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One thing I do suggest, though, is that you make the items accept Stuff, and not just Steel.
btw, assuming the stats of the lamp is the same as vanilla (besides power), resource usse wise:
Note: APC is "Ancient Power Cell Block", and "RAL" is "Restored Ancient Lamp"
Power Produced per resources are:
Per Steel: RAL is 1.5 Steel per Watt, whereas the APC is 1 Steel per Watt
Power Cell: RAL is 6 watts per Power Cell, whereas the APC is 5 Watts per Power Cell
Per Component: The APC is 50 watts per component, whereas the RAL is 30 watts per component
That means, steel wise, the RAL is 50% cheaper
Powercell wise, the RAL is 20% cheaper
Component Wise, the APC is 66.67% cheaper!
So, based on the data above, which is better? Well, cost wise, the RAL comes out on top as Power Cells aren't renewable, but usefulness wise is a different question!
Now, mid-game, you use more power, but can produce it easily (geothermal, solar, so on). So, using lamps to decrease power-usage is your best choice, making the RAL a better choice.
Then, late game, things get interesting. In a low-mod, vanilla+ game, it's mostly the same story. But, with lots of mods, you start needing lots of power, and most of it isn't for lights. In that case, the extra watt per powercell gained by using the lamps is negligible, as most of your power isn't for lamps! This means, 100 watts that can go to machines is best, making the APC your best choice!
The Lamps are cheaper in every way (per watt) excluding components and produce more power per Powercell. (1 extra watt).
For (at least my advice), the orders for using them are:
early game: APC
mid game: RAL
late game: varies
1. very few mods: RAL
2. Lots of mods, with very few new power gens: APC
3. Lots of mods, with new power options: "even-money"
4. Lots and lots of mods: APC, every time!
hope this helps you all make an informed decision on what to use!