全面战争:战锤3

全面战争:战锤3

Immortal Empires Expanded [UPDATING]
2,333 条留言
Massive Legend 5 分钟以前 
almost want to wait for this mod before trying the dlc since all the new lords are south east and so much of the map is missing without this mod
Tonymon 43 分钟以前 
good to see your on the ball with this ♥♥♥♥ tho
Lalo 1 小时以前 
I can't image how this will be updated for the End Time DLC... God Speed mod team!
Tonymon 2 小时以前 
this update pissed me off to no end lol now im gonna have to wait for all these mods to be updated
Serious Lee 2 小时以前 
I guess it will take quite some time since there were map changes done that need to be integrated somehow.
Friedrich I. 2 小时以前 
impatient bozo award to the brother below me
Aves 2 小时以前 
When will this mod be updated for tides of torment??
MysticMe45 12 月 2 日 上午 8:06 
@xl Zema lx its so the order factions can last longer and well the lands south arent choas wastes.
xl Zema lx 12 月 1 日 上午 11:59 
What’s with the two random Cathay wall’s to the North of Not-Korea? They look really out of place, is this a bug or will textures be changed to another date?

Also is there any chance of adding the extra elector counts from your Old World campaign? They were such a cool feature!
Valentine 12 月 1 日 上午 5:26 
how to mutiplayer , everytime i play this with friends,it will report Delayed synchronization
Bastard from the Skies 12 月 1 日 上午 5:07 
This is amazing work man, kudos!
Dragon32 11 月 30 日 上午 6:33 
@nmjo763
The land has been added.

You probably want to keep an eye on what these people relase:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3504236962
nmjo7638 11 月 30 日 上午 6:11 
plz...korea
Dragon32 11 月 30 日 上午 5:16 
@Kaspian22
Are you running the mod's Required Items, right-hand column?
Kaspian22 11 月 30 日 上午 4:57 
my game crashes when opening the game, i tried only having this mod.
this is also 5 days before tides of torment release, might've somthing to do wiht it idk
Hydrated Agricultural Lime 11 月 29 日 上午 2:03 
Still can't seem to select the Khorne minor faction Kharneth's Sons
Dönerteller Versace 11 月 28 日 上午 8:17 
Encountered a bug with Tamurkhan: cannot march my army through the lower pass from K'Datha to the City of Splinters. It just stops at the boundary of the official map and will not march further even when having enough movement.
Slaneesh Cultist 11 月 27 日 下午 10:48 
Portuguese translation ?
Jimmy 11 月 27 日 上午 8:53 
Any chance this mod could add a tech or 2 for the changeling to give acess to rifts in the new areas?
MysticMe45 11 月 26 日 上午 9:04 
@ChaosRobie Thanks for the update. Cannot wait for this mod and the dlc to drop/Update
Jimmy 11 月 26 日 上午 8:22 
@Ran MCT does it
Augustus 11 月 25 日 上午 5:13 
Anyone experiencing crash as you conquer/own Gryphon wood?
RexJayden 11 月 24 日 下午 10:52 
So much activity in this thread - - does this mod work nicely with the OVN Lost World Map Mod? :TheDivineRedCrown::TheRedCrown::TheRedCrownEvil:
Ran 11 月 23 日 下午 12:09 
is there a mod that moves some of the vanilla campaigns to these new lands?
Madi92 11 月 22 日 下午 3:47 
@Venom

The only one i know is Lokhir. I heard he got his Sword from Ind.
iamtheresurrection94 11 月 22 日 下午 1:31 
Getting the same SAMHAN crash
Elitewrecker PT 11 月 22 日 下午 1:24 
Is it really imperial_empires? Because this mod's pack is cr_immortal_empires_expanded
Andrzej 11 月 22 日 上午 8:03 
I have prolem this mod in crash game :( "
Warhammer 3 the following mods cause a crash to the database: !cr imperial_empires mod the first invalid record SAMHAN in table..."
Venom Snake 11 月 21 日 上午 1:10 
Hey just wanted to ask if there was a recommended list of factions to move to the new areas? like for lore reasons or gameplay? not were versed in warhammer lore.
一把伞一个人 11 月 20 日 下午 9:41 
May I ask if it is possible to create some city buildings with local characteristics? For example, India, Thailand, thank you, this is truly one of the greatest mods. I hope to create a unique city for this mod 'The Section of Akhalee'
danwright405 11 月 19 日 上午 9:02 
does this mod work with sfo?
ChaosRobie  [作者] 11 月 18 日 下午 10:57 
I will update immediately with the new regions and then a more polished version will come out a bit later.
MysticMe45 11 月 18 日 下午 7:14 
just curious whats your plans when Tides of Torment drops? Hints Wink, wink.
ChaosRobie  [作者] 11 月 18 日 下午 1:12 
@Levitacas
You should join that modding den discord, I'm very active there. But this very mod does something like what your asking. Open up the .pack in rpfm and browse to:
script/campaign/cr_combi_expanded/mod/cr_iee_mct_options.lua
And you can see how factions get moved around and diplomacy is edited.
garum.swc 11 月 17 日 上午 2:52 
@levitacas I suggest you join a WH3-modding discord server. There you should be able to get good answers and links to guides. Da Modding Den seems like a very popular one that is often referenced.

Link: https://discord.com/invite/moddingden
Levitacas 11 月 16 日 下午 2:32 
Since this is a popular mod, with a lot of people that might have an answer to my question, I'm going to ask this here. I'm trying to figure out how you move a factions starting location in either the assembly kit directly or through RPF. I want to move a bunch of factions starting locations, maybe give Grimgor another enemy out in the Mountains, and cathay another central enemy as both areas are very empty compared to the empire or araby. But everything online is negative amounts of helpful, and the youtube tutorials are all about unit changes and pack mods, not startpos mods, which is what I assume I need. Ty for any help
Shackscraft 11 月 14 日 下午 9:40 
Bro wtf is this map, this is top tier design. Really well done map, thank you for your hard work.
Jack Greedy 11 月 13 日 下午 9:26 
Chaos Robie does Your Night/Day mod works on this map?
Amlugaran 11 月 13 日 下午 6:14 
Just to inform, the settlement The Lion's Den keeps sinking into the ground
AI-Man 11 月 13 日 上午 12:52 
can't wait for this to be updated with 7.0, looking like all 3 lords from the dlc would benefit from the added areas, and would open up their options by a lot
Madi92 11 月 12 日 下午 3:58 
I see, my naming suggestion got in. Thank you!!
Jauz 11 月 12 日 下午 2:54 
This is ridiculously well made. Feels like an official CA expansion. Lokhir's campaign just got even better with the amazing new waterways and port cities as well as the island kingdoms.
Dragon32 11 月 11 日 下午 12:23 
@MrMac
See the Required Items in the right hand column
MrMac 11 月 11 日 上午 11:37 
whats mixer?
Oltorain 11 月 11 日 上午 9:54 
hello amazing work love the expansion
is it possible after the 7.0 update to keep the Tor Elasor faction in please
would be nice thanks in advance
Tempus Fugit 11 月 11 日 上午 4:02 
Truly enhances the game. They should hire the creators and give them a job at CA, or at least publicly acknowledge their contribution to this game.
TheNiceAdmiral 11 月 10 日 上午 6:47 
This is the best mod i have seen for this game! Awesome Job!!!
SendNeophytesPlz 11 月 6 日 上午 10:41 
So Dechala in hinterlands, that shouldn't require much moving. Curious if we'll want Aislinn's start position moved closer to Calith or that area of IEE?
iamtheresurrection94 11 月 6 日 上午 10:18 
Curious as to how the new Sayl province (Mountain's End, seemingly the north of the Mountains of Mourn) would effect IEE? Could be similar to the province where Golg and Ostankya start
Madi92 11 月 6 日 上午 9:43 
Hello hello
For starters, its an insane mod(art) you guys doing, thank you for that.

On the other hand, i would like to have a small(?) request on the issue of puting factions on different location. Namely, that i dont know which is which. Some i can guess, but would be amazing, if the legendary lord name would be also present if its a major faction.

Thank you!