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报告翻译问题






MettaurSp [author] Jul 28, 2023 @ 10:04pm
I was thinking of adding a hyper mode in response to feedback that lifts restrictions on the more broken by default beams, and buffs up the more gimmicky ones, but I'm not sure when I want to get around to that since I'm working on something else right now.
Also I feel like base Phazon Beam needs its AOE area to grow more gradually like a cone so its easier to hit stuff that's farther away.
Light Beam is also meant to repel objects, the opposite of Dark Beam's pulling, but I feel like the logic for it needs more fine tuning to do better at it's job, and Sun burst needs to be more stable so it can push heavier piles of debris.
I also wanted to make some map props & add a beam unlocking system + script hooks for people who wanted to play around with that.
⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
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⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃
Rice Jul 6, 2015 @ 1:18pm
╚═( ͡° ͜ʖ ͡°)═╝
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Rice Jun 21, 2015 @ 7:35pm
k
im still subing
Also I feel like base Phazon Beam needs its AOE area to grow more gradually like a cone so its easier to hit stuff that's farther away.
Light Beam is also meant to repel objects, the opposite of Dark Beam's pulling, but I feel like the logic for it needs more fine tuning to do better at it's job, and Sun burst needs to be more stable so it can push heavier piles of debris.
I also wanted to make some map props & add a beam unlocking system + script hooks for people who wanted to play around with that.
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█░░▀░░▀░░░░░▀▄▄░░█░█He needs your help
█░▄░█▀░▄░░░░░░░▀▀░░█Copy/paste DEGIS to help him.
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█░░▀░░▀░░░░░▀▄▄░░█░█He needs your help
█░▄░█▀░▄░░░░░░░▀▀░░█Copy/paste DEGIS to help him.
█░░▀▀▀▀░░░░░░░░░░░░█OR IT WILL BE... PLS
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█░░▀▀▀▀░░░░░░░░░░░░█If not, he will use the Legendary Artifact's power. it will shatter your skull
- Wave Beam's shocks when passing through metal can now also make electrical explosions
- Wavebuster can now make electrical explosions
- Added beam switching UI
- Added key bind display
- Added new alternate beam switching mode to cycle through instead
- Added key rebinding
- Buffed Wave Beam's explosion interaction with flames
- Buffed Dark Beam's suction force for upwards forces
- Added glass to Flamethrower's instant material cutting list
- Updated Plasma Beam's visuals
- Fixed bug where Plasma Beam and Nova Beam projectiles could get stuck on unbreakable objects
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
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its really confusing me