tile Mapper (0.1.1)
14 条留言
masonaaaaa 5 月 17 日 下午 10:37 
Honestly thank you so much you've saved me so much time
Toastery  [作者] 4 月 20 日 下午 1:43 
And updated!
- Moon is now supported
- Improved speed of drawing, and made it sort what to draw based on distance to player
- Added the ability to draw just the grid, via "?tm draw tile_grid"
- Added the ability to draw zones, via "?tm draw env_zone", or "?tm draw all"
- Added the ability to remove by the same filters.

List of filters:
"tile" - for the tile grid and tile labels
"tile_grid" - for the tile grid alone
"env_zone" - for the zones
"all" - for everything.

Command format is:
"?tm draw [filter]"
"?tm remove [filter]"

Default (when unspecified) filter for drawing is "tile"
Default (when unspecified) filter for removing is "all"
Toastery  [作者] 4 月 20 日 下午 1:08 
I was just about to start work to add this functionality to the mod... I opened up vscode, and saw that I already did haha, just never pushed it or uploaded it.

I'm going to test it works properly real quick, and if so, I'll push it here to the ws!
Puppsypip 4 月 20 日 上午 6:10 
could you make a version for the moon?
Puppsypip 4 月 20 日 上午 6:07 
They genuinely need to add this to the game
EdrionBaton 2024 年 1 月 24 日 下午 12:08 
Наконец-то.
thexboxpc1 2023 年 11 月 12 日 下午 5:02 
that would be nice
Toastery  [作者] 2023 年 10 月 21 日 上午 10:46 
might update this to the version where it shows zones on the map soon. Just note that the zones shown only take into account positions, scale, and yaw rotations, they dont take into account the pitch or roll rotations. The command structure also slightly changes, but nothing too drastic, existing commands still work.
Blue Bandit 2023 年 10 月 19 日 下午 12:02 
Best thing on the workshop.
Mr Lennyn 2023 年 9 月 5 日 上午 8:49 
This be super useful bro
Echoless 2023 年 8 月 27 日 下午 7:20 
Sick!
Xerxes 2023 年 8 月 20 日 下午 6:27 
Bro you're a god
Toastery  [作者] 2023 年 8 月 18 日 下午 6:21 
Thanks! :)
Zizo 2023 年 8 月 15 日 上午 8:50 
Awesome!