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Correction: The second stage checks for 4 cards, so the Power is thresholding at 3/4/5 cards in play instead of 3/5/7. That's what I get for only ever moving cards in pairs.
That said, bug report: Dances Up Earthquakes' board incorrectly detects the number of cards in play for the last stage of Earth Shudders, Buildings Fall. https://i.imgur.com/pm6vPSA.png I have checked that the first two stages count cards correctly.
I do intend to resolve this for all the boards (and get round to making them for the thematic boards), however making the tiles takes quite a bit of time as the quicker methods have lots of problems with them.
I would like to request that you credit the two names: "Lolzax" and "pyrrhicPachyderm" in the description. Thanks!
Those objects are no longer in use, but they are "spirit markers" which are just little place-mats that you can use to denote which board was the starting board for each spirit and also place things like destroyed presence or, for example, buildings that you're destroying and want to double check the damage is correct.
There is now a complete system within the base Spirit Island mod that allows you to right click anywhere on the table and press "Grab Spirit Markers" which will generate these objects.
I'm not having the issue with the tokens either. Which specific token(s) are causing these issues? I'm unsure why you'd have different files to me, is your mod updated? If so, can you try redownloading it to see if it fixes that?
Info: The Aspect card "Deeps (2/2)" for Oceans Hungry Grasp is missing.