Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

M1 Abrams
14 条留言
sickass 2024 年 5 月 8 日 上午 12:51 
is there a version with a more realistic model?
Epickillerpie28 2023 年 7 月 26 日 下午 6:57 
Sweeeetttt, thank you!
White Tortoise  [作者] 2023 年 7 月 26 日 下午 3:15 
Thanks for telling me, I didn't recreate the prefab when I added the parenthesis to the name, which caused the bug. Should work now.
Epickillerpie28 2023 年 7 月 26 日 下午 12:32 
Hey, it seems like the MG version is a bit buggy, unfortunately. It doesn't show up in the character customization or in battle and when attempts are made to load it in a battle, the camera freezes in place.
Epickillerpie28 2023 年 7 月 25 日 下午 5:50 
thank you so much, you're the GOAT!
White Tortoise  [作者] 2023 年 7 月 25 日 下午 3:35 
Sure, i added "static" variants for both modes. Have fun :)
Epickillerpie28 2023 年 7 月 25 日 上午 11:43 
Love the added animation! would you be down though with doing a non animation version alongside it like you did with the CIWS turret? I use this model with changed around stats for a self propelled howitzer unit alongside the same model as normal M1 tank units and the animation bug unfortunately makes that un-viable. Thank you for the work you do to give us awesome models to play with!
White Tortoise  [作者] 2023 年 7 月 25 日 上午 8:14 
I fixed my animation bug; there are now custom animations.
jamie_adam_derry 2023 年 7 月 11 日 上午 5:29 
For this i'd like it to have whatever some unit shave to stop them flying into the air from some attacks.
Id addition it would be better if only a partial shell of the tank remained when dead,not an intact looking tank.
Thanks
White Tortoise  [作者] 2023 年 7 月 10 日 上午 10:00 
You can move the tanks, they are just invisible. The last few units in a huge battle are always buggy in my experience, and has always been the case.

And yeah, custom units reset their ranged armor and block force every time a battle is reset.
SireGimps 2023 年 7 月 10 日 上午 9:33 
@karendor, I haven't used this ,mod yet but thats a problem I get too with many other units. It seems to be a bug with the game itself; where ranged units will often not be able to target the last 1 or small % of enemy units surviving from all units on the team.
Just out of curiosity is the ranged armor force stat bugged for other people too; where after every battle or reloading of the game, ranged armor force resets to default values for every single unit. in other words the custom value doesn't save
karendor 2023 年 7 月 10 日 上午 9:17 
nice, but at my first try i could not move them and they were stop firing at long range against the last ennemy unit . I had to move the last enemy toward the abrahams to end the battle. I don't know if it is a personnal bug or a bug from your mod unit.
jamie_adam_derry 2023 年 7 月 10 日 上午 9:10 
Amazing, thank you
Cum_Swallow 2023 年 7 月 10 日 上午 7:36 
next I want Tiger H1 tank