全面战争:战锤3

全面战争:战锤3

Dynamic World
431 条留言
TdizzleGod 10 月 20 日 下午 12:18 
is this mod hard on the graphics card? I was experincing slow downs wanted to see if its the amount of mods im using or if its this one
Malarraenaepcaleac'h 10 月 18 日 上午 3:28 
The province of Shang Yang is utterly green, as are provinces next to it. For example, starting as Miyao Ying, it's already really green right under her. I understand it's because of the Great Maw, but only THAT should be green. Sadly it spills out too much. Its not even green in the Ogre Mountains, only in Cathay.
Similarly, Sylvania is very dark and green, which is really cool, but what if you capture it, root out all corruption and build tier 5 settlement? Now its just a province like any other, flourishing Empire electorate. It makes no sense for it to be so dark and gloomy with bats flying everywhere.
REITERPALLASCH 10 月 9 日 上午 11:51 
This mod shouldn't affect the fimir mod in any way as far as I know it only affects the campaign map which the fimir mod doesn't touch aside from adding a few landmark buildings.
The_Lord_FØrce 10 月 4 日 下午 9:52 
slightest changes everrr
ExtACE 10 月 1 日 下午 5:37 
@a70f Thanks for the mod! I have everything working together with OvN Firmir. Maybe something specific is missing, but I didn't notice. Is OvN Firmir not fully compatible, or is it better to turn it off?
Ba$ed 9 月 27 日 下午 8:03 
It's a real shame that there is a conflict with OvN Firmir. I see it causes a crash. Yours and that one are truly great mods.
Red Panda 9 月 8 日 下午 5:55 
My mistake.

It got updated when I start using this mod so I got confused.
YJ 9 月 8 日 下午 3:12 
@Red Panda you have that Hung mod though, why would you even think this mod is the cause?
Moriarty 9 月 2 日 上午 11:41 
Thank you for your hard work! <3
a70f  [作者] 9 月 2 日 上午 10:38 
@Thememoryman, no
a70f  [作者] 9 月 2 日 上午 10:38 
@ Hadgart, no effect on the terrain only trees grass and shrubs,
a70f  [作者] 9 月 2 日 上午 10:37 
Thanks everyone! I'm glad you're enjoying the mod and appreciate your comments.

updated for 6.3.0
Homuya 8 月 28 日 下午 7:55 
<3333
Hadgart 8 月 25 日 上午 9:03 
Does this affect how the terrain looks on the fights ? it looks more grimdark for me now, and i love it
Thememoryman 8 月 13 日 下午 9:39 
Does this conflict with OvN Lost World?
Gigantic Gus 8 月 8 日 下午 5:18 
Absolutely adore this mod. Thanks so much for making it! Always present in my modlist
frednscott 7 月 28 日 上午 2:01 
@Gaming-Therapy, No one is allowed to make stuff like that. It violates the EULA. No crossover mods are allowed. If I recall correctly, even adding stuff from Age of Sigmar gets a mod banned,
Gaming-Therapy 7 月 21 日 上午 11:47 
Please make a total conversion of a 40k Warhammer universe mod with all the factions in 40K.
SulamJembut 7 月 20 日 上午 8:16 
sir if u can put more like civillian house each race on there teritorry it would be more beautifull
JonnycXD 7 月 18 日 上午 5:40 
@Morgan, I’ve only noticed longer loading times and maybe 5 fps hit max.
Morgan 7 月 9 日 上午 9:46 
Does this have any impact on performance?
Co1475 7 月 9 日 上午 9:29 
Quick question, could you maybe add clusters of these new campaign map set pieces around settlements. This could be a great replacement for simple dynamic settlements, where when you conquer a high elf city as a dark elf, suddenly a little ring of purple houses clusters around the settlement so it looks like you moved in (kinda where or next too the banners. This way we can keep settlement models the same, but there will be even more immersion by changing the settlements as well!
jamie_van 7 月 1 日 上午 10:51 
what happens if you try to use this with the fimir? Is this the cause of the crashes I've been getting?
airbud 6 月 23 日 下午 9:39 
if i place above OvN Firmir does it work?
amazing mod thank you
Aaron 6 月 23 日 下午 5:06 
I no longer get those issues and see you've recently updated it within the day. You're the real MVP, thanks a lot.
Dodge 6 月 23 日 上午 4:39 
I love this mod but my fps espeically in Empire region drop from 100ish to 80ish. Visual is great but performance is quite crazy. Is it just me?
Aaron 6 月 22 日 上午 6:44 
Hey, fantastic mod. I think I've narrowed the issue down to this mod where in Sunken Krenach or however it's spelt, there are white triangles scattered around.
a70f  [作者] 6 月 21 日 下午 11:04 
Updated for: 6.2.0
Smalec 6 月 19 日 下午 12:55 
update please
Tyler 5 月 25 日 下午 3:48 
any multiplayer success with this?
SiaNKs 5 月 6 日 下午 4:52 
So, if I play kislev and conquer desert, will desert become Snowy area? Im wondering cause there's another amazing mod called "ULTIMATE LIGHTING 2.0" which adds Weather system and different day times, including night. As far as coding goes, it's attached to region, so im worried if thats the case with Kislev let's say, then there might be conflict.
Nullified 5 月 2 日 上午 2:58 
@ArkhanTheBlack 100 a mod conflict. I have over 100+ including this one and Katarin doesn't crash on IE start, just for anyone else wondering.
GryBlack 4 月 24 日 上午 10:04 
Where in the mod manager's list is it better to put your mod?
ArkhanTheBlack 4 月 23 日 下午 12:57 
FYI, the game crashes with this mod when I start a IE Kislev campaign with Katarin.
flecha 4 月 17 日 下午 1:30 
love it
Daark 4 月 15 日 上午 8:28 
Do I need to load this mod first to see the effects or loading order doesnt matter?
Yami 4 月 7 日 下午 2:51 
this is amazing, thank you!
Hairy Fairy 4 月 4 日 下午 3:48 
First thing: thank you for excellent mod!
Second thing: I have a tiiiiiny issue: random splotches of oaks (i guess) in Kislevite spruce forests. I'm not sure if it is intended or not, but it irritates me more that in should.
aplikantgold 3 月 31 日 上午 11:16 
Hey, thx for update. I have a question. Is there any way that I can turn back Nurgle vegetation movement?
a70f  [作者] 3 月 26 日 下午 5:34 
Updated for: 6.1.0
purpleV 3 月 26 日 下午 12:29 
Is the mod working with update 6.1?
Smigi 3 月 26 日 下午 12:09 
Update ?
TLO 3 月 23 日 下午 9:11 
@Rtk, Yes this mod is compatible with Dynamic Settlements Reborn by superforest games. To confirm if you check the "confirmed compatible" page for Dynamic Settlements Reborn mod, it lists this mod as tested and compatible. Its 2nd from the bottom on that list.
RtK"UA 3 月 16 日 下午 2:51 
@a70f , give me a precise answer - are you compatible with Grandolph's Simple Dynamic Settlements Reborn? The owner of the mod superforest games - said that no and it is needed for the mod - a submod. Thanks. Who is right? mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3256221896&searchtext=
arashii77 3 月 16 日 上午 7:25 
it is possible to being compatible with old world ?
a70f  [作者] 3 月 11 日 下午 4:02 
@Charun Drakarus, @Ty of Troy, = Regarding the incompatibility with the OvN Fimir mod, the description above states that it conflicts with the trees. In my testing, I noticed incorrect tree placement and tree colors only.
Tomato Soup 3 月 8 日 下午 3:37 
Great Mod! sadly it does not work properly for "Old World" many places are broken.
Planewalker 3 月 4 日 上午 5:09 
No crashes with Dawi, Bretonnia, Greenkin or Vampire Counts.
-not using any fimir-related mods; this is one mod where load order might matter, idk.
Roque the Rogue 3 月 2 日 下午 5:36 
@Zetsuji, can confirm constant crashes with the Vampire Coast, probably also other factions, works fine with Chaos Dwarves and Khorne though. Anyone else getting crashes?
Zetsuji 3 月 1 日 上午 12:27 
@Charun @Ty I tried running a campaign with both mods activated. It didn't result in a CTD at startup, but very frequent CTDs occurred during the end turn phase.